rodecomp/Source/UI/Buttons/UIBitmapButton.cpp
ragnarok-clanker f74ffe4da4 Decompile fn_10795 (UIBitmapButton::Paint)
Batch #12457 by cremane: 0 byte-identical, 1 confirmed by peer review.

- fn_10795 UIBitmapButton::Paint: logic confirmed by peer review

Peer-reviewed-by: Yommy, gordaoprogramas, KWDev, kyoshi
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-05 22:55:33 +00:00

68 lines
2 KiB
C++

#include "Resource/Bitmap/BitmapResource.h"
#include "Resource/ResourceMgr.h"
#include "Resource/TextureNames.h"
#include "UI/Buttons/UIBitmapButton.h"
// OFFSET: 0x0084EAB0
// FUNCTION: fn_10650
UIBitmapButton::UIBitmapButton()
: UIButton(), m_bitmapWidth(0), m_bitmapHeight(0), m_invalidateParent(0) {
}
// OFFSET: 0x008511B0
// FUNCTION: fn_10689
UIBitmapButton::~UIBitmapButton() = default;
// OFFSET: 0x008657A0
// FUNCTION: fn_10931
bool UIBitmapButton::SetBitmap(const char* name, int state, unsigned char exactSize) {
CBitmapRes* bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(name)));
if (!bitmap) {
return false;
}
if (bitmap->image.width > this->m_bitmapWidth) {
this->m_bitmapWidth = bitmap->image.width;
}
if (bitmap->image.height > this->m_bitmapHeight) {
this->m_bitmapHeight = bitmap->image.height;
}
if (exactSize != 0) {
this->m_bitmapWidth = bitmap->image.width;
this->m_bitmapHeight = bitmap->image.height;
}
switch (state) {
case 0: this->m_names[0] = name; break;
case 1: this->m_names[1] = name; break;
case 2: this->m_names[2] = name; break;
case 3: this->m_names[3] = name; break;
}
return true;
}
// OFFSET: 0x0085BA90
// FUNCTION: fn_10795
void UIBitmapButton::Paint() {
CBitmapRes* bitmap;
switch (this->geometry.unknown_0030) {
case 0:
bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(this->m_names[0].c_str())));
break;
case 1:
bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(this->m_names[1].c_str())));
break;
case 2:
bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(this->m_names[2].c_str())));
break;
}
if (this->m_disabled != 0 && !this->m_names[3].empty()) {
bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(this->m_names[3].c_str())));
}
this->DrawBitmap(0, 0, bitmap ? &bitmap->image : nullptr, false);
if (this->m_invalidateParent != 0 && this->parent) {
this->parent->Invalidate();
}
}