rodecomp/Source/UI/Window/UISelectServerWnd.h
ragnarok-clanker 33ab7ff133 Decompile 2 functions in Source/UI/Window/UIMessageBox.cpp, Source/UI/Window/UIReplayControlWnd.h, ...
Batch #8354 by eAthena: 0 byte-identical, 2 confirmed by peer review.

- fn_11748 UIReplayControlWnd::Slot15: logic confirmed by peer review
- fn_11751 UISelectServerWnd::Slot15: logic confirmed by peer review

Peer-reviewed-by: Yommy, gordaoprogramas, System4z
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 17:07:34 +00:00

28 lines
781 B
C++

#ifndef RAGNAROK_SOURCE_UI_WINDOW_UISELECTSERVERWND_H
#define RAGNAROK_SOURCE_UI_WINDOW_UISELECTSERVERWND_H
#include "UI/Window/UIFrameWnd.h"
#include <string>
class UIListBox;
class UISelectServerWnd : public UIFrameWnd {
public:
UISelectServerWnd(UIWindowContext& windows, UIFrameContext& frames, UIButtonContext& controls);
void Slot15(int width, int height) override;
void Slot18() override;
void Paint() override;
int SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) override;
/* 00B4 */ UIListBox* m_serverList;
/* 00B8 */ UIWindow* m_okButton;
/* 00BC */ std::string m_valueName;
/* 00D4 */ int m_selectedServer;
/* 00D8 */ int m_event;
protected:
UIButtonContext* m_controls;
};
#endif