Batch #1766 by Yommy: 0 byte-identical, 8 confirmed by peer review. - fn_02972 CCashEmotionMgr::SetOwnedPack: logic confirmed by peer review - fn_09428 UICashEmotionMiniWnd::Select: logic confirmed by peer review - fn_09429 UICashEmotionMiniWnd::Previous: logic confirmed by peer review - fn_09431 UICashEmotionMiniWnd::Slot15: logic confirmed by peer review - fn_09432 UICashEmotionMiniWnd::Paint: logic confirmed by peer review - fn_09433 UICashEmotionMiniWnd::Next: logic confirmed by peer review - fn_09434 UICashEmotionMiniWnd::SetIndex: logic confirmed by peer review - fn_09435 UICashEmotionMiniWnd::SendMsg: logic confirmed by peer review Reviewed-by: ragnarok-clanker
1278 lines
33 KiB
C++
1278 lines
33 KiB
C++
#include "Contents/CashEmotionMgr.h"
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#include "Resource/Bitmap/BitmapResource.h"
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#include "Resource/ResourceMgr.h"
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#include "Resource/SkinPalette.h"
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#include "Resource/TextureNames.h"
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#include "UI/Buttons/UIBitmapButton.h"
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#include "UI/Buttons/UICashEmotionSprBtn.h"
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#include "UI/CashEmotion/UICashEmotionPack.h"
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#include "UI/CashEmotion/UICashEmotionPiece.h"
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#include "UI/Chat/ChatSuggestions.h"
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#include "UI/Edit/UIEditCtrl.h"
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#include "UI/Window/WindowBorder.h"
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#include <algorithm>
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#include <array>
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#include <climits>
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#include <cstring>
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#include <iterator>
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#include <new>
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// STATIC: 0x013896C4
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// GLOBAL: gl_24350
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CCashEmotionMgr* g_cashEmotionMgr = nullptr;
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// STATIC: 0x01457848
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// GLOBAL: gl_24484
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ChatSuggestions* g_chatSuggestions = nullptr;
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class ICashEmotionAction {
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public:
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virtual ~ICashEmotionAction();
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virtual void Execute(int packId, int argument) = 0;
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};
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class UICashEmotionMiniWnd : public UIWindow {
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public:
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void Slot15(int width, int height) override;
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void Paint() override;
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int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
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unsigned int Select(int actionId);
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void Select(CashEmotionCommand* command);
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void Previous();
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void Refresh(int first);
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void Next();
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void SetIndex(int index);
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protected:
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/* 007C */ CashEmotionCommand* m_selected;
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/* 0080 */ std::array<UICashEmotionPiece*, 3> m_pieces;
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/* 008C */ UIBitmapButton* m_previous;
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/* 0090 */ UIBitmapButton* m_next;
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/* 0094 */ ICashEmotionAction* m_action;
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/* 0098 */ int m_page;
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/* 009C */ int m_selectedIndex;
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UICashEmotionPieceContext* m_controls;
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};
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// OFFSET: 0x00592290
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// FUNCTION: fn_02849
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CashEmotionCommand::CashEmotionCommand(const std::string& name, int packId, int emotionId) : name(name) {
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this->Add(packId, emotionId);
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}
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// OFFSET: 0x005923D0
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// FUNCTION: fn_02850
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void CashEmotionCommand::Add(int packId, int emotionId) {
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if (packId < 0 || emotionId < 0) {
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return;
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}
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this->entries.emplace_back(packId, emotionId);
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}
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// OFFSET: 0x00592420
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// FUNCTION: fn_02851
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std::pair<int, int> CashEmotionCommand::Get(int index) const {
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if (index < 0 || static_cast<std::size_t>(index) >= this->entries.size()) {
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return std::pair<int, int>(-1, -1);
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}
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return this->entries[index];
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}
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// OFFSET: 0x00592520
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// FUNCTION: fn_02856
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CashEmotionData::CashEmotionData(int id, int subId, const char* name, int unknown20, int unknown24, int actId, int sprId)
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: id(id), subId(subId), name(name), unknown_0020(unknown20), unknown_0024(unknown24), actId(actId), sprId(sprId) {
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}
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// OFFSET: 0x00592820
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// FUNCTION: fn_02860
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bool CashEmotionPackOrder::operator()(const int& left, const int& right) const {
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const char* leftTitle = this->mgr->GetPackTitle(left);
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if (!leftTitle) {
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return false;
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}
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const char* rightTitle = this->mgr->GetPackTitle(right);
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if (!rightTitle) {
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return true;
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}
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int result = _stricmp(leftTitle, rightTitle);
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return this->ascending ? result < 0 : result > 0;
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}
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// OFFSET: 0x00596430
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// FUNCTION: fn_02915
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CCashEmotionMgr::CCashEmotionMgr()
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: m_enabled(true), unknown_0005{}, m_action(nullptr), unknown_000C(0), unknown_0010{}, m_emotionsByPack{}, unknown_0050{}, m_packNames{}, unknown_00B0{},
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m_commands{}, unknown_0198{} {
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}
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// OFFSET: 0x00598520
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// FUNCTION: fn_02928
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CCashEmotionMgr::~CCashEmotionMgr() {
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if (this->m_action) {
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this->m_action = nullptr;
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}
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}
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// OFFSET: 0x00598C70
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// FUNCTION: fn_02934
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void CCashEmotionMgr::Reset() {
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this->m_emotionsByPack.clear();
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this->m_packNames.clear();
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this->m_commands.clear();
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}
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// OFFSET: 0x00598F00
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// FUNCTION: fn_02935
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void CCashEmotionMgr::ClearOwnedPacks() {
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this->m_unownedPacks.clear();
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this->m_ownedPacks.clear();
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this->m_expiry.clear();
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}
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// OFFSET: 0x00598F40
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// FUNCTION: fn_02936
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void CCashEmotionMgr::ClearCommands() {
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for (auto& entry : this->m_commands) {
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delete reinterpret_cast<CashEmotionCommand*>(entry.second);
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}
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this->m_commands.erase(this->m_commands.begin(), this->m_commands.end());
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}
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// OFFSET: 0x005994B0
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// FUNCTION: fn_02939
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int CCashEmotionMgr::FindEmotionId(const char* name) {
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if (!name || std::strlen(name) == 0) {
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return -1;
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}
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std::string key(name);
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auto it = this->m_emotionIds.find(key);
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if (it == this->m_emotionIds.end()) {
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return -1;
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}
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return it->second;
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}
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// OFFSET: 0x00599650
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// FUNCTION: fn_02940
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bool CCashEmotionMgr::Initialize() {
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if (g_cashEmotionMgr) {
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return false;
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}
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g_cashEmotionMgr = new (std::nothrow) CCashEmotionMgr;
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if (!g_cashEmotionMgr) {
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return false;
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}
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if (!g_cashEmotionMgr->m_enabled) {
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delete g_cashEmotionMgr;
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g_cashEmotionMgr = nullptr;
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return false;
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}
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return true;
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}
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// OFFSET: 0x00599700
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// FUNCTION: fn_02941
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void CCashEmotionMgr::Shutdown() {
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if (g_cashEmotionMgr) {
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g_cashEmotionMgr->Reset();
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delete g_cashEmotionMgr;
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g_cashEmotionMgr = nullptr;
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}
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}
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// OFFSET: 0x00599020
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// FUNCTION: fn_02937
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void CCashEmotionMgr::HideSuggestions() {
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if (g_chatSuggestions) {
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g_chatSuggestions->Show(0);
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}
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}
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// OFFSET: 0x00599730
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// FUNCTION: fn_02942
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int CCashEmotionMgr::ProcessChatCommand(const char* command) {
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if (!g_chatSuggestions || !g_chatSuggestions->window) {
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return 0;
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}
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if (!command || std::strlen(command) < 1 || command[0] != '/') {
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g_chatSuggestions->Show(0);
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return 0;
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}
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const char* key = command + 1;
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auto it = this->m_commands.find(key);
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int actionId = 0;
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if (it != this->m_commands.end()) {
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actionId = it->second;
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}
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if (actionId != 0) {
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g_chatSuggestions->Show(1);
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auto* miniWnd = reinterpret_cast<UICashEmotionMiniWnd*>(g_chatSuggestions->window);
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return static_cast<int>(miniWnd->Select(actionId));
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} else {
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this->HideSuggestions();
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return 0;
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}
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}
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// OFFSET: 0x005998C0
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// FUNCTION: fn_02943
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const char* CCashEmotionMgr::GetPackName(int packId) {
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auto it = this->m_packNames.find(packId);
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if (it == this->m_packNames.end()) {
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return nullptr;
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}
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return it->second.c_str();
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}
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// OFFSET: 0x00599930
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// FUNCTION: fn_02944
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std::vector<int> CCashEmotionMgr::FindBaseEmotions(const char* filter) {
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std::vector<int> result;
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auto it = this->unknown_0050.find(this->unknown_000C);
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if (it == this->unknown_0050.end()) {
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return result;
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}
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result.reserve(it->second.size());
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if (filter) {
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std::vector<int> others;
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others.reserve(it->second.size());
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for (int emotionId : it->second) {
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const char* name = this->GetEmotionName(this->unknown_000C, emotionId);
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if (name) {
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if (std::strstr(name, filter)) {
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result.push_back(emotionId);
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} else {
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others.push_back(emotionId);
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}
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}
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}
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std::sort(result.begin(), result.end(), CashEmotionPackOrder{this, true});
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for (int emotionId : others) {
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result.push_back(emotionId);
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}
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} else {
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std::copy(it->second.begin(), it->second.end(), std::back_inserter(result));
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}
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return result;
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}
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// OFFSET: 0x00599C60
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// FUNCTION: fn_02945
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CashEmotionTable* CCashEmotionMgr::GetBasePackEmotions() {
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auto it = this->m_emotionsByPack.find(this->unknown_000C);
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return it != this->m_emotionsByPack.end() ? &it->second : nullptr;
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}
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// OFFSET: 0x00599CA0
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// FUNCTION: fn_02946
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int CCashEmotionMgr::GetSpecialEmotion(CashEmotionSpecial type) {
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auto it = this->m_specials.find(type);
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if (it != this->m_specials.end()) {
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return it->second;
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}
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return this->LookupSpecialEmotion(type);
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}
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// OFFSET: 0x00599D00
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// FUNCTION: fn_02947
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CashEmotionData* CCashEmotionMgr::GetEmotionData(int packId, int emotionId) {
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if (packId < 0 || emotionId < 0) {
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return nullptr;
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}
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auto packIt = this->m_emotionsByPack.find(packId);
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if (packIt == this->m_emotionsByPack.end()) {
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return nullptr;
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}
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auto emoIt = packIt->second.find(emotionId);
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if (emoIt == packIt->second.end()) {
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return nullptr;
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}
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return &emoIt->second;
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}
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// OFFSET: 0x00599D70
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// FUNCTION: fn_02948
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const char* CCashEmotionMgr::GetEmotionName(int packId, int emotionId) {
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auto packIt = this->m_emotionsByPack.find(packId);
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if (packIt == this->m_emotionsByPack.end()) {
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return nullptr;
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}
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auto emoIt = packIt->second.find(emotionId);
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if (emoIt == packIt->second.end()) {
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return nullptr;
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}
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return emoIt->second.name.c_str();
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}
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// OFFSET: 0x00599DE0
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// FUNCTION: fn_02949
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std::vector<int> CCashEmotionMgr::GetPackEmotions(int packId) {
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std::vector<int> result;
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auto it = this->unknown_0050.find(packId);
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if (it == this->unknown_0050.end()) {
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return result;
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}
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result.reserve(it->second.size());
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for (int emotionId : it->second) {
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result.push_back(emotionId);
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}
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return result;
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}
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// OFFSET: 0x0059A010
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// FUNCTION: fn_02950
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int CCashEmotionMgr::GetEarliestExpiry() {
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int earliest = INT_MAX;
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for (const auto& expiry : this->m_expiry) {
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if (expiry.second.seconds < earliest) {
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earliest = expiry.second.seconds;
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}
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}
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return earliest;
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}
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// OFFSET: 0x0059A040
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// FUNCTION: fn_02951
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CashEmotionTable* CCashEmotionMgr::GetPackEmotionTable(int packId) {
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auto it = this->m_emotionsByPack.find(packId);
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if (it == this->m_emotionsByPack.end()) {
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return nullptr;
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}
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return &it->second;
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}
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// OFFSET: 0x0059A080
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// FUNCTION: fn_02952
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CashEmotionPack* CCashEmotionMgr::GetPack(int packId) {
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auto it = this->unknown_0010.find(packId);
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if (it == this->unknown_0010.end()) {
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return nullptr;
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}
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return &it->second;
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}
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// OFFSET: 0x0059A0C0
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// FUNCTION: fn_02953
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const char* CCashEmotionMgr::GetPackTitle(int packId) {
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auto it = this->unknown_0010.find(packId);
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if (it == this->unknown_0010.end()) {
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return nullptr;
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}
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return it->second.name.c_str();
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}
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// OFFSET: 0x0059A110
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// FUNCTION: fn_02954
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int CCashEmotionMgr::GetPackUnknown18(int packId) {
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auto it = this->unknown_0010.find(packId);
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if (it == this->unknown_0010.end()) {
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return -1;
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}
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return it->second.unknown_0018;
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}
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// OFFSET: 0x0059A150
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// FUNCTION: fn_02955
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Timestamp* CCashEmotionMgr::FindExpiry(int packId) {
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for (auto& expiry : this->m_expiry) {
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if (expiry.first == packId) {
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return &expiry.second;
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}
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}
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return nullptr;
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}
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// OFFSET: 0x0059A1C0
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// FUNCTION: fn_02956
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std::vector<int> CCashEmotionMgr::SortOwnedPacks(const char* filter) {
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return this->SortPacks(this->m_ownedPacks, filter);
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}
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// OFFSET: 0x0059A5B0
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// FUNCTION: fn_02958
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unsigned int CCashEmotionMgr::GetPackEndTime(int packId) {
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auto it = this->unknown_0010.find(packId);
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if (it == this->unknown_0010.end()) {
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return 0;
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}
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return it->second.endTime;
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}
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// OFFSET: 0x0059A5F0
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// FUNCTION: fn_02959
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unsigned int CCashEmotionMgr::GetPackStartTime(int packId) {
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auto it = this->unknown_0010.find(packId);
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if (it == this->unknown_0010.end()) {
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return 0;
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}
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return it->second.startTime;
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}
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// OFFSET: 0x0059A630
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// FUNCTION: fn_02960
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void CCashEmotionMgr::Search(
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const char* text, std::vector<std::pair<int, int>>& basePack, std::vector<std::pair<int, int>>& ownedPacks, std::vector<std::pair<int, int>>& otherPacks
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) {
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if (!text || std::strlen(text) < 1) {
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return;
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}
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for (auto& entry : this->m_searchIndex) {
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if (entry.first.find(text) == std::string::npos) {
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continue;
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}
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if (entry.second.first == this->unknown_000C) {
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this->AddSearchResult(basePack, entry.second);
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} else if (this->IsOwnedPack(entry.second.first)) {
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this->AddSearchResult(ownedPacks, entry.second);
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} else {
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this->AddSearchResult(otherPacks, entry.second);
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}
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}
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}
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// OFFSET: 0x0059A7C0
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// FUNCTION: fn_02961
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void CCashEmotionMgr::AddSearchResult(std::vector<std::pair<int, int>>& results, const std::pair<int, int>& entry) {
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if (std::find(results.begin(), results.end(), entry) == results.end()) {
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results.push_back(entry);
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}
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}
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// OFFSET: 0x0059A820
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// FUNCTION: fn_02962
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std::vector<int> CCashEmotionMgr::SortPacks(const std::vector<int>& packs, const char* filter) {
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if (!filter || std::strlen(filter) == 0) {
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std::vector<int> result(packs);
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std::sort(result.begin(), result.end(), CashEmotionPackOrder{this, true});
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return result;
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}
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std::vector<int> matched;
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matched.reserve(packs.size());
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std::vector<int> others;
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others.reserve(packs.size());
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for (int packId : packs) {
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const char* title = this->GetPackTitle(packId);
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if (title && std::strstr(title, filter)) {
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matched.push_back(packId);
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} else {
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others.push_back(packId);
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}
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}
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std::sort(matched.begin(), matched.end(), CashEmotionPackOrder{this, true});
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std::sort(others.begin(), others.end(), CashEmotionPackOrder{this, true});
|
|
for (int packId : others) {
|
|
matched.push_back(packId);
|
|
}
|
|
|
|
return matched;
|
|
}
|
|
|
|
// OFFSET: 0x0059AC40
|
|
// FUNCTION: fn_02963
|
|
const char* CCashEmotionMgr::GetSprFileName(int sprId) {
|
|
auto it = this->m_sprNames.find(sprId);
|
|
if (it == this->m_sprNames.end()) {
|
|
return nullptr;
|
|
}
|
|
|
|
return it->second.c_str();
|
|
}
|
|
|
|
// OFFSET: 0x0059ACE0
|
|
// FUNCTION: fn_02964
|
|
std::vector<int> CCashEmotionMgr::SortUnownedPacks(const char* filter) {
|
|
return this->SortPacks(this->m_unownedPacks, filter);
|
|
}
|
|
|
|
// OFFSET: 0x0059AD40
|
|
// FUNCTION: fn_02965
|
|
int CCashEmotionMgr::GetPackUnknown24(int packId) {
|
|
auto it = this->unknown_0010.find(packId);
|
|
if (it == this->unknown_0010.end()) {
|
|
return 0;
|
|
}
|
|
|
|
return it->second.unknown_0024;
|
|
}
|
|
|
|
// OFFSET: 0x0059B320
|
|
// FUNCTION: fn_02967
|
|
int CCashEmotionMgr::LookupSpecialEmotion(CashEmotionSpecial type) {
|
|
switch (type) {
|
|
case CashEmotionSpecial::ChatProhibit: {
|
|
auto it = this->m_emotionIds.find("ET_CHAT_PROHIBIT");
|
|
int emotionId = it != this->m_emotionIds.end() ? it->second : -1;
|
|
this->m_specials.emplace(type, emotionId);
|
|
return emotionId;
|
|
}
|
|
case CashEmotionSpecial::Yut: {
|
|
auto it = this->m_emotionIds.find("ET_YUT1");
|
|
int emotionId = it != this->m_emotionIds.end() ? it->second : -1;
|
|
this->m_specials.emplace(type, emotionId);
|
|
return emotionId;
|
|
}
|
|
case CashEmotionSpecial::Dice: {
|
|
auto it = this->m_emotionIds.find("ET_DICE1");
|
|
int emotionId = it != this->m_emotionIds.end() ? it->second : -1;
|
|
this->m_specials.emplace(type, emotionId);
|
|
return emotionId;
|
|
}
|
|
case CashEmotionSpecial::Sweat:
|
|
return this->LookupSpecialEmotion(type, "ET_SWEAT");
|
|
case CashEmotionSpecial::Chup:
|
|
return this->LookupSpecialEmotion(type, "ET_CHUP");
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x0059B660
|
|
// FUNCTION: fn_02968
|
|
int CCashEmotionMgr::LookupSpecialEmotion(CashEmotionSpecial type, const char* name) {
|
|
if (!name || std::strlen(name) == 0) {
|
|
return -1;
|
|
}
|
|
|
|
int emotionId;
|
|
{
|
|
std::string key(name);
|
|
auto it = this->m_emotionIds.find(key);
|
|
emotionId = it != this->m_emotionIds.end() ? it->second : -1;
|
|
}
|
|
|
|
this->m_specials.emplace(type, emotionId);
|
|
return emotionId;
|
|
}
|
|
|
|
// OFFSET: 0x0059B820
|
|
// FUNCTION: fn_02969
|
|
void CCashEmotionMgr::AddShortcut(const std::string& name, int packId, int emotionId) {
|
|
auto it = this->m_shortcuts.find(name);
|
|
if (it != this->m_shortcuts.end()) {
|
|
it->second->Add(packId, emotionId);
|
|
return;
|
|
}
|
|
|
|
CashEmotionCommand* shortcut = new (std::nothrow) CashEmotionCommand(name, packId, emotionId);
|
|
if (shortcut) {
|
|
this->m_shortcuts.try_emplace(name, shortcut);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x0059C0A0
|
|
// FUNCTION: fn_02972
|
|
void CCashEmotionMgr::SetOwnedPack(int packId, unsigned int expiry) {
|
|
if (packId <= 0) {
|
|
return;
|
|
}
|
|
|
|
if (!this->IsOwnedPack(packId)) {
|
|
this->m_ownedPacks.push_back(packId);
|
|
|
|
auto it = std::find(this->m_unownedPacks.begin(), this->m_unownedPacks.end(), packId);
|
|
if (it != this->m_unownedPacks.end()) {
|
|
this->m_unownedPacks.erase(it);
|
|
}
|
|
}
|
|
|
|
for (auto it = this->m_expiry.begin(); it != this->m_expiry.end(); ++it) {
|
|
if (it->first == packId) {
|
|
if (expiry) {
|
|
it->second.Set(expiry);
|
|
} else {
|
|
this->m_expiry.erase(it);
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (expiry > 0) {
|
|
this->m_expiry.emplace_back(packId, expiry);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x0059C3A0
|
|
// FUNCTION: fn_02973
|
|
bool CCashEmotionMgr::IsChatProhibitEmotion(int emotionId) {
|
|
if (emotionId < 0) {
|
|
return false;
|
|
}
|
|
|
|
return this->GetSpecialEmotion(CashEmotionSpecial::ChatProhibit) == emotionId;
|
|
}
|
|
|
|
// OFFSET: 0x0059C410
|
|
// FUNCTION: fn_02974
|
|
bool CCashEmotionMgr::IsPackAvailable(unsigned int now, int packId) {
|
|
CashEmotionPack* pack = this->GetPack(packId);
|
|
if (!pack) {
|
|
return false;
|
|
}
|
|
|
|
return pack->IsAvailable(now);
|
|
}
|
|
|
|
// OFFSET: 0x0059C490
|
|
// FUNCTION: fn_02975
|
|
bool CCashEmotionMgr::IsOwnedPack(int packId) {
|
|
return std::find(this->m_ownedPacks.begin(), this->m_ownedPacks.end(), packId) != this->m_ownedPacks.end();
|
|
}
|
|
|
|
// OFFSET: 0x007C9200
|
|
// FUNCTION: fn_09428
|
|
void UICashEmotionMiniWnd::Select(CashEmotionCommand* command) {
|
|
this->m_selected = command;
|
|
this->m_page = 0;
|
|
this->m_selectedIndex = 0;
|
|
this->Refresh(0);
|
|
|
|
if (this->m_previous) {
|
|
this->m_previous->Enable(0);
|
|
}
|
|
|
|
if (this->m_selected && this->m_selected->Count() > 3) {
|
|
if (this->m_next) {
|
|
this->m_next->Enable(1);
|
|
}
|
|
} else if (this->m_next) {
|
|
this->m_next->Enable(0);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x007C9290
|
|
// FUNCTION: fn_09429
|
|
void UICashEmotionMiniWnd::Previous() {
|
|
if (this->m_selectedIndex != 0) {
|
|
this->SetIndex(this->m_selectedIndex - 1);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x007C92B0
|
|
// FUNCTION: fn_09430
|
|
void UICashEmotionMiniWnd::Refresh(int first) {
|
|
if (this->m_pieces[0]) {
|
|
if (this->m_selected) {
|
|
std::pair<int, int> entry = this->m_selected->Get(first);
|
|
bool owned = entry.first == g_cashEmotionMgr->BasePackId() || g_cashEmotionMgr->IsOwnedPack(entry.first);
|
|
this->m_pieces[0]->Set(entry.first, entry.second, false, false, !owned);
|
|
} else {
|
|
this->m_pieces[0]->Set(-1, -1, false, false, false);
|
|
}
|
|
}
|
|
|
|
if (this->m_pieces[1]) {
|
|
if (this->m_selected) {
|
|
std::pair<int, int> entry = this->m_selected->Get(first + 1);
|
|
bool owned = entry.first == g_cashEmotionMgr->BasePackId() || g_cashEmotionMgr->IsOwnedPack(entry.first);
|
|
this->m_pieces[1]->Set(entry.first, entry.second, false, false, !owned);
|
|
} else {
|
|
this->m_pieces[1]->Set(-1, -1, false, false, false);
|
|
}
|
|
}
|
|
|
|
if (this->m_pieces[2]) {
|
|
if (this->m_selected) {
|
|
std::pair<int, int> entry = this->m_selected->Get(first + 2);
|
|
bool owned = entry.first == g_cashEmotionMgr->BasePackId() || g_cashEmotionMgr->IsOwnedPack(entry.first);
|
|
this->m_pieces[2]->Set(entry.first, entry.second, false, false, !owned);
|
|
} else {
|
|
this->m_pieces[2]->Set(-1, -1, false, false, false);
|
|
}
|
|
}
|
|
|
|
this->Invalidate();
|
|
}
|
|
|
|
// OFFSET: 0x007C94A0
|
|
// FUNCTION: fn_09431
|
|
void UICashEmotionMiniWnd::Slot15(int width, int height) {
|
|
int x = 24;
|
|
for (UICashEmotionPiece*& piece : this->m_pieces) {
|
|
piece = new (std::nothrow) UICashEmotionPiece(*this->m_context, *this->m_controls);
|
|
if (piece) {
|
|
piece->SetSize(42, 42);
|
|
piece->Move(x, 1);
|
|
this->AddChild(piece);
|
|
x += 49;
|
|
}
|
|
}
|
|
|
|
this->m_previous = new (std::nothrow) UIBitmapButton(*this->m_context, this->m_controls->buttons);
|
|
if (this->m_previous) {
|
|
this->m_previous->SetBitmap("유저인터페이스\\cashemotion\\btn_arrow_l_normal.bmp", 0, 0);
|
|
this->m_previous->SetBitmap("유저인터페이스\\cashemotion\\btn_arrow_l_over.bmp", 1, 0);
|
|
this->m_previous->SetBitmap("유저인터페이스\\cashemotion\\btn_arrow_l_press.bmp", 2, 0);
|
|
this->m_previous->SetSize(this->m_previous->BitmapWidth(), this->m_previous->BitmapHeight());
|
|
this->m_previous->Move(0, 0);
|
|
this->m_previous->SetId(1);
|
|
this->AddChild(this->m_previous);
|
|
}
|
|
|
|
this->m_next = new (std::nothrow) UIBitmapButton(*this->m_context, this->m_controls->buttons);
|
|
if (this->m_next) {
|
|
this->m_next->SetBitmap("유저인터페이스\\cashemotion\\bth_arrow_r_normal.bmp", 0, 0);
|
|
this->m_next->SetBitmap("유저인터페이스\\cashemotion\\bth_arrow_r_over.bmp", 1, 0);
|
|
this->m_next->SetBitmap("유저인터페이스\\cashemotion\\bth_arrow_r_press.bmp", 2, 0);
|
|
int buttonWidth = this->m_next->BitmapWidth();
|
|
this->m_next->SetSize(buttonWidth, this->m_next->BitmapHeight());
|
|
this->m_next->Move(this->geometry.width - buttonWidth, 0);
|
|
this->m_next->SetId(2);
|
|
this->AddChild(this->m_next);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x007C96E0
|
|
// FUNCTION: fn_09432
|
|
void UICashEmotionMiniWnd::Paint() {
|
|
this->ClearSurface(0xFFFF00FF);
|
|
|
|
auto* background = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\cashemotion\\bg_preview.bmp")));
|
|
if (background) {
|
|
this->DrawBitmap(0, 0, &background->image, false);
|
|
}
|
|
|
|
if (this->m_selectedIndex == -1) {
|
|
return;
|
|
}
|
|
|
|
int slot = this->m_selectedIndex - this->m_page;
|
|
if (slot <= -1) {
|
|
return;
|
|
}
|
|
|
|
UICashEmotionPiece* piece = this->m_pieces.at(slot);
|
|
if (!piece) {
|
|
return;
|
|
}
|
|
|
|
auto* highlight = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\cashemotion\\bg_preview_select.bmp")));
|
|
if (highlight) {
|
|
this->DrawBitmap(piece->geometry.x - 3, 0, &highlight->image, false);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x007C9790
|
|
// FUNCTION: fn_09433
|
|
void UICashEmotionMiniWnd::Next() {
|
|
if (this->m_selected && this->m_selected->Count() > this->m_selectedIndex + 1) {
|
|
this->SetIndex(this->m_selectedIndex + 1);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x007C97C0
|
|
// FUNCTION: fn_09434
|
|
void UICashEmotionMiniWnd::SetIndex(int index) {
|
|
if (index == this->m_selectedIndex) {
|
|
return;
|
|
}
|
|
|
|
this->m_selectedIndex = index;
|
|
if (this->m_selected) {
|
|
bool enable = index > 0 && this->m_selected->Count() > 1;
|
|
if (this->m_previous) {
|
|
this->m_previous->Enable(enable);
|
|
}
|
|
|
|
enable = this->m_selectedIndex + 1 < this->m_selected->Count() && this->m_selected->Count() > 1;
|
|
if (this->m_next) {
|
|
this->m_next->Enable(enable);
|
|
}
|
|
}
|
|
|
|
if (this->m_selectedIndex >= this->m_page + 3) {
|
|
this->m_page = this->m_selectedIndex - 2;
|
|
this->Refresh(this->m_page);
|
|
} else if (this->m_selectedIndex < this->m_page) {
|
|
this->m_page = this->m_selectedIndex;
|
|
this->Refresh(this->m_page);
|
|
}
|
|
|
|
this->Invalidate();
|
|
}
|
|
|
|
// OFFSET: 0x007C98A0
|
|
// FUNCTION: fn_09435
|
|
int UICashEmotionMiniWnd::SendMsg(
|
|
UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4
|
|
) {
|
|
std::pair<int, int> entry;
|
|
|
|
switch (message) {
|
|
case 6:
|
|
if (argument1 == 1) {
|
|
this->Previous();
|
|
} else if (argument1 == 2) {
|
|
this->Next();
|
|
}
|
|
return 0;
|
|
case 60:
|
|
this->Invalidate();
|
|
return 0;
|
|
case 174:
|
|
entry.first = static_cast<int>(argument1);
|
|
entry.second = static_cast<int>(argument2);
|
|
break;
|
|
case 176:
|
|
if (argument1 == 13) {
|
|
if (!this->m_selected) {
|
|
return 0;
|
|
}
|
|
entry = this->m_selected->Get(this->m_selectedIndex);
|
|
break;
|
|
}
|
|
if (argument1 == 37) {
|
|
this->Previous();
|
|
} else if (argument1 == 39) {
|
|
this->Next();
|
|
}
|
|
return 0;
|
|
default:
|
|
return UIWindow::SendMsg(sender, message, argument1, argument2, argument3, argument4);
|
|
}
|
|
|
|
CashEmotionData* data = g_cashEmotionMgr->GetEmotionData(entry.first, entry.second);
|
|
if (!data) {
|
|
return 0;
|
|
}
|
|
|
|
int packId = data->id;
|
|
if (packId == g_cashEmotionMgr->BasePackId() || g_cashEmotionMgr->IsOwnedPack(packId)) {
|
|
if (g_chatSuggestions) {
|
|
if (g_chatSuggestions->input) {
|
|
g_chatSuggestions->input->SetText(data->name.c_str());
|
|
}
|
|
g_chatSuggestions->Show(0);
|
|
}
|
|
} else if (this->m_action) {
|
|
this->m_action->Execute(packId, 0);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// OFFSET: 0x007C9D60
|
|
// FUNCTION: fn_09439
|
|
UICashEmotionPack::~UICashEmotionPack() {
|
|
this->m_pieces.clear();
|
|
}
|
|
|
|
// OFFSET: 0x007CA690
|
|
// FUNCTION: fn_09446
|
|
void UICashEmotionPack::Paint() {
|
|
this->ClearSurface(0xFFFF00FF);
|
|
|
|
if (!this->m_background.empty()) {
|
|
auto* bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(this->m_background.c_str()));
|
|
if (bitmap) {
|
|
this->DrawBitmapScaled(0, 0, this->geometry.width, this->geometry.height, &bitmap->image, 0);
|
|
}
|
|
}
|
|
|
|
if (!this->m_saleBadge.empty()) {
|
|
auto* bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(this->m_saleBadge.c_str()));
|
|
if (bitmap) {
|
|
this->DrawBitmap(171, 12, &bitmap->image, true);
|
|
}
|
|
}
|
|
|
|
if (this->m_limited) {
|
|
auto* bitmap =
|
|
static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\cashemotion\\icon_limitemotion.bmp")));
|
|
if (bitmap) {
|
|
this->DrawBitmap(0, 0, &bitmap->image, true);
|
|
}
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x007CA760
|
|
// FUNCTION: fn_09447
|
|
void UICashEmotionPack::Slot26(int, int) {
|
|
}
|
|
|
|
// OFFSET: 0x007CA770
|
|
// FUNCTION: fn_09448
|
|
void UICashEmotionPack::Slot25(int, int) {
|
|
}
|
|
|
|
// OFFSET: 0x007CA780
|
|
// FUNCTION: fn_09449
|
|
void UICashEmotionPack::Slot27(int, int) {
|
|
}
|
|
|
|
// OFFSET: 0x007CA790
|
|
// FUNCTION: fn_09450
|
|
void UICashEmotionPack::Slot19() {
|
|
for (UICashEmotionPiece* piece : this->m_pieces) {
|
|
if (piece) {
|
|
piece->Slot19();
|
|
}
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x007CA7C0
|
|
// FUNCTION: fn_09451
|
|
void UICashEmotionPack::Slot35(int argument) {
|
|
if (this->parent) {
|
|
this->parent->Slot35(argument);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x007CA7E0
|
|
// FUNCTION: fn_09452
|
|
int UICashEmotionPack::SendMsg(
|
|
UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4
|
|
) {
|
|
switch (message) {
|
|
case 60:
|
|
this->Invalidate();
|
|
if (this->parent) {
|
|
this->parent->SendMsg(sender, 60, 0, 0, 0, 0);
|
|
}
|
|
return 0;
|
|
case 174:
|
|
if (this->parent) {
|
|
this->parent->SendMsg(sender, 174, argument1, argument2, argument3, argument4);
|
|
}
|
|
return 0;
|
|
default:
|
|
return UIWindow::SendMsg(sender, message, argument1, argument2, argument3, argument4);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x007CA870
|
|
// FUNCTION: fn_09453
|
|
void UICashEmotionPack::SetSaleBadge(char type) {
|
|
if (type == 1) {
|
|
this->m_saleBadge = Resolve("유저인터페이스\\cashemotion\\sale_account.bmp");
|
|
} else if (type == 2) {
|
|
this->m_saleBadge = Resolve("유저인터페이스\\cashemotion\\sale_char.bmp");
|
|
} else {
|
|
this->m_saleBadge = "";
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x007CA8F0
|
|
// FUNCTION: fn_09454
|
|
void UICashEmotionPack::SetTitle(const char* title) {
|
|
if (title) {
|
|
this->m_title = title;
|
|
} else {
|
|
this->m_title.clear();
|
|
}
|
|
|
|
if (this->m_titleText) {
|
|
this->m_titleText->Show(!this->m_title.empty());
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x007CB9F0
|
|
// FUNCTION: fn_09479
|
|
UICashEmotionPiece::UICashEmotionPiece(UIWindowContext& windows, UICashEmotionPieceContext& controls)
|
|
: UIWindow(windows, 0), m_packId(0), m_emotionId(0), m_button(nullptr), m_hoverable(false), m_hovered(false), m_controls(&controls) {
|
|
}
|
|
|
|
// OFFSET: 0x007CBB30
|
|
// FUNCTION: fn_09481
|
|
void UICashEmotionPiece::Set(int packId, int emotionId, bool showTooltip, bool hoverable, bool locked) {
|
|
this->m_packId = packId;
|
|
this->m_emotionId = emotionId;
|
|
this->m_hoverable = hoverable;
|
|
|
|
CashEmotionData* data = g_cashEmotionMgr->GetEmotionData(packId, emotionId);
|
|
if (!data) {
|
|
if (this->m_button) {
|
|
this->m_button->Enable(0);
|
|
}
|
|
this->Invalidate();
|
|
return;
|
|
}
|
|
|
|
if (this->m_button) {
|
|
this->m_button->SetSprite(g_cashEmotionMgr->GetSprFileName(data->sprId));
|
|
this->m_button->SetActName(g_cashEmotionMgr->GetPackName(data->actId));
|
|
this->m_button->unknown_00C0 = std::max(data->unknown_0024, 0);
|
|
this->m_button->unknown_00BC = std::max(data->unknown_0020, 0);
|
|
if (showTooltip) {
|
|
this->m_button->SetTooltip(data->name.c_str());
|
|
} else {
|
|
this->m_button->m_tooltip.clear();
|
|
}
|
|
this->m_button->Enable(1);
|
|
this->m_button->SetSelected(locked);
|
|
this->m_button->Invalidate();
|
|
}
|
|
|
|
this->Invalidate();
|
|
}
|
|
|
|
// OFFSET: 0x007CBC70
|
|
// FUNCTION: fn_09482
|
|
void UICashEmotionPiece::Slot15(int width, int height) {
|
|
this->m_button = new (std::nothrow) UICashEmotionSprBtn(*this->m_context, this->m_controls->buttons, this);
|
|
if (this->m_button) {
|
|
this->m_button->SetSize(width, height);
|
|
this->m_button->Move(0, 0);
|
|
this->m_button->SetId(189);
|
|
this->AddChild(this->m_button);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x007CBD30
|
|
// FUNCTION: fn_09483
|
|
void UICashEmotionPiece::Paint() {
|
|
this->ClearSurface(0xFFFF00FF);
|
|
if (this->m_hoverable && this->m_hovered) {
|
|
unsigned red;
|
|
unsigned green;
|
|
unsigned blue;
|
|
SkinPaletteChannels(ResourceMgr::Instance(), 14, 6, red, green, blue);
|
|
DrawRoundedBorder(*this, 0, 0, this->geometry.width, this->geometry.height, RGB(red, green, blue));
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x007CBDA0
|
|
// FUNCTION: fn_09484
|
|
void UICashEmotionPiece::Slot26(int, int) {
|
|
if (this->parent) {
|
|
this->parent->SendMsg(this, 175, this->m_packId, this->m_emotionId, 0, 0);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x007CBDD0
|
|
// FUNCTION: fn_09485
|
|
void UICashEmotionPiece::Slot47() {
|
|
this->m_hovered = true;
|
|
if (this->m_hoverable) {
|
|
this->SendMsg(this, 60, 0, 0, 0, 0);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x007CBE00
|
|
// FUNCTION: fn_09486
|
|
void UICashEmotionPiece::Slot48() {
|
|
this->m_hovered = false;
|
|
if (this->m_hoverable) {
|
|
this->SendMsg(this, 60, 0, 0, 0, 0);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x007CBE30
|
|
// FUNCTION: fn_09487
|
|
void UICashEmotionPiece::Slot19() {
|
|
if (this->m_button && this->m_button->unknown_00C4 != 0) {
|
|
this->m_button->Invalidate();
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x007CBE50
|
|
// FUNCTION: fn_09488
|
|
void UICashEmotionPiece::Slot35(int argument) {
|
|
if (this->parent) {
|
|
this->parent->Slot35(argument);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x007CBE70
|
|
// FUNCTION: fn_09489
|
|
int UICashEmotionPiece::SendMsg(
|
|
UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4
|
|
) {
|
|
switch (message) {
|
|
case 6:
|
|
if (argument1 == 189 && this->parent) {
|
|
this->parent->SendMsg(this, 174, this->m_packId, this->m_emotionId, 0, 0);
|
|
}
|
|
return 0;
|
|
case 60:
|
|
this->Invalidate();
|
|
if (this->parent) {
|
|
this->parent->SendMsg(this, 60, 0, 0, 0, 0);
|
|
}
|
|
return 0;
|
|
default:
|
|
return UIWindow::SendMsg(sender, message, argument1, argument2, argument3, argument4);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x007CC870
|
|
// FUNCTION: fn_09499
|
|
UICashEmotionSprBtn::UICashEmotionSprBtn(UIWindowContext& windowContext, UIButtonContext& buttonContext, UIWindow* target)
|
|
: UISpriteButton2(windowContext, buttonContext, target), m_selected(false) {
|
|
}
|
|
|
|
// OFFSET: 0x007CCE10
|
|
// FUNCTION: fn_09503
|
|
void UICashEmotionSprBtn::SetSelected(bool selected) {
|
|
if (selected != this->m_selected) {
|
|
this->m_selected = selected;
|
|
this->Invalidate();
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x008502C0
|
|
// FUNCTION: fn_10674
|
|
UISpriteButton2::UISpriteButton2(UIWindowContext& windowContext, UIButtonContext& buttonContext, UIWindow* target)
|
|
: UISpriteButton(windowContext, buttonContext), m_target(target) {
|
|
}
|
|
|
|
// OFFSET: 0x00850320
|
|
// FUNCTION: fn_10675
|
|
UISpriteButton::UISpriteButton(UIWindowContext& windowContext, UIButtonContext& buttonContext) : UIButton(windowContext, buttonContext) {
|
|
this->unknown_00BC = 0;
|
|
this->unknown_00C0 = 0;
|
|
this->unknown_00B4 = 0;
|
|
this->unknown_00B8 = 0;
|
|
this->unknown_00C4 = 0;
|
|
this->unknown_00C8 = 1;
|
|
}
|
|
|
|
// OFFSET: 0x0085E9B0
|
|
// FUNCTION: fn_10834
|
|
void UISpriteButton2::Slot26(int x, int y) {
|
|
this->Slot25(x, y);
|
|
if (this->m_target) {
|
|
this->m_target->Slot26(this->geometry.x + x, this->geometry.y + y);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x0085E9F0
|
|
// FUNCTION: fn_10835
|
|
void UISpriteButton::Slot26(int x, int y) {
|
|
this->Slot25(x, y);
|
|
this->Root()->Slot26(this->geometry.x + x, this->geometry.y + y);
|
|
}
|
|
|
|
// OFFSET: 0x0085ED70
|
|
// FUNCTION: fn_10847
|
|
void UISpriteButton2::Slot25(int x, int y) {
|
|
UIButton::Slot25(x, y);
|
|
if (this->m_target) {
|
|
this->m_target->Slot25(this->geometry.x + x, this->geometry.y + y);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x0085EDC0
|
|
// FUNCTION: fn_10848
|
|
void UISpriteButton::Slot25(int x, int y) {
|
|
UIButton::Slot25(x, y);
|
|
this->Root()->Slot25(this->geometry.x + x, this->geometry.y + y);
|
|
}
|
|
|
|
// OFFSET: 0x0085F160
|
|
// FUNCTION: fn_10857
|
|
void UISpriteButton2::Slot47() {
|
|
if (this->m_target) {
|
|
this->m_target->Slot47();
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x0085F480
|
|
// FUNCTION: fn_10863
|
|
void UISpriteButton2::Slot28(int x, int y) {
|
|
UIButton::Slot28(x, y);
|
|
if (this->m_target) {
|
|
this->m_target->Slot28(this->geometry.x + x, this->geometry.y + y);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x0085F4C0
|
|
// FUNCTION: fn_10864
|
|
void UISpriteButton::Slot28(int x, int y) {
|
|
UIButton::Slot28(x, y);
|
|
this->Root()->Slot28(this->geometry.x + x, this->geometry.y + y);
|
|
}
|
|
|
|
// OFFSET: 0x0085F5E0
|
|
// FUNCTION: fn_10867
|
|
void UISpriteButton2::Slot48() {
|
|
if (this->m_target) {
|
|
this->m_target->Slot48();
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x0085F7A0
|
|
// FUNCTION: fn_10870
|
|
void UISpriteButton2::Slot27(int x, int y) {
|
|
UIButton::Slot27(x, y);
|
|
if (this->m_target) {
|
|
this->m_target->Slot27(this->geometry.x + x, this->geometry.y + y);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x0085F870
|
|
// FUNCTION: fn_10871
|
|
void UISpriteButton::Slot27(int x, int y) {
|
|
this->Root()->Slot27(this->geometry.x + x, this->geometry.y + y);
|
|
}
|
|
|
|
// OFFSET: 0x0085FFF0
|
|
// FUNCTION: fn_10895
|
|
void UISpriteButton2::Slot35(int argument) {
|
|
if (this->m_target) {
|
|
this->m_target->Slot35(argument);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00865380
|
|
// FUNCTION: fn_10924
|
|
void UISpriteButton::SetActName(const char* name) {
|
|
this->actionName = name;
|
|
}
|
|
|
|
// OFFSET: 0x00867AD0
|
|
// FUNCTION: fn_10946
|
|
void UISpriteButton::SetSprite(const char* name) {
|
|
char baseName[256];
|
|
std::size_t length = std::strlen(name);
|
|
std::strcpy(baseName, name);
|
|
baseName[length - 3] = '\0';
|
|
this->spriteName = baseName;
|
|
this->spriteName += "spr";
|
|
this->actionName = baseName;
|
|
this->actionName += "act";
|
|
}
|