Owner-authorized source migration: 31 helper-only translation units were merged into their callers or existing inline headers; both build manifests updated. Includes the preserved source payload, Lua configuration matching wowdecomp, and exact malloca expansion without diagnostic pragmas. 449 native units compiled locally and 449 staged units compiled by the pinned server toolchain. No previously byte-matched function regressed. Compiler mapping diagnostics remain recorded as needs_cleanup, not accepted or peer-confirmed. Existing independent review records are preserved. README.md is intentionally unchanged.
50 lines
2.2 KiB
C++
50 lines
2.2 KiB
C++
#ifndef RAGNAROK_SOURCE_RENDER_DX9_D3DX9RUNTIME_H
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#define RAGNAROK_SOURCE_RENDER_DX9_D3DX9RUNTIME_H
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#include <d3d9.h>
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#include <system_error>
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class D3DX9Runtime {
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public:
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D3DX9Runtime();
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~D3DX9Runtime();
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D3DX9Runtime(const D3DX9Runtime&) = delete;
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D3DX9Runtime& operator=(const D3DX9Runtime&) = delete;
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HRESULT(WINAPI* filterTexture)(IDirect3DBaseTexture9*, const PALETTEENTRY*, UINT, DWORD);
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HRESULT(WINAPI* loadSurfaceFromMemory)(
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IDirect3DSurface9*, const PALETTEENTRY*, const RECT*, const void*, D3DFORMAT, UINT, const PALETTEENTRY*, const RECT*, DWORD, D3DCOLOR
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);
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HRESULT(WINAPI* loadSurfaceFromSurface)(
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IDirect3DSurface9*, const PALETTEENTRY*, const RECT*, IDirect3DSurface9*, const PALETTEENTRY*, const RECT*, DWORD, D3DCOLOR
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);
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D3DMATRIX*(WINAPI* perspectiveFovLH)(D3DMATRIX*, float, float, float, float);
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HRESULT(WINAPI* saveSurfaceToFileA)(const char*, int, IDirect3DSurface9*, const PALETTEENTRY*, const RECT*);
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private:
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HMODULE m_module;
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};
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inline D3DX9Runtime::D3DX9Runtime() : m_module(LoadLibraryA("D3DX9_43.dll")) {
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if (!this->m_module) {
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throw std::system_error(GetLastError(), std::system_category(), "D3DX9_43.dll");
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}
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this->filterTexture = reinterpret_cast<decltype(this->filterTexture)>(GetProcAddress(this->m_module, "D3DXFilterTexture"));
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this->loadSurfaceFromMemory = reinterpret_cast<decltype(this->loadSurfaceFromMemory)>(GetProcAddress(this->m_module, "D3DXLoadSurfaceFromMemory"));
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this->loadSurfaceFromSurface = reinterpret_cast<decltype(this->loadSurfaceFromSurface)>(GetProcAddress(this->m_module, "D3DXLoadSurfaceFromSurface"));
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this->perspectiveFovLH = reinterpret_cast<decltype(this->perspectiveFovLH)>(GetProcAddress(this->m_module, "D3DXMatrixPerspectiveFovLH"));
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this->saveSurfaceToFileA = reinterpret_cast<decltype(this->saveSurfaceToFileA)>(GetProcAddress(this->m_module, "D3DXSaveSurfaceToFileA"));
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if (!this->filterTexture || !this->loadSurfaceFromMemory || !this->loadSurfaceFromSurface || !this->perspectiveFovLH || !this->saveSurfaceToFileA) {
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FreeLibrary(this->m_module);
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throw std::system_error(ERROR_PROC_NOT_FOUND, std::system_category(), "D3DX9_43 exports");
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}
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}
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inline D3DX9Runtime::~D3DX9Runtime() {
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FreeLibrary(this->m_module);
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}
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#endif
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