rodecomp/Source/UI/Dialogs/UIPetTamingDeceiveWnd.h
ragnarok-clanker c332c5912e Decompile fn_11932 (UIChooseWnd::UIChooseWnd)
Batch #7685 by secret: 0 byte-identical, 1 confirmed by peer review.

- fn_11932 UIChooseWnd::UIChooseWnd: logic confirmed by peer review

Peer-reviewed-by: eAthena, Yommy
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 11:10:25 +00:00

25 lines
818 B
C++

#ifndef RAGNAROK_SOURCE_UI_DIALOGS_UIPETTAMINGDECEIVEWND_H
#define RAGNAROK_SOURCE_UI_DIALOGS_UIPETTAMINGDECEIVEWND_H
#include "UI/Window/UIFrameWnd.h"
class UIPetTamingDeceiveWnd : public UIFrameWnd {
public:
UIPetTamingDeceiveWnd(UIWindowContext& windows, UIFrameContext& frames);
/* 00B4 */ int m_delay;
/* 00B8 */ int m_state;
/* 00BC */ int m_tick;
/* 00C0 */ int m_target;
/* 00C4 */ int m_frame;
/* 00C8 */ int m_maxDelay;
/* 00CC */ std::uint32_t m_finishTime;
/* 00D0 */ int m_started;
void Slot15(int width, int height) override;
int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
void Slot19() override;
void Paint() override;
void Slot25(int x, int y) override;
};
#endif