Owner-authorized source migration: 31 helper-only translation units were merged into their callers or existing inline headers; both build manifests updated. Includes the preserved source payload, Lua configuration matching wowdecomp, and exact malloca expansion without diagnostic pragmas. 449 native units compiled locally and 449 staged units compiled by the pinned server toolchain. No previously byte-matched function regressed. Compiler mapping diagnostics remain recorded as needs_cleanup, not accepted or peer-confirmed. Existing independent review records are preserved. README.md is intentionally unchanged.
130 lines
3.6 KiB
C++
130 lines
3.6 KiB
C++
#include "Render/DeviceContext/DeviceContext.h"
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#include "Render/Text/TextContext.h"
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#include "UI/Text/ColoredText.h"
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#include "UI/Text/UITransBalloonText.h"
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#include "UI/Window/WindowBorder.h"
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#include <cstring>
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namespace {
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// INLINED
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int Family(unsigned mode) {
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switch (mode) {
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case 1:
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return 21;
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case 2:
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return 20;
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case 3:
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return 22;
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case 4:
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return 23;
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case 5:
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return 24;
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case 6:
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return 25;
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case 7:
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return 26;
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case 8:
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return 27;
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case 9:
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return 28;
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default:
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return 0;
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}
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}
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}
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// OFFSET: 0x00850810
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// FUNCTION: fn_10680
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UITransBalloonText::UITransBalloonText(UIWindowContext& windows, BalloonTextContext& text) : UIBalloonText(windows, text), m_borderColor(6052956) {
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}
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// OFFSET: 0x00853210
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UITransBalloonText::~UITransBalloonText() = default;
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// OFFSET: 0x008632D0
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// FUNCTION: fn_10907
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void UITransBalloonText::Resize(int width, int height) {
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this->UIWindow::Resize(width, height);
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this->m_rectangle.width = this->geometry.width;
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this->m_rectangle.height = this->geometry.height;
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}
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// OFFSET: 0x0085AA10
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// FUNCTION: fn_10781
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void UITransBalloonText::Move(int x, int y) {
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this->UIWindow::Move(x, y);
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this->m_rectangle.x = this->geometry.x;
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this->m_rectangle.y = this->geometry.y;
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}
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// OFFSET: 0x00858F00
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// FUNCTION: fn_10770
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bool UITransBalloonText::Slot07(void* output) {
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std::memcpy(output, &this->m_rectangle, sizeof(this->m_rectangle));
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return true;
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}
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// OFFSET: 0x0085AFB0
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// FUNCTION: fn_10790
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void UITransBalloonText::Slot15(int, int) {
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this->m_rectangle = {this->geometry.x, this->geometry.y, this->geometry.width, this->geometry.height, 0, 1711276032u, 0};
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this->m_fontMode = 0;
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}
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// INLINED
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void UITransBalloonText::SetColors(std::uint32_t text, std::uint32_t outline) {
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this->m_textColor = text;
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this->m_outlineColor = outline;
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}
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// OFFSET: 0x008697E0
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// FUNCTION: fn_10970
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void UITransBalloonText::SetBackground(std::uint32_t color) {
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this->m_rectangle.color = color;
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}
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// OFFSET: 0x0085E080
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// FUNCTION: fn_10823
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void UITransBalloonText::Paint() {
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if (this->m_lines.empty()) {
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return;
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}
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if (this->geometry.surface) {
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this->geometry.surface->Fill(nullptr, 0xFFFF00FFu);
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}
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DrawRoundedBorder(*this, 0, 0, this->geometry.width, this->geometry.height, this->m_borderColor);
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const int family = Family(this->m_fontMode);
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const int height = this->m_fontMode == 0 ? this->m_fontHeight : 12;
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int y = 4;
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for (std::size_t index = 0; index < this->m_lines.size(); ++index) {
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const std::string& line = this->m_lines[index];
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std::uint32_t color = index < this->m_lineColors.size() && this->m_lineColors[index] != 0 ? this->m_lineColors[index] : this->m_textColor;
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if (this->m_richText != 0) {
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DrawColoredText(
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*this, this->m_textContext->fonts, this->m_textContext->locale, this->m_textContext->codePage, 6, y, line.c_str(), 0, color, family, height, true
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);
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} else {
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TextContext context(*this->geometry.surface, this->m_textContext->fonts, this->m_textContext->locale);
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context.SetFont(family, height, 0, 0);
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context.SetColor(this->m_outlineColor);
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context.Draw(7, (y + 1), line.c_str(), static_cast<int>(line.size()));
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context.SetColor(color);
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context.Draw(6, y, line.c_str(), static_cast<int>(line.size()));
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}
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int lineHeight = 0;
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if (!line.empty()) {
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TextContext context(*this->geometry.surface, this->m_textContext->fonts, this->m_textContext->locale);
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context.SetFont(0, this->m_fontHeight, 0, 0);
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lineHeight = context.Measure(line.c_str(), static_cast<int>(line.size())).cy;
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}
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y = (y + (lineHeight + 4));
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}
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}
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