rodecomp/Source/UI/Items/UIMakeTargetListWnd.cpp
ragnarok-clanker ad9731c795 Decompile 2 functions in Source/UI/Items/UIItemRepairWnd.cpp, Source/UI/Items/UIItemRepairWnd.h, ...
Batch #5677 by Yommy: 0 byte-identical, 2 confirmed by peer review.

- fn_13614 UIMakeTargetProcessWnd::Slot25: logic confirmed by peer review
- fn_13615 UIItemRepairWnd::SendMsg: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, Romain, Snow
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-30 14:30:16 +00:00

30 lines
947 B
C++

#include "UI/Items/UIMakeTargetListWnd.h"
#include "Client/Input/InputCharset.h"
#include "Client/Mode/ModeMgr.h"
#include "Client/Replay.h"
#include "Client/ReplayPacketRecorder.h"
#include "Client/Session.h"
#include "Contents/Configuration/ServiceConfiguration.h"
#include "Contents/Items/ItemDescription.h"
#include "Contents/Items/ItemInfo.h"
#include "Contents/Items/ItemNaming.h"
#include "Contents/MessageTable.h"
#include "Contents/PlayerNameDictionary.h"
#include "UI/Buttons/UIButton.h"
#include "UI/Lists/UIListBox.h"
#include "UI/Window/WindowManagerWindows.h"
#include <cstdint>
#include <cstring>
// OFFSET: 0x009A38A0
// FUNCTION: fn_13610
void UIMakeTargetListWnd::Paint() {
auto& controls = *this->m_controls;
const int titleHeight = this->DrawTitleBar(controls.fonts, controls.locale, true, LookupMessage(425), 0);
this->DrawPanelBackground(titleHeight, 0, "");
this->DrawButtonBar(2, 0, 1);
}
// OFFSET: 0x009A42E0