Owner-authorized source migration: 31 helper-only translation units were merged into their callers or existing inline headers; both build manifests updated. Includes the preserved source payload, Lua configuration matching wowdecomp, and exact malloca expansion without diagnostic pragmas. 449 native units compiled locally and 449 staged units compiled by the pinned server toolchain. No previously byte-matched function regressed. Compiler mapping diagnostics remain recorded as needs_cleanup, not accepted or peer-confirmed. Existing independent review records are preserved. README.md is intentionally unchanged.
166 lines
4.7 KiB
C++
166 lines
4.7 KiB
C++
#include "Render/DeviceContext/DeviceContext.h"
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#include "Render/Text/TextContext.h"
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#include "UI/Window/FrameFocus.h"
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#include "UI/Buttons/UITextButton.h"
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#include <cstring>
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// OFFSET: 0x0086EEB0
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// FUNCTION: fn_11085
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UITextButton::UITextButton(UIWindowContext& windows, UIButtonContext& buttons) : UIButton(windows, buttons), m_outlineColor(0xFFFFFF), m_value(0) {
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}
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// OFFSET: 0x00874690
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// FUNCTION: fn_11110
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UITextButton::~UITextButton() = default;
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// OFFSET: 0x0087C590
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// FUNCTION: fn_11254
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void UITextButton::Configure(const char* text, std::uint32_t color, int family, int height, unsigned char outline, unsigned char underline) {
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this->label = text;
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this->m_text = this->label;
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this->m_normalColor = this->m_hoverColor = this->m_color = color;
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this->m_family = family;
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this->m_height = height;
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this->m_outline = outline;
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this->m_underline = underline;
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const auto extent = static_cast<std::uint32_t>(height) * static_cast<std::uint32_t>(std::strlen(text));
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const int width = static_cast<int>(extent / 2 + 4u * outline + 12u);
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this->Resize(width, height + 2);
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this->Slot15(width, height + 2);
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this->Slot22(width, height + 2);
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}
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// OFFSET: 0x0088F820
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// FUNCTION: fn_11392
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void UITextButton::Paint() {
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if (this->geometry.surface) {
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this->geometry.surface->Fill(nullptr, 0xFFFF00FFu);
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}
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if (this->parent) {
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static_cast<UIWindow*>(this->parent)->Invalidate();
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}
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TextContext context(*this->geometry.surface, this->m_buttonContext->fonts, this->m_buttonContext->locale);
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context.SetFont(this->m_family, this->m_height, this->m_outline != 0, 0);
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const int bytes = static_cast<int>(std::strlen(this->m_text.c_str()));
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if (this->m_outline != 0) {
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if (this->HasTextBackground()) {
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context.SetBackground(this->TextBackground(), OPAQUE);
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}
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context.SetColor(this->m_outlineColor);
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context.Draw(0, 1, this->m_text.c_str(), bytes);
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context.Draw(2, 1, this->m_text.c_str(), bytes);
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context.Draw(1, 0, this->m_text.c_str(), bytes);
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context.Draw(1, 2, this->m_text.c_str(), bytes);
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}
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context.SetColor(this->m_color);
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context.Draw(1, 1, this->m_text.c_str(), bytes);
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if (this->m_outline != 0 && this->HasTextBackground()) {
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context.SetBackground(this->TextBackground(), TRANSPARENT);
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}
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if (this->m_underline != 0) {
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this->FillRegion(0, (this->geometry.height - 1), this->geometry.width, 1, this->m_color);
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}
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}
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// OFFSET: 0x00892450
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// FUNCTION: fn_11471
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void UITextButton::Slot27(int x, int y) {
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if (this->m_disabled != 0) {
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return;
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}
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const bool inside = x >= 0 && x < this->geometry.width && y >= 0 && y < this->geometry.height;
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const unsigned state = inside ? (this->m_buttonContext->focus.Get() == this ? 2 : 1) : 0;
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this->m_color = inside ? this->m_hoverColor : this->m_normalColor;
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if (this->geometry.unknown_0030 != state) {
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this->geometry.unknown_0030 = state;
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this->Invalidate();
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}
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}
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// OFFSET: 0x00892000
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// FUNCTION: fn_11461
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void UITextButton::Slot28(int x, int y) {
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if (this->parent) {
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static_cast<UIWindow*>(this->parent)->Slot28((x + this->geometry.x), (y + this->geometry.y));
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}
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UIButton::Slot28(x, y);
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}
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// OFFSET: 0x00891140
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// FUNCTION: fn_11445
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void UITextButton::Slot31(int x, int y) {
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FrameFocus& focus = this->m_buttonContext->focus;
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if (this->m_disabled != 0 || focus.Get() != this) {
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return;
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}
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if (x < 0 || x >= this->geometry.width || y < 0 || y >= this->geometry.height) {
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this->geometry.unknown_0030 = 0;
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} else {
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this->geometry.unknown_0030 = 1;
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if (this->parent) {
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static_cast<UIWindow*>(this->parent)->SendMsg(this, 98, this->geometry.id, this->m_value, 0, 0);
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focus.Clear();
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return;
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}
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}
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this->Invalidate();
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focus.Clear();
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}
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// OFFSET: 0x00892B60
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// FUNCTION: fn_11487
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void UITextButton::Slot32(int, int) {
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if (this->m_disabled == 0) {
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if (this->parent) {
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static_cast<UIWindow*>(this->parent)->SendMsg(this, 99, this->geometry.id, this->m_value, 0, 0);
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}
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this->Invalidate();
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}
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}
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// OFFSET: 0x00892D60
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// FUNCTION: fn_11494
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void UITextButton::Slot33(int x, int y) {
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FrameFocus& focus = this->m_buttonContext->focus;
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if (this->m_disabled != 0 || focus.Get() != this) {
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return;
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}
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if (x < 0 || x >= this->geometry.width || y < 0 || y >= this->geometry.height) {
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this->geometry.unknown_0030 = 0;
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} else {
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this->geometry.unknown_0030 = 1;
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if (this->parent) {
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static_cast<UIWindow*>(this->parent)->SendMsg(this, 99, this->geometry.id, this->m_value, 0, 0);
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}
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}
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this->Invalidate();
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focus.Clear();
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}
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// OFFSET: 0x00892F30
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// FUNCTION: fn_11500
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void UITextButton::Slot35(int value) {
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if (this->parent) {
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static_cast<UIWindow*>(this->parent)->Slot35(value);
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}
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}
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