Batch #14947 by ragnarok-clanker: no function's compiled code changes; checked with 596 compiled unit(s), including every includer of Source/Client/Input/Language.h, Source/Client/Input/LanguageTC.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Mode/EquipWindowLook.h, Source/Client/Session.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GraffiSkill.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/Pc.h, Source/Contents/Camera/Camera.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/Ground/GroundSpatial.h, Source/Contents/Items/ItemInfo.h, Source/Render/SpriteQuad.h, Source/Resource/EZeffectResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Models/ModelMesh.h, Source/Resource/World/WorldResource.h, Source/UI/Dialogs/UIChooseWnd.h, Source/UI/Items/UISpellListWnd.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/MiniPartyGrid.h, Source/UI/Quest/UIOngoingQuestInfo.h, Source/UI/Text/UIAchWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UIWindowMgr.h.
43 lines
1.2 KiB
C++
43 lines
1.2 KiB
C++
#ifndef RAGNAROK_SOURCE_UI_DIALOGS_UICHOOSEWND_H
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#define RAGNAROK_SOURCE_UI_DIALOGS_UICHOOSEWND_H
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#include "UI/Window/UIFrameWnd.h"
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#include <vector>
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struct ChooseWndInfo;
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class UIBitmapButton;
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class UIListBox;
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class UIChooseWnd : public UIFrameWnd {
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public:
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UIChooseWnd();
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~UIChooseWnd() override;
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void StoreInfo() override;
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void OnCreate(int width, int height) override;
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void Paint() override;
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int SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) override;
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std::vector<unsigned char> GetReplayData() override;
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/* 00B4 */ int m_lastItemIndex;
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/* 00B8 */ std::vector<int> m_items;
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/* 00C4 */ UIListBox* m_list;
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/* 00C8 */ int m_npcAid;
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/* 00CC */ ChooseWndInfo* m_placement;
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/* 00D0 */ UIBitmapButton* m_okButton;
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/* 00D4 */ UIBitmapButton* m_cancelButton;
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};
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class UIChoose3Wnd : public UIChooseWnd {
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public:
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// INLINED
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UIChoose3Wnd() : m_minimumLines(4), m_maximumLines(15) {
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}
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int SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) override;
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/* 00D8 */ int m_minimumLines;
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/* 00DC */ int m_maximumLines;
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};
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#endif
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