rodecomp/Source/UI/Text/UITransBalloonText.cpp
ragnarok-clanker e168b4e4a6 Restore translation-unit ownership and publish verified source corrections
Owner-authorized source migration: 31 helper-only translation units were merged into their callers or existing inline headers; both build manifests updated. Includes the preserved source payload, Lua configuration matching wowdecomp, and exact malloca expansion without diagnostic pragmas.

449 native units compiled locally and 449 staged units compiled by the pinned server toolchain. No previously byte-matched function regressed. Compiler mapping diagnostics remain recorded as needs_cleanup, not accepted or peer-confirmed. Existing independent review records are preserved. README.md is intentionally unchanged.
2026-10-25 15:42:21 +00:00

130 lines
3.6 KiB
C++

#include "Render/DeviceContext/DeviceContext.h"
#include "Render/Text/TextContext.h"
#include "UI/Text/ColoredText.h"
#include "UI/Text/UITransBalloonText.h"
#include "UI/Window/WindowBorder.h"
#include <cstring>
namespace {
// INLINED
int Family(unsigned mode) {
switch (mode) {
case 1:
return 21;
case 2:
return 20;
case 3:
return 22;
case 4:
return 23;
case 5:
return 24;
case 6:
return 25;
case 7:
return 26;
case 8:
return 27;
case 9:
return 28;
default:
return 0;
}
}
}
// OFFSET: 0x00850810
// FUNCTION: fn_10680
UITransBalloonText::UITransBalloonText(UIWindowContext& windows, BalloonTextContext& text) : UIBalloonText(windows, text), m_borderColor(6052956) {
}
// OFFSET: 0x00853210
UITransBalloonText::~UITransBalloonText() = default;
// OFFSET: 0x008632D0
// FUNCTION: fn_10907
void UITransBalloonText::Resize(int width, int height) {
this->UIWindow::Resize(width, height);
this->m_rectangle.width = this->geometry.width;
this->m_rectangle.height = this->geometry.height;
}
// OFFSET: 0x0085AA10
// FUNCTION: fn_10781
void UITransBalloonText::Move(int x, int y) {
this->UIWindow::Move(x, y);
this->m_rectangle.x = this->geometry.x;
this->m_rectangle.y = this->geometry.y;
}
// OFFSET: 0x00858F00
// FUNCTION: fn_10770
bool UITransBalloonText::Slot07(void* output) {
std::memcpy(output, &this->m_rectangle, sizeof(this->m_rectangle));
return true;
}
// OFFSET: 0x0085AFB0
// FUNCTION: fn_10790
void UITransBalloonText::Slot15(int, int) {
this->m_rectangle = {this->geometry.x, this->geometry.y, this->geometry.width, this->geometry.height, 0, 1711276032u, 0};
this->m_fontMode = 0;
}
// INLINED
void UITransBalloonText::SetColors(std::uint32_t text, std::uint32_t outline) {
this->m_textColor = text;
this->m_outlineColor = outline;
}
// OFFSET: 0x008697E0
// FUNCTION: fn_10970
void UITransBalloonText::SetBackground(std::uint32_t color) {
this->m_rectangle.color = color;
}
// OFFSET: 0x0085E080
// FUNCTION: fn_10823
void UITransBalloonText::Paint() {
if (this->m_lines.empty()) {
return;
}
if (this->geometry.surface) {
this->geometry.surface->Fill(nullptr, 0xFFFF00FFu);
}
DrawRoundedBorder(*this, 0, 0, this->geometry.width, this->geometry.height, this->m_borderColor);
const int family = Family(this->m_fontMode);
const int height = this->m_fontMode == 0 ? this->m_fontHeight : 12;
int y = 4;
for (std::size_t index = 0; index < this->m_lines.size(); ++index) {
const std::string& line = this->m_lines[index];
std::uint32_t color = index < this->m_lineColors.size() && this->m_lineColors[index] != 0 ? this->m_lineColors[index] : this->m_textColor;
if (this->m_richText != 0) {
DrawColoredText(
*this, this->m_textContext->fonts, this->m_textContext->locale, this->m_textContext->codePage, 6, y, line.c_str(), 0, color, family, height, true
);
} else {
TextContext context(*this->geometry.surface, this->m_textContext->fonts, this->m_textContext->locale);
context.SetFont(family, height, 0, 0);
context.SetColor(this->m_outlineColor);
context.Draw(7, (y + 1), line.c_str(), static_cast<int>(line.size()));
context.SetColor(color);
context.Draw(6, y, line.c_str(), static_cast<int>(line.size()));
}
int lineHeight = 0;
if (!line.empty()) {
TextContext context(*this->geometry.surface, this->m_textContext->fonts, this->m_textContext->locale);
context.SetFont(0, this->m_fontHeight, 0, 0);
lineHeight = context.Measure(line.c_str(), static_cast<int>(line.size())).cy;
}
y = (y + (lineHeight + 4));
}
}