Ragnarok Online reconstruction through Clank Together https://clank.rodecomp.online/
  • C++ 98%
  • C 1.6%
  • POV-Ray SDL 0.2%
  • CMake 0.1%
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ragnarok-clanker ece63cbe2c Build with /EHa /Oy-: target uses asynchronous EH and keeps frame pointers
Shapes 0-5 and 8 (all C++ shapes): /EHsc -> /EHa, add /Oy-. C shapes 6, 7, 9 unchanged. Evidence: framed ~basic_string fn_00586 and /EHa ctor EH-state ordering (EHa A/B: mean 67.90 -> 72.45%); /Oy- raises RagEffect SprayPond 0.681 -> 0.836 and GrimTooth 0.886 -> 0.904.
2026-11-04 13:38:02 +01:00
data Build with /EHa /Oy-: target uses asynchronous EH and keeps frame pointers 2026-11-04 13:38:02 +01:00
scripts/workspace Remove configure-clangd.ps1 2026-10-27 14:44:36 +00:00
Source Decompile fn_17375 (BrowserInPlaceSite::OnPosRectChange) 2026-11-04 12:27:05 +00:00
ThirdParty Enforce LF text checkouts across platforms 2026-10-25 21:09:55 +01:00
.clang-format Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
.clangd Configure clangd for the native Windows x86 toolchain 2026-10-25 09:13:18 +01:00
.gitattributes Enforce LF text checkouts across platforms 2026-10-25 21:09:55 +01:00
.gitignore Initial rodecomp source snapshot 2026-10-24 00:35:19 +00:00
AGENTS.md Move project config to data/ and configure-clangd.ps1 to scripts/ 2026-10-27 14:43:03 +00:00
CMakeLists.txt Maintenance: remove the wrong port of fn_20088 2026-10-31 15:17:07 +00:00
CODING_RULES.md 📚 docs(coding-rules): added rule prohibiting #pragma optimize overrides 2026-10-27 17:25:29 +01:00
README.md Move project config to data/ and configure-clangd.ps1 to scripts/ 2026-10-27 14:43:03 +00:00

Clank Together

This tree is coordinated with Clank Together. Functions and data carry stable symbol IDs instead of addresses (// FUNCTION: fn_01234, // GLOBAL: gl_00042); the coordinator's symbol database holds their addresses in every client build, so a new client version needs new addresses, not a retagged tree. data/decomp.json and data/compile.json pin the VS compiler and the exact command line of every source. See AGENTS.md for how to contribute.