rodecomp/Source/UI/Window/UIShowWarpWnd.h
ragnarok-clanker 0c10747096 Decompile 12 functions in Source/UI/Quest/UIQuestDisplay.cpp, Source/UI/Quest/UIQuestDisplay.h, ...
Batch #7711 by secret: 0 byte-identical, 12 confirmed by peer review.

- fn_12846 UIAccountLimitedToolWnd::UIAccountLimitedToolWnd: logic confirmed by peer review
- fn_12847 UIBalloonOpenBtn::UIBalloonOpenBtn: logic confirmed by peer review
- fn_12848 UIDebuffRemoveWnd::UIDebuffRemoveWnd: logic confirmed by peer review
- fn_12850 UIMileageWnd::UIMileageWnd: logic confirmed by peer review
- fn_12852 UINoteWnd::UINoteWnd: logic confirmed by peer review
- fn_12853 UIOpenMailBoxWnd::UIOpenMailBoxWnd: logic confirmed by peer review
- fn_12854 UIOpenRoulletteWnd::UIOpenRoulletteWnd: logic confirmed by peer review
- fn_12855 UIQuestDisplay::UIQuestDisplay: logic confirmed by peer review
- fn_12856 UIRPImageWnd2::UIRPImageWnd2: logic confirmed by peer review
- fn_12857 UISecondCostumeWnd::UISecondCostumeWnd: logic confirmed by peer review
- fn_12858 UIShowWarpWnd::UIShowWarpWnd: logic confirmed by peer review
- fn_12859 UITransMenuWnd::UITransMenuWnd: logic confirmed by peer review

Peer-reviewed-by: eAthena, Yommy
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 11:28:47 +00:00

26 lines
824 B
C++

#ifndef RAGNAROK_SOURCE_UI_WINDOW_UISHOWWARPWND_H
#define RAGNAROK_SOURCE_UI_WINDOW_UISHOWWARPWND_H
#include "UI/Window/UIFrameWnd.h"
struct UIButtonContext;
struct WindowResponseRecorder;
struct UIListBoxContext;
class UIListBox;
class UIShowWarpWnd : public UIFrameWnd {
public:
UIShowWarpWnd(UIWindowContext& windows, UIFrameContext& frames, UIButtonContext& controls, UIListBoxContext& lists, WindowResponseRecorder& recorder);
void Slot15(int width, int height) override;
void Paint() override;
int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
/* 00B4 */ UIListBox* m_list;
protected:
UIButtonContext* m_controls;
UIListBoxContext* m_listContext;
WindowResponseRecorder* m_recorder;
};
#endif