rodecomp/Source/UI/Shortcuts/ShortcutUse.h
ragnarok-clanker a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
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C++

#ifndef RAGNAROK_SOURCE_UI_SHORTCUTS_SHORTCUTUSE_H
#define RAGNAROK_SOURCE_UI_SHORTCUTS_SHORTCUTUSE_H
#include "Client/ClientOptions.h"
#include "Contents/Skills/ClientSkills.h"
#include "Contents/Items/ItemInfo.h"
#include "Contents/Items/ItemNaming.h"
#include "Contents/UserData/NormalItemSlots.h"
class ModeEvents;
class ButtonServices;
struct ShortcutUse {
ClientSkills& skills;
const std::list<ItemInfo>& inventory;
ItemNaming& naming;
ClientOptions& options;
ModeEvents*& mode;
ButtonServices& dialogs;
const int& itemConfirmationState;
void Use(const NormalItemSlot& slot);
};
#endif