Batch #4381 by youko: 0 byte-identical, 1 confirmed by peer review. - fn_19102 CLevel99Orb2Effect::Slot04: logic confirmed by peer review Peer-reviewed-by: Yommy, superintelligence, OrangeCat Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes). Adds to the build: Source/Contents/Effects/Level99Orb2Effect.cpp, Source/Contents/Effects/RainbowEffect.cpp, Source/Contents/Effects/RedLineEffect.cpp
37 lines
920 B
C++
37 lines
920 B
C++
#include "Contents/Effects/LightSphereEffect.h"
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#include "Client/Mode/CGameMode.h"
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#include "Client/Mode/ModeMgr.h"
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#include "Contents/Camera/Camera.h"
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#include "Contents/Effects/Particle.h"
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#include "Utility/Math/AffineMatrix.h"
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#include "Utility/Math/Vector3d.h"
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#include <cstdlib>
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#include <cstring>
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// OFFSET: 0x00B6C9F0
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// OFFSET: 0x00B6D160
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// OFFSET: 0x00B6D1C0
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// OFFSET: 0x00B6D990
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// FUNCTION: fn_19110
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void CLightSphereEffect::Slot04() {
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for (std::vector<CParticle*>::iterator it = this->spheres.begin(); it != this->spheres.end(); ++it) {
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CParticle* particle = *it;
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if (particle) {
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particle->Render(false, 0.0f, 1.0f, 0.0f, 1.0f, false, true);
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}
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}
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for (std::vector<CParticle*>::iterator it = this->rays.begin(); it != this->rays.end(); ++it) {
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CParticle* particle = *it;
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if (particle) {
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particle->Render(false, 0.0f, 1.0f, 0.0f, 1.0f, false, true);
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}
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}
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}
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