rodecomp/Source
ragnarok-clanker ebf07ab476 Decompile 2 functions in Source/Client/Mode/GameModePackets.cpp
Batch #16891 by eAthena: 0 byte-identical, 2 confirmed by peer review.

- fn_21882 CGameMode::ReceiveGuildMemberList3: logic confirmed by peer review
- fn_21883 CGameMode::ReceiveGuildRelationList: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, Yommy, br4yan
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-11 12:57:40 +00:00
..
Archive Maintenance: Convert 1040 encrypted byte arrays in 28 units to cleartext CRYPT_NAME("text", key) (Utility/Cipher/CryptName.h, compile 2026-11-11 11:49:17 +00:00
Client Decompile 2 functions in Source/Client/Mode/GameModePackets.cpp 2026-11-11 12:57:40 +00:00
Contents Decompile fn_04374 (CWorldViewMgr::ScaleToScreen) 2026-11-11 12:55:12 +00:00
File Decompile fn_18245 (RemoveDirectoryTree) 2026-11-11 07:12:44 +00:00
Network Decompile 2 functions in Source/Network/Connection/Connection.cpp, Source/Network/Connection/PacketQueue.h 2026-11-11 12:55:57 +00:00
Render Decompile fn_02290 (RenderSystemHolder::BackBufferSurface) 2026-11-11 12:33:28 +00:00
Resource Decompile 4 functions in Source/Resource/ResourceMgr.cpp 2026-11-11 12:27:36 +00:00
Script Decompile 2 functions in Source/Contents/CashEmotion/CashEmotionMgr.cpp, Source/Script/LuaScript.cpp 2026-11-11 08:26:49 +00:00
Security Maintenance: Convert 1040 encrypted byte arrays in 28 units to cleartext CRYPT_NAME("text", key) (Utility/Cipher/CryptName.h, compile 2026-11-11 11:49:17 +00:00
UI Decompile 2 functions in Source/UI/Window/UIWindow.cpp 2026-11-11 12:56:32 +00:00
Utility Decompile fn_04414 (EncodeBase64) 2026-11-11 12:26:10 +00:00