rodecomp/Source/Contents/World/WorldActors.h
ragnarok-clanker a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.

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C++

#ifndef RAGNAROK_SOURCE_CONTENTS_WORLD_WORLDACTORS_H
#define RAGNAROK_SOURCE_CONTENTS_WORLD_WORLDACTORS_H
#include <cstdint>
#include <list>
class CRenderObject;
struct WorldActors {
const std::list<CRenderObject*>& actors;
CRenderObject* const& localPlayer;
const std::uint32_t& localAccountId;
CRenderObject* Find(std::uint32_t accountId) const;
bool TargetPosition(const float* origin, std::uint32_t accountId, float* output) const;
};
#endif