Batch #15609 by Yommy: 1 byte-identical, 2 confirmed by peer review. - fn_02480 CTextureDX9::Create: logic confirmed by peer review - fn_02484 CTextureDX9::ClearSurface: logic confirmed by peer review - fn_02441 PackColorA1R5G5B5: byte-identical Peer-reviewed-by: secret, KWDev, codeplay Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
57 lines
2.1 KiB
C++
57 lines
2.1 KiB
C++
#ifndef RAGNAROK_SOURCE_RENDER_DX9_TEXTUREDX9_H
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#define RAGNAROK_SOURCE_RENDER_DX9_TEXTUREDX9_H
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#include "Render/Textures/Texture.h"
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#include <d3d9.h>
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struct RenderQueues;
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class RenderPrimitivePool;
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class DeviceOwnerDX9;
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class CTextureDX9 : public CTexture {
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public:
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explicit CTextureDX9(DeviceOwnerDX9& owner);
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CTextureDX9(DeviceOwnerDX9& owner, int width, int height, int format, bool dynamic, bool renderTarget);
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CTextureDX9(DeviceOwnerDX9& owner, IDirect3DTexture9* texture);
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~CTextureDX9() override;
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bool Resize(int width, int height) override;
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SurfaceLock Lock() override;
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void Unlock() override;
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bool GetDC(HDC* output) override;
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void ReleaseDC(HDC dc) override;
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void Upload(int x, int y, int width, int height, const std::uint32_t* pixels, int option, int sourceWidth) override;
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void Fill(const RECT* rectangle, std::uint32_t color) override;
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void Draw(int x, int y, int width, int height, std::uint32_t color) override;
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void Stretch(int x, int y, int width, int height) override;
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void Update(const RECT* rectangle) override;
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void UploadSprite(int x, int y, int width, int height, const SpriteRleImage* image, const std::uint32_t* palette) override;
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bool CopyTexture(CTexture* source, int sourceX, int sourceY, int sourceWidth, int sourceHeight, int x, int y, int width, int height) override;
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bool Create(int width, int height, int format) override;
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// INLINED
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IDirect3DTexture9* NativeTexture() const {
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return this->m_texture;
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}
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protected:
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/* 0124 */ DeviceOwnerDX9* m_owner;
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/* 0128 */ bool m_renderTargetUsage;
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/* 0129 */ bool m_dynamic;
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/* 012A */ bool m_allowDynamic;
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/* 012B */ bool m_renderTarget;
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/* 012C */ IDirect3DTexture9* m_texture;
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/* 0130 */ IDirect3DSurface9* m_surface;
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/* 0134 */ D3DSURFACE_DESC m_description;
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private:
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void Filter();
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void ClearSurface(IDirect3DSurface9* surface, std::uint32_t color);
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bool UploadSurface(IDirect3DSurface9* surface, int x, int y, int width, int height, const std::uint32_t* pixels, std::uint8_t blackTransparent, int sourceWidth);
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};
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#if defined(_WIN32) && !defined(_WIN64)
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static_assert(sizeof(CTextureDX9) == 340);
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#endif
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#endif
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