rodecomp/Source/Resource/Audio/MilesRuntime.h
ragnarok-clanker e168b4e4a6 Restore translation-unit ownership and publish verified source corrections
Owner-authorized source migration: 31 helper-only translation units were merged into their callers or existing inline headers; both build manifests updated. Includes the preserved source payload, Lua configuration matching wowdecomp, and exact malloca expansion without diagnostic pragmas.

449 native units compiled locally and 449 staged units compiled by the pinned server toolchain. No previously byte-matched function regressed. Compiler mapping diagnostics remain recorded as needs_cleanup, not accepted or peer-confirmed. Existing independent review records are preserved. README.md is intentionally unchanged.
2026-10-25 15:42:21 +00:00

169 lines
11 KiB
C++

#ifndef RAGNAROK_SOURCE_RESOURCE_AUDIO_MILESRUNTIME_H
#define RAGNAROK_SOURCE_RESOURCE_AUDIO_MILESRUNTIME_H
#include <cstdint>
#include <system_error>
#include <windows.h>
using MilesProvider = std::uint32_t;
using MilesEnumeration = std::uint32_t;
struct MilesSoundInfo {
int format;
const void* data;
std::uint32_t dataLength;
std::uint32_t rate;
int bits;
int channels;
std::uint32_t samples;
std::uint32_t blockSize;
const void* initial;
};
class MilesRuntime {
public:
static MilesRuntime& Get();
~MilesRuntime();
MilesRuntime(const MilesRuntime&) = delete;
MilesRuntime& operator=(const MilesRuntime&) = delete;
int(__stdcall* startup)();
void(__stdcall* shutdown)();
const char*(__stdcall* setRedistDirectory)(const char*);
int(__stdcall* setPreference)(unsigned, int);
void*(__stdcall* openDigitalDriver)(unsigned, int, int, unsigned);
void(__stdcall* closeDigitalDriver)(void*);
void*(__stdcall* allocateSample)(void*);
void(__stdcall* releaseSample)(void*);
void(__stdcall* initSample)(void*);
int(__stdcall* setSampleFile)(void*, const void*, int);
unsigned(__stdcall* sampleStatus)(void*);
void(__stdcall* setSampleVolume)(void*, int);
void(__stdcall* startSample)(void*);
void(__stdcall* endSample)(void*);
void*(__stdcall* openStream)(void*, const char*, int);
void(__stdcall* closeStream)(void*);
unsigned(__stdcall* streamStatus)(void*);
void(__stdcall* setStreamLoopCount)(void*, int);
int(__stdcall* streamVolume)(void*);
void(__stdcall* setStreamVolume)(void*, int);
void(__stdcall* pauseStream)(void*, int);
void(__stdcall* startStream)(void*);
int(__stdcall* enumerate3DProviders)(MilesEnumeration*, MilesProvider*, const char**);
int(__stdcall* open3DProvider)(MilesProvider);
void(__stdcall* close3DProvider)(MilesProvider);
int(__stdcall* speakerType)(MilesProvider);
void(__stdcall* setSpeakerType)(MilesProvider, int);
void*(__stdcall* open3DListener)(MilesProvider);
void(__stdcall* close3DListener)(void*);
void*(__stdcall* allocate3DSample)(MilesProvider);
void(__stdcall* release3DSample)(void*);
int(__stdcall* set3DSampleFile)(void*, const void*);
unsigned(__stdcall* sample3DStatus)(void*);
void(__stdcall* set3DSampleVolume)(void*, int);
void(__stdcall* start3DSample)(void*);
void(__stdcall* end3DSample)(void*);
int(__stdcall* roomType)(MilesProvider);
void(__stdcall* setRoomType)(MilesProvider, int);
void(__stdcall* set3DSampleDistances)(void*, float, float);
void(__stdcall* set3DSampleEffectsLevel)(void*, float);
void(__stdcall* set3DPosition)(void*, float, float, float);
void(__stdcall* set3DOrientation)(void*, float, float, float, float, float, float);
int(__stdcall* fileType)(const void*, unsigned);
int(__stdcall* wavInfo)(const void*, MilesSoundInfo*);
int(__stdcall* decompressADPCM)(const MilesSoundInfo*, void**, unsigned*);
int(__stdcall* decompressASI)(const void*, unsigned, const char*, void**, unsigned*, void*);
void(__stdcall* freeLocked)(void*);
private:
MilesRuntime();
HMODULE m_module;
};
inline MilesRuntime& MilesRuntime::Get() {
static MilesRuntime instance;
return instance;
}
inline MilesRuntime::MilesRuntime() : m_module(LoadLibraryA("Mss32.dll")) {
if (!this->m_module) {
throw std::system_error(GetLastError(), std::system_category(), "Mss32.dll");
}
this->startup = reinterpret_cast<decltype(this->startup)>(GetProcAddress(this->m_module, "_AIL_startup@0"));
this->shutdown = reinterpret_cast<decltype(this->shutdown)>(GetProcAddress(this->m_module, "_AIL_shutdown@0"));
this->setRedistDirectory = reinterpret_cast<decltype(this->setRedistDirectory)>(GetProcAddress(this->m_module, "_AIL_set_redist_directory@4"));
this->setPreference = reinterpret_cast<decltype(this->setPreference)>(GetProcAddress(this->m_module, "_AIL_set_preference@8"));
this->openDigitalDriver = reinterpret_cast<decltype(this->openDigitalDriver)>(GetProcAddress(this->m_module, "_AIL_open_digital_driver@16"));
this->closeDigitalDriver = reinterpret_cast<decltype(this->closeDigitalDriver)>(GetProcAddress(this->m_module, "_AIL_close_digital_driver@4"));
this->allocateSample = reinterpret_cast<decltype(this->allocateSample)>(GetProcAddress(this->m_module, "_AIL_allocate_sample_handle@4"));
this->releaseSample = reinterpret_cast<decltype(this->releaseSample)>(GetProcAddress(this->m_module, "_AIL_release_sample_handle@4"));
this->initSample = reinterpret_cast<decltype(this->initSample)>(GetProcAddress(this->m_module, "_AIL_init_sample@4"));
this->setSampleFile = reinterpret_cast<decltype(this->setSampleFile)>(GetProcAddress(this->m_module, "_AIL_set_sample_file@12"));
this->sampleStatus = reinterpret_cast<decltype(this->sampleStatus)>(GetProcAddress(this->m_module, "_AIL_sample_status@4"));
this->setSampleVolume = reinterpret_cast<decltype(this->setSampleVolume)>(GetProcAddress(this->m_module, "_AIL_set_sample_volume@8"));
this->startSample = reinterpret_cast<decltype(this->startSample)>(GetProcAddress(this->m_module, "_AIL_start_sample@4"));
this->endSample = reinterpret_cast<decltype(this->endSample)>(GetProcAddress(this->m_module, "_AIL_end_sample@4"));
this->openStream = reinterpret_cast<decltype(this->openStream)>(GetProcAddress(this->m_module, "_AIL_open_stream@12"));
this->closeStream = reinterpret_cast<decltype(this->closeStream)>(GetProcAddress(this->m_module, "_AIL_close_stream@4"));
this->streamStatus = reinterpret_cast<decltype(this->streamStatus)>(GetProcAddress(this->m_module, "_AIL_stream_status@4"));
this->setStreamLoopCount = reinterpret_cast<decltype(this->setStreamLoopCount)>(GetProcAddress(this->m_module, "_AIL_set_stream_loop_count@8"));
this->streamVolume = reinterpret_cast<decltype(this->streamVolume)>(GetProcAddress(this->m_module, "_AIL_stream_volume@4"));
this->setStreamVolume = reinterpret_cast<decltype(this->setStreamVolume)>(GetProcAddress(this->m_module, "_AIL_set_stream_volume@8"));
this->pauseStream = reinterpret_cast<decltype(this->pauseStream)>(GetProcAddress(this->m_module, "_AIL_pause_stream@8"));
this->startStream = reinterpret_cast<decltype(this->startStream)>(GetProcAddress(this->m_module, "_AIL_start_stream@4"));
this->enumerate3DProviders = reinterpret_cast<decltype(this->enumerate3DProviders)>(GetProcAddress(this->m_module, "_AIL_enumerate_3D_providers@12"));
this->open3DProvider = reinterpret_cast<decltype(this->open3DProvider)>(GetProcAddress(this->m_module, "_AIL_open_3D_provider@4"));
this->close3DProvider = reinterpret_cast<decltype(this->close3DProvider)>(GetProcAddress(this->m_module, "_AIL_close_3D_provider@4"));
this->speakerType = reinterpret_cast<decltype(this->speakerType)>(GetProcAddress(this->m_module, "_AIL_3D_speaker_type@4"));
this->setSpeakerType = reinterpret_cast<decltype(this->setSpeakerType)>(GetProcAddress(this->m_module, "_AIL_set_3D_speaker_type@8"));
this->open3DListener = reinterpret_cast<decltype(this->open3DListener)>(GetProcAddress(this->m_module, "_AIL_open_3D_listener@4"));
this->close3DListener = reinterpret_cast<decltype(this->close3DListener)>(GetProcAddress(this->m_module, "_AIL_close_3D_listener@4"));
this->allocate3DSample = reinterpret_cast<decltype(this->allocate3DSample)>(GetProcAddress(this->m_module, "_AIL_allocate_3D_sample_handle@4"));
this->release3DSample = reinterpret_cast<decltype(this->release3DSample)>(GetProcAddress(this->m_module, "_AIL_release_3D_sample_handle@4"));
this->set3DSampleFile = reinterpret_cast<decltype(this->set3DSampleFile)>(GetProcAddress(this->m_module, "_AIL_set_3D_sample_file@8"));
this->sample3DStatus = reinterpret_cast<decltype(this->sample3DStatus)>(GetProcAddress(this->m_module, "_AIL_3D_sample_status@4"));
this->set3DSampleVolume = reinterpret_cast<decltype(this->set3DSampleVolume)>(GetProcAddress(this->m_module, "_AIL_set_3D_sample_volume@8"));
this->start3DSample = reinterpret_cast<decltype(this->start3DSample)>(GetProcAddress(this->m_module, "_AIL_start_3D_sample@4"));
this->end3DSample = reinterpret_cast<decltype(this->end3DSample)>(GetProcAddress(this->m_module, "_AIL_end_3D_sample@4"));
this->roomType = reinterpret_cast<decltype(this->roomType)>(GetProcAddress(this->m_module, "_AIL_3D_room_type@4"));
this->setRoomType = reinterpret_cast<decltype(this->setRoomType)>(GetProcAddress(this->m_module, "_AIL_set_3D_room_type@8"));
this->set3DSampleDistances = reinterpret_cast<decltype(this->set3DSampleDistances)>(GetProcAddress(this->m_module, "_AIL_set_3D_sample_distances@12"));
this->set3DSampleEffectsLevel =
reinterpret_cast<decltype(this->set3DSampleEffectsLevel)>(GetProcAddress(this->m_module, "_AIL_set_3D_sample_effects_level@8"));
this->set3DPosition = reinterpret_cast<decltype(this->set3DPosition)>(GetProcAddress(this->m_module, "_AIL_set_3D_position@16"));
this->set3DOrientation = reinterpret_cast<decltype(this->set3DOrientation)>(GetProcAddress(this->m_module, "_AIL_set_3D_orientation@28"));
this->fileType = reinterpret_cast<decltype(this->fileType)>(GetProcAddress(this->m_module, "_AIL_file_type@8"));
this->wavInfo = reinterpret_cast<decltype(this->wavInfo)>(GetProcAddress(this->m_module, "_AIL_WAV_info@8"));
this->decompressADPCM = reinterpret_cast<decltype(this->decompressADPCM)>(GetProcAddress(this->m_module, "_AIL_decompress_ADPCM@12"));
this->decompressASI = reinterpret_cast<decltype(this->decompressASI)>(GetProcAddress(this->m_module, "_AIL_decompress_ASI@24"));
this->freeLocked = reinterpret_cast<decltype(this->freeLocked)>(GetProcAddress(this->m_module, "_AIL_mem_free_lock@4"));
if (!this->startup || !this->shutdown || !this->setRedistDirectory || !this->setPreference || !this->openDigitalDriver || !this->closeDigitalDriver ||
!this->allocateSample || !this->releaseSample || !this->initSample || !this->setSampleFile || !this->sampleStatus || !this->setSampleVolume ||
!this->startSample || !this->endSample || !this->openStream || !this->closeStream || !this->streamStatus || !this->setStreamLoopCount ||
!this->streamVolume || !this->setStreamVolume || !this->pauseStream || !this->startStream || !this->enumerate3DProviders || !this->open3DProvider ||
!this->close3DProvider || !this->speakerType || !this->setSpeakerType || !this->open3DListener || !this->close3DListener || !this->allocate3DSample ||
!this->release3DSample || !this->set3DSampleFile || !this->sample3DStatus || !this->set3DSampleVolume || !this->start3DSample || !this->end3DSample ||
!this->roomType || !this->setRoomType || !this->set3DSampleDistances || !this->set3DSampleEffectsLevel || !this->set3DPosition ||
!this->set3DOrientation || !this->fileType || !this->wavInfo || !this->decompressADPCM || !this->decompressASI || !this->freeLocked) {
FreeLibrary(this->m_module);
throw std::system_error(ERROR_PROC_NOT_FOUND, std::system_category(), "Mss32 exports");
}
}
inline MilesRuntime::~MilesRuntime() {
FreeLibrary(this->m_module);
}
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(MilesSoundInfo) == 36);
#endif
#endif