Batch #7685 by secret: 0 byte-identical, 1 confirmed by peer review. - fn_11932 UIChooseWnd::UIChooseWnd: logic confirmed by peer review Peer-reviewed-by: eAthena, Yommy Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
25 lines
818 B
C++
25 lines
818 B
C++
#ifndef RAGNAROK_SOURCE_UI_DIALOGS_UIPETTAMINGDECEIVEWND_H
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#define RAGNAROK_SOURCE_UI_DIALOGS_UIPETTAMINGDECEIVEWND_H
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#include "UI/Window/UIFrameWnd.h"
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class UIPetTamingDeceiveWnd : public UIFrameWnd {
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public:
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UIPetTamingDeceiveWnd(UIWindowContext& windows, UIFrameContext& frames);
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/* 00B4 */ int m_delay;
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/* 00B8 */ int m_state;
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/* 00BC */ int m_tick;
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/* 00C0 */ int m_target;
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/* 00C4 */ int m_frame;
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/* 00C8 */ int m_maxDelay;
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/* 00CC */ std::uint32_t m_finishTime;
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/* 00D0 */ int m_started;
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void Slot15(int width, int height) override;
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int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
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void Slot19() override;
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void Paint() override;
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void Slot25(int x, int y) override;
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};
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#endif
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