Batch #4562 by Lumen: 1 byte-identical, 2 confirmed by peer review. - fn_07088 CPowderingEffect::Close: byte-identical - fn_07089 CPowderingEffect::Slot01: logic confirmed by peer review - fn_07090 CPowderingEffect::sub_709570: logic confirmed by peer review Peer-reviewed-by: eAthena, willerthal, Snow Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
136 lines
3.8 KiB
C++
136 lines
3.8 KiB
C++
#include "Contents/Effects/PowderingEffect.h"
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#include "Contents/Effects/EffectMemoryMgr.h"
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#include "Contents/Effects/Particle.h"
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#include "Contents/Effects/SpriteParticle.h"
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#include "Contents/MapSkyMgr.h"
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#include <algorithm>
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#include <cstdlib>
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// OFFSET: 0x00708E70
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// FUNCTION: fn_07085
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CPowderingEffect::CPowderingEffect() : CEffect(-1), unknown_00E4(0) {
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}
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// OFFSET: 0x007092C0
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// FUNCTION: fn_07088
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void CPowderingEffect::Close() {
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for (auto it = this->smokeParticles.begin(); it != this->smokeParticles.end(); ++it) {
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FreeParticle(*it);
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}
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this->smokeParticles.clear();
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for (auto it = this->spriteParticles.begin(); it != this->spriteParticles.end(); ++it) {
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FreeParticle(*it);
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}
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this->spriteParticles.clear();
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}
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// OFFSET: 0x00709330
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// FUNCTION: fn_07089
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void CPowderingEffect::Slot01() {
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if (this->unknown_00B0 == 1 || this->unknown_00B0 == 2) {
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this->unknown_00E4 = 3;
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} else if (this->unknown_00B0 == 3 || this->unknown_00B0 == 4) {
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this->unknown_00E4 = 5;
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} else if (this->unknown_00B0 == 5) {
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this->unknown_00E4 = 7;
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}
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const int smokeCount = this->unknown_00E4 * this->unknown_00E4;
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for (int i = 0; i < smokeCount; ++i) {
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CParticle* particle = CreateParticle(reinterpret_cast<const vector3d*>(this->position), 5);
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if (!particle) {
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continue;
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}
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particle->unknown_0004 = this->id;
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particle->unknown_000C = i;
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particle->unknown_0010 = 0;
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particle->unknown_0008 = 1;
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particle->SetTexture("smoke2.bmp");
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const int span1 = this->unknown_00E4 * 5;
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int r1 = 0;
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if (span1 != 0) {
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r1 = std::max(rand() % span1, 0);
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}
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const int r1Final = r1 - span1 / 2 + 1;
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const int span2 = this->unknown_00E4 * 5;
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int r2 = 0;
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if (span2 != 0) {
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r2 = std::max(rand() % span2, 0);
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}
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const int r2Final = r2 - span2 / 2 + 1;
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particle->unknown_00D4 = 0.0f;
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particle->unknown_00D0 = static_cast<float>(r1Final);
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particle->unknown_00D8 = static_cast<float>(r2Final);
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this->sub_7096B0(particle);
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InitParticleQuad(particle->vertices);
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this->smokeParticles.push_back(particle);
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}
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const int spriteCount = this->unknown_00E4 * this->unknown_00E4;
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for (int i = 0; i < spriteCount; ++i) {
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CSpriteParticle* particle = static_cast<CSpriteParticle*>(
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CreateSpriteParticle(reinterpret_cast<const vector3d*>(this->position), 1)
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);
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if (!particle) {
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continue;
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}
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particle->unknown_0004 = this->id;
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particle->unknown_000C = i;
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particle->unknown_0010 = 0;
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particle->unknown_0008 = 1;
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particle->SetSprite("이팩트\\particle2.spr");
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particle->SetAction("이팩트\\particle2.act");
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this->sub_709570(particle);
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InitParticleQuad(particle->vertices);
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this->spriteParticles.push_back(particle);
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}
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}
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// OFFSET: 0x00709570
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// FUNCTION: fn_07090
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void CPowderingEffect::sub_709570(CParticle* particle) {
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CSpriteParticle* spriteParticle = static_cast<CSpriteParticle*>(particle);
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const int span1 = this->unknown_00E4 * 5;
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int r1 = 0;
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if (span1 != 0) {
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r1 = std::max(rand() % span1, 0);
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}
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const int r1Final = r1 - span1 / 2 + 1;
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const int yVal = std::max(rand() % 7, 0) + 7;
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const int span2 = this->unknown_00E4 * 5;
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int r2 = 0;
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if (span2 != 0) {
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r2 = std::max(rand() % span2, 0);
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}
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const int r2Final = r2 - span2 / 2 + 1;
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spriteParticle->velocity.y = -static_cast<float>(yVal);
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spriteParticle->velocity.x = static_cast<float>(r1Final);
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spriteParticle->velocity.z = static_cast<float>(r2Final);
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const int r3 = std::max(rand() % 3, 0) + 1;
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spriteParticle->alpha = 0;
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spriteParticle->unknown_00A8 = 0;
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spriteParticle->scale = g_depthAverageHalf - static_cast<float>(r3) * 0.1f;
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}
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// OFFSET: 0x00709690
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// FUNCTION: fn_07091
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void CPowderingEffect::Slot12() {
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if (this->id == 1104) {
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this->AddEvent(0, "effect\\su_cn_powdering.wav", 0, 0);
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}
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}
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