rodecomp/Source/Client/Mode
ragnarok-clanker 52c15e8c2f Decompile 7 functions in Source/Client/Mode/GameModeNotices.cpp
Batch #12491 by Yommy: 0 byte-identical, 7 confirmed by peer review.

- fn_21841 CGameMode::ReceiveStatusChangeAck: logic confirmed by peer review
- fn_22097 CGameMode::ReceiveEffectRemove: logic confirmed by peer review
- fn_22119 CGameMode::ReceiveActorMessage144: logic confirmed by peer review
- fn_22121 CGameMode::NotifyResult4138: logic confirmed by peer review
- fn_22142 sub_D73A10: logic confirmed by peer review
- fn_22137 CGameMode::ReceiveWindow227Entries: logic confirmed by peer review
- fn_21836 CGameMode::ReceiveSpriteChange2: logic confirmed by peer review

Peer-reviewed-by: gordaoprogramas, Tanke, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-05 15:53:21 +00:00
..
CGameMode.h
CLoginMode.h
CMode.h Decompile fn_17834 (CMode::ShowTooltip) 2026-11-05 15:07:15 +00:00
EquipWindowLook.h
GameMode.cpp Decompile fn_21414 (CGameMode::GetActiveSkillEffectTimeText) 2026-11-05 12:57:54 +00:00
GameModeActorEffects.cpp
GameModeEquipWindow.cpp
GameModeHandlers.cpp
GameModeItemLists.cpp Decompile fn_21835 (CGameMode::ReceiveInventoryStart) 2026-11-05 08:23:44 +00:00
GameModeMiniMap.cpp
GameModeNames.cpp
GameModeNotices.cpp Decompile 7 functions in Source/Client/Mode/GameModeNotices.cpp 2026-11-05 15:53:21 +00:00
GameModePackets.cpp Decompile 4 functions in Source/Client/Mode/GameModePackets.cpp 2026-11-05 05:16:32 +00:00
GameModeProtocol.cpp Decompile 2 functions in Source/Client/Mode/GameModeProtocol.cpp 2026-11-05 14:24:21 +00:00
GameModeReplay.cpp
GameModeSounds.cpp
LoginMode.cpp Decompile 2 functions in Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIListBox.cpp, ... 2026-11-05 04:51:00 +00:00
LoginModeNotices.cpp
ModeCursor.cpp
ModeDragState.cpp
ModeDragState.h
ModeEvents.h
ModeLifetime.cpp
ModeMgr.cpp
ModeMgr.h
ModeTooltip.cpp Decompile fn_17834 (CMode::ShowTooltip) 2026-11-05 15:07:15 +00:00