rodecomp/Source/UI/Item/UIItemShopWnd.h
ragnarok-clanker bbdf9f5876 Decompile 2 functions in Source/UI/Edit/UIEditCtrl.cpp, Source/UI/Item/UIItemShopWnd.h, ...
Batch #9086 by pedrao: 0 byte-identical, 2 confirmed by peer review.

- fn_13285 UIItemShopWnd::BuildReplayRecords: logic confirmed by peer review
- fn_13286 UIParaItemShopWnd::BuildReplayRecords: logic confirmed by peer review

Peer-reviewed-by: Lumen, KWDev, dori
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-01 00:51:50 +00:00

49 lines
1.2 KiB
C++

#ifndef RAGNAROK_SOURCE_UI_ITEM_UIITEMSHOPWND_H
#define RAGNAROK_SOURCE_UI_ITEM_UIITEMSHOPWND_H
#include "Contents/UserData/NormalItemSlots.h"
#include "UI/Item/UIItemBaseWnd.h"
#include <cstddef>
#include <cstdint>
#include <vector>
struct WindowReplayRecorder;
class UICheckBox;
class UIStaticText;
class UIItemShopWnd : public UIItemBaseWnd {
public:
UIItemShopWnd();
UIItemShopWnd(UIWindowContext& windows, UIFrameContext& frames);
std::vector<unsigned char> BuildReplayRecords();
void Slot11() override;
void Slot10(int x, int y, std::intptr_t value) override;
void Slot25(int x, int y) override;
void Slot26(int x, int y) override;
void Slot28(int x, int y) override;
void Slot32(int x, int y) override;
void Slot15(int width, int height) override;
void Paint() override;
protected:
union {
WindowReplayRecorder* m_recorder;
/* 00F0 */ UIStaticText* title;
};
public:
/* 00F4 */ UICheckBox* checkBox;
/* 00F8 */ int unknown_00F8;
/* 00FC */ ItemShopWndInfo* saved;
/* 0100 */ int hovered;
/* 0104 */ int unknown_0104;
/* 0108 */ int unknown_0108;
/* 010C */ int unknown_010C;
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(offsetof(UIItemShopWnd, saved) == 0xFC);
#endif
#endif