Batch #10264 by ragnarok-clanker: forced by an admin (2 lower score(s), 29 changed function(s)); checked with 511 compiled unit(s), including every includer of Source/Client/Session.h, Source/Contents/Async/AsyncWorkMgr.h, Source/Contents/Hotkeys/EmotionHotkeys.h, Source/Contents/UserData/AccountLinkedUserDataLoadAsyncWork.h, Source/Contents/UserData/AccountLinkedUserDataMgr.h, Source/Contents/UserData/CharacterLinkedUserDataMgr.h, Source/Contents/UserData/NormalItemSlots.h, Source/Client/ModeBaseEvents.h, Source/Contents/UserData/AccountConfigLoad.h, Source/Contents/UserData/CharacterConfigSave.h. Deletes: Source/Client/ModeBaseEvents.h, Source/Contents/UserData/AccountConfigLoad.h, Source/Contents/UserData/CharacterConfigSave.h
30 lines
749 B
C++
30 lines
749 B
C++
#ifndef RAGNAROK_SOURCE_CONTENTS_HOTKEYS_EMOTIONHOTKEYS_H
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#define RAGNAROK_SOURCE_CONTENTS_HOTKEYS_EMOTIONHOTKEYS_H
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#include <cstddef>
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#include <cstdint>
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#include <string>
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#include <vector>
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class CRenderSystemBase;
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namespace Json {
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class Value;
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}
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struct EmotionHotkeys {
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/* 0FF8 */ std::vector<std::string> current;
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/* 1004 */ std::vector<std::string> saved;
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void Load(Json::Value& data);
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bool HasChanges() const;
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void Save(std::uint32_t accountId, CRenderSystemBase* renderSystem) const;
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bool LoadDefaults(std::uint32_t accountId);
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void Export(Json::Value& data) const;
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};
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#if defined(_WIN32) && !defined(_WIN64)
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static_assert(sizeof(EmotionHotkeys) == 24);
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static_assert(offsetof(EmotionHotkeys, saved) == 12);
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#endif
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#endif
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