rodecomp/Source/UI/Cooldowns/CooldownDrawing.h
ragnarok-clanker 9b8dbb21de Decompile 6 functions in Source/UI/Window/UIWindowMgr.cpp, Source/UI/Window/UIWindow.cpp, ...
Batch #17363 by eAthena: 0 byte-identical, 6 confirmed by peer review.

- fn_16944 UIWindow::FlushPrimitives: logic confirmed by peer review
- fn_20963 CooldownDrawing::SubmitNormal: logic confirmed by peer review
- fn_17238 UIWindowMgr::DrawWindows: logic confirmed by peer review
- fn_17223 UIWindowMgr::ProcessKeyDown: logic confirmed by peer review
- fn_17233 UIWindowMgr::Shutdown: logic confirmed by peer review
- fn_17234 UIWindowMgr::ClearMapWindows: logic confirmed by peer review

Peer-reviewed-by: alisonrag, SapitoSucio, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-11 22:07:32 +00:00

31 lines
884 B
C++

#ifndef RAGNAROK_SOURCE_UI_COOLDOWNS_COOLDOWNDRAWING_H
#define RAGNAROK_SOURCE_UI_COOLDOWNS_COOLDOWNDRAWING_H
#include "UI/Cooldowns/CooldownState.h"
#include <cstddef>
#include <vector>
struct RenderQueues;
struct CooldownDrawing {
/* 0004 */ std::vector<RenderCommand*> normal;
/* 0010 */ std::vector<RenderCommand*> reverse;
void Draw(
int centerX, int centerY, int radiusX, int radiusY, CooldownState& value, int limit, int offsetX, int offsetY
);
void SubmitNormal();
void SubmitReverse(RenderQueues& queues, bool depthAlpha, float depthStart, float depthEnd);
private:
__declspec(noinline) void DrawReverse(CooldownState& value);
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(CooldownDrawing) == 0x18);
static_assert(offsetof(CooldownDrawing, normal) == 0x00);
static_assert(offsetof(CooldownDrawing, reverse) == 0x0C);
#endif
#endif