rodecomp/Source/Contents/Party/PartyRegistrationCompletion.cpp
ragnarok-clanker a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.

Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
2026-10-25 07:42:41 +00:00

44 lines
1.2 KiB
C++

#include "Contents/Party/AdventurerAgencyMgr.h"
#include "Contents/MessageTable.h"
#include "Contents/Party/RegisterPartyAsyncWork.h"
#include "Resource/ResourceFailures.h"
#include "UI/Window/UIWindow.h"
#include "UI/Window/WindowManagerWindows.h"
#include <json/reader.h>
#include <json/value.h>
// OFFSET: 0x005CCD20
// FUNCTION: fn_03666
void CAdventurerAgencyMgr::CompleteRegistration(AsyncDiagnostic diagnostic, std::string response, RegisterPartyContext& context) {
--this->pending;
if (!diagnostic.success) {
return;
}
Json::Value root;
Json::Reader reader;
const std::string document(response.c_str());
if (!reader.parse(document, root, true)) {
return;
}
const int type = root["Type"].asInt();
if (type == 2 || type == 3) {
context.messages.Message(LookupMessage(3417, context.languagePrefix, context.service, context.language), 0xFF);
return;
}
this->registered = true;
context.messages.Message(LookupMessage(3418, context.languagePrefix, context.service, context.language), 0xFFFF64);
UIWindow* board = context.windows.LookupWindow(324);
if (board) {
board->SendMsg(nullptr, 6, 415, 0, 0, 0);
} else {
context.windows.EnsureWindow(324);
}
}