rodecomp/Source/Client/Mode/GameModeNotices.cpp
ragnarok-clanker f2a839d94c Decompile 9 functions in Source/Client/Mode/GameModeNotices.cpp, Source/Client/Mode/CGameMode.h
Batch #7230 by meitogi: 0 byte-identical, 9 confirmed by peer review.

- fn_21615 CGameMode::OpenServiceWindow: logic confirmed by peer review
- fn_22047 CGameMode::ReceiveWindow328Result: logic confirmed by peer review
- fn_22048 CGameMode::ReceiveRouletteClose: logic confirmed by peer review
- fn_22059 CGameMode::ReceiveWindow227Result: logic confirmed by peer review
- fn_22061 CGameMode::ReceiveRouletteOpen: logic confirmed by peer review
- fn_22062 CGameMode::ReceiveRodexOpen: logic confirmed by peer review
- fn_22064 CGameMode::ReceiveCaptchaPreview: logic confirmed by peer review
- fn_22070 CGameMode::ReceiveStackedItemReturn: logic confirmed by peer review
- fn_22095 CGameMode::ReceiveRodexRecipient: logic confirmed by peer review

Peer-reviewed-by: eAthena, Lumen
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 05:11:05 +00:00

1733 lines
54 KiB
C++

#include "Client/Input/InputCharset.h"
#include "Client/Mode/CGameMode.h"
#include "Client/Mode/ModeMgr.h"
#include "Client/Session.h"
#include "Contents/Actors/ActorStateFlags.h"
#include "Contents/Actors/GameActor.h"
#include "Contents/Actors/Pc.h"
#include "Contents/Actors/RenderObject.h"
#include "Contents/ClientState.h"
#include "Contents/Configuration/ServiceConfiguration.h"
#include "Contents/Configuration/ServiceOptions.h"
#include "Contents/Effects/EffectActor.h"
#include "Contents/Effects/EffectLists.h"
#include "Contents/Effects/RagEffect.h"
#include "Contents/GuildInfo.h"
#include "Contents/GuildMgr.h"
#include "Contents/Items/ItemDescription.h"
#include "Contents/Items/ItemInfo.h"
#include "Contents/Items/ItemNaming.h"
#include "Contents/Jobs/JobInheritance.h"
#include "Contents/MessageTable.h"
#include "Contents/Messenger/ClientMessenger.h"
#include "Contents/PlayerNameDictionary.h"
#include "Contents/RenewQuestMgr.h"
#include "Contents/RodexMailStore.h"
#include "Contents/RouletteMgr.h"
#include "Contents/World/World.h"
#include "Network/Connection/Connection.h"
#include "Network/Packets/PacketLengths.h"
#include "Render/Renderer.h"
#include "UI/AdventureGuide/UIAdventureGuide.h"
#include "UI/Dialogs/UISayDialogWnd.h"
#include "UI/Rodex/UIRodexComposeWnd.h"
#include "UI/Text/UITagTextViewer.h"
#include "UI/UICaptchaPreviewWnd.h"
#include "UI/UICaptchaRegisterWnd.h"
#include "UI/UIGradeEnchantWnd.h"
#include "UI/UILapineScrollBar.h"
#include "UI/UILapineUpgradeBoxWnd.h"
#include "UI/UIMacroBlackListCheckWnd.h"
#include "UI/UIMacroDetectorWnd.h"
#include "UI/UIMacroUserInfoWnd.h"
#include "UI/UIRefiningWnd.h"
#include "UI/Window/UINewSelectCharWnd.h"
#include "UI/Window/UIRodexContentsWnd.h"
#include "UI/Window/UIWindow.h"
#include "UI/Window/UIWindowMgr.h"
#include "UI/Window/WindowDialogs.h"
#include "Utility/Text/FormatString.h"
#include <cstdint>
#include <cstdio>
#include <cstring>
#include <map>
#include <string>
#pragma pack(push, 1)
struct ActorPairFreezePacket {
/* 0000 */ std::int16_t id;
/* 0002 */ std::uint32_t firstAid;
/* 0006 */ std::uint32_t secondAid;
/* 000A */ int frozen;
};
struct ActorEffectPacket {
/* 0000 */ std::int16_t id;
/* 0002 */ std::uint32_t aid;
/* 0006 */ int effectId;
};
struct ActorPacket {
/* 0000 */ std::int16_t id;
/* 0002 */ std::uint32_t aid;
};
struct ShortValuePacket {
/* 0000 */ std::int16_t id;
/* 0002 */ std::int16_t value;
};
struct ActorPointPacket {
/* 0000 */ std::int16_t id;
/* 0002 */ std::uint32_t aid;
/* 0006 */ std::int16_t x;
/* 0008 */ std::int16_t y;
};
struct VariablePacketHeader {
/* 0000 */ std::int16_t id;
/* 0002 */ std::int16_t length;
};
struct RodexMailDeletedPacket {
/* 0000 */ std::int16_t id;
/* 0002 */ unsigned char type;
/* 0003 */ std::int64_t mailId;
};
struct RouletteResultPacket {
/* 0000 */ std::int16_t id;
/* 0002 */ unsigned char result;
/* 0003 */ std::uint16_t stage;
/* 0005 */ std::uint16_t index;
/* 0007 */ int additionItemId;
/* 000B */ int goldPoint;
/* 000F */ int silverPoint;
/* 0013 */ int bronzePoint;
};
struct ByteValuePacket {
/* 0000 */ std::int16_t id;
/* 0002 */ unsigned char value;
};
struct PacketIdOnly {
/* 0000 */ std::int16_t id;
};
struct AccountRequestPacket {
/* 0000 */ std::int16_t id;
/* 0002 */ std::uint32_t aid;
};
struct Window227ResultPacket {
/* 0000 */ std::int16_t id;
/* 0002 */ std::uint16_t first;
/* 0004 */ std::uint16_t second;
/* 0006 */ unsigned char result;
};
struct RouletteOpenPacket {
/* 0000 */ std::int16_t id;
/* 0002 */ unsigned char result;
/* 0003 */ int serial;
/* 0007 */ unsigned char stage;
/* 0008 */ unsigned char index;
/* 0009 */ int additionItemId;
/* 000D */ int goldPoint;
/* 0011 */ int silverPoint;
/* 0015 */ int bronzePoint;
};
struct RodexOpenPacket {
/* 0000 */ std::int16_t id;
/* 0002 */ char text[24];
/* 001A */ unsigned char result;
};
struct StackedItemReturnPacket {
/* 0000 */ std::int16_t id;
/* 0002 */ unsigned char result;
/* 0003 */ std::int16_t index;
/* 0005 */ std::uint16_t count;
/* 0007 */ std::uint16_t value;
};
struct RouletteInfoSlot {
/* 0000 */ std::int16_t row;
/* 0002 */ std::int16_t column;
/* 0004 */ int itemId;
/* 0008 */ std::int16_t count;
/* 000A */ std::int16_t unknown_000A;
};
struct RouletteInfoPacket {
/* 0000 */ std::int16_t id;
/* 0002 */ std::int16_t length;
/* 0004 */ int unknown_0004;
/* 0008 */ RouletteInfoSlot slots[42];
};
#pragma pack(pop)
// OFFSET: 0x00D45E30
// FUNCTION: fn_21842
void CGameMode::StopActorMove(std::uint32_t aid, std::int16_t x, std::int16_t y, unsigned char flag) {
CRenderObject* actor;
if (aid == g_session.m_aid) {
actor = this->scene->player;
} else {
actor = this->scene->GetGameActorByAID(aid);
if (!actor) {
return;
}
}
const int posX = x;
const int posY = y;
const int value = flag;
actor->SendMsg(nullptr, 19, 0, posX, posX >> 31, posY, posY >> 31, 0, 0, value, value >> 31, 0, 0, 0, 0);
}
// OFFSET: 0x00D69140
// FUNCTION: fn_22044
void CGameMode::NotifyResult2877(int result) {
switch (result) {
case 0:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(2877)), 0xFF, 0, 0, 0);
break;
case 1:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(2878)), 0xFF, 0, 0, 0);
break;
case 2:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(2879)), 0xFF, 0, 0, 0);
break;
}
}
// OFFSET: 0x00D69700
// FUNCTION: fn_22051
void CGameMode::ReceiveRodexMailDeleted(const unsigned char* packet) {
const auto* deleted = reinterpret_cast<const RodexMailDeletedPacket*>(packet);
std::map<std::int64_t, RodexMail>::iterator mail;
std::map<std::int64_t, RodexMail>::iterator end;
switch (deleted->type) {
case 0:
mail = g_rodexMailStore->m_mails0.find(deleted->mailId);
end = g_rodexMailStore->m_mails0.end();
break;
case 1:
mail = g_rodexMailStore->m_mails1.find(deleted->mailId);
end = g_rodexMailStore->m_mails1.end();
break;
case 2:
mail = g_rodexMailStore->m_mails2.find(deleted->mailId);
end = g_rodexMailStore->m_mails2.end();
break;
default:
goto refresh;
}
if (mail != end) {
mail->second.unknown_0190 = 1;
if (!mail->second.isRead) {
--g_rodexMailStore->unknown_0018;
if (g_rodexMailStore->unknown_0018 == 0) {
UIWindow* window = g_windowMgr.LookupWindow(307);
if (window) {
window->SendMsg(nullptr, 6, 286, 476, 0, 0);
}
}
}
}
refresh:
if (g_windowMgr.unknown_0454) {
reinterpret_cast<UIWindow*>(g_windowMgr.unknown_0454)->Invalidate();
}
}
// OFFSET: 0x00D69850
// FUNCTION: fn_22052
void CGameMode::NotifyResult3562(const unsigned char* packet) {
switch (reinterpret_cast<const ByteValuePacket*>(packet)->value) {
case 0:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(3566)), 0xFFFF00, 0, 0, 0);
break;
case 1:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(3562)), 0xFF, 0, 0, 0);
break;
case 2:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(3563)), 0xFF, 0, 0, 0);
break;
case 3:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(3564)), 0xFF, 0, 0, 0);
break;
case 4:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(3565)), 0xFF, 0, 0, 0);
break;
}
}
// OFFSET: 0x00D698F0
// FUNCTION: fn_22053
void CGameMode::IgnoreRemovedPacket6() {
}
// OFFSET: 0x00D69900
// FUNCTION: fn_22054
void CGameMode::ReceiveRouletteResult(const unsigned char* packet) {
const auto* result = reinterpret_cast<const RouletteResultPacket*>(packet);
unsigned char bonus;
switch (result->result) {
case 0:
g_rouletteMgr->m_stage = result->stage;
g_rouletteMgr->SetAdditionItem(result->additionItemId);
bonus = 0;
break;
case 3:
g_rouletteMgr->m_stage = result->stage;
g_rouletteMgr->SetAdditionItem(result->additionItemId);
bonus = 1;
break;
case 1:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(2634)), 0x64FFFF, 0, 0, 0);
if (g_windowMgr.unknown_0464) {
g_windowMgr.EnableRouletteWnd();
}
return;
case 2:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(2635)), 0x64FFFF, 0, 0, 0);
if (g_windowMgr.unknown_0464) {
g_windowMgr.EnableRouletteWnd();
}
return;
case 4:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(2693)), 0x64FFFF, 0, 0, 0);
if (g_windowMgr.unknown_0464) {
g_windowMgr.EnableRouletteWnd();
}
return;
case 5:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(2700)), 0x64FFFF, 0, 0, 0);
if (g_windowMgr.unknown_0464) {
g_windowMgr.EnableRouletteWnd();
}
return;
default:
return;
}
g_rouletteMgr->m_goldPoint = result->goldPoint;
g_rouletteMgr->m_silverPoint = result->silverPoint;
g_rouletteMgr->m_bronzePoint = result->bronzePoint;
g_rouletteMgr->SetResult(result->index, 0, bonus);
g_rouletteMgr->StartSpin(461, 341 - result->stage * 40, static_cast<int>(g_renderer->viewport.width * 0.5 - 320.0),
static_cast<int>(g_renderer->viewport.height * 0.5 - 240.0));
}
// OFFSET: 0x00D69FC0
// FUNCTION: fn_22057
void CGameMode::NotifyResult4013(unsigned char result, unsigned short value) {
char text[256];
switch (result) {
case 0:
std::memset(text, 0, sizeof(text));
StringFormat(text, sizeof(text), static_cast<std::size_t>(-1), LookupMessage(4013), value);
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(text), 0xFFFF00, 0, 0, 0);
break;
case 1:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(4014)), 0xFF, 0, 0, 0);
break;
case 2:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(4015)), 0xFF, 0, 0, 0);
break;
case 3:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(4016)), 0xFF, 0, 0, 0);
break;
case 4:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(4017)), 0xFF, 0, 0, 0);
break;
case 5:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(4018)), 0xFF, 0, 0, 0);
break;
}
}
// OFFSET: 0x00D6AE70
// FUNCTION: fn_22065
void CGameMode::NotifyWindow4F258(int result) {
UIWindow* window = g_windowMgr.window_4F258;
if (!window) {
return;
}
switch (result) {
case 0:
if (!g_windowMgr.modalWindows.empty() && g_windowMgr.modalWindows.back()) {
g_windowMgr.unknown_0474 = 188;
}
break;
case 1:
window->SendMsg(nullptr, 154, reinterpret_cast<std::intptr_t>(LookupMessage(2825)), 0, 0, 0);
break;
case 2:
window->SendMsg(nullptr, 154, reinterpret_cast<std::intptr_t>(LookupMessage(3333)), 0, 0, 0);
break;
case 3:
window->SendMsg(nullptr, 154, reinterpret_cast<std::intptr_t>(LookupMessage(3332)), 0, 0, 0);
break;
case 4:
window->SendMsg(nullptr, 154, reinterpret_cast<std::intptr_t>(LookupMessage(3331)), 0, 0, 0);
break;
case 5:
window->SendMsg(nullptr, 154, reinterpret_cast<std::intptr_t>(LookupMessage(3352)), 0, 0, 0);
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(1923)), 0xFF, 0, 0, 0);
break;
}
}
// OFFSET: 0x00D6B950
// FUNCTION: fn_22071
void CGameMode::ReceiveNamedResult(std::uint32_t, std::string name, int result) {
switch (result) {
case 0:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(4068)), 0x64FFFF, 0, 0, 0);
break;
case 1: {
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(FormatOwnedString(LookupMessage(4069), name.c_str()).c_str()), 0x64FFFF, 0, 0, 0);
CWorld* scene = static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene;
if (scene) {
scene->player->LaunchEffect(41, vector3d{0.0f, 0.0f, 0.0f}, 0.0f);
}
break;
}
case 2:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(4070)), 0x64FFFF, 0, 0, 0);
break;
case 3:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(4071)), 0x64FFFF, 0, 0, 0);
break;
case 4:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(4072)), 0x64FFFF, 0, 0, 0);
break;
case 5:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(4073)), 0x64FFFF, 0, 0, 0);
break;
case 6:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(4096)), 0x64FFFF, 0, 0, 0);
break;
case 7:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(4000)), 0x64FFFF, 0, 0, 0);
break;
}
}
// OFFSET: 0x00D6BBC0
// FUNCTION: fn_22073
void CGameMode::ReceiveBasicInfoResult(unsigned char result) {
switch (result) {
case 1:
case 2:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(3956)), 0xFF, 0, 0, 0);
if (g_windowMgr.unknown_01E0) {
g_windowMgr.unknown_01E0->SendMsg(nullptr, 106, 575, 0, 0, 0);
}
break;
}
if (g_windowMgr.unknown_01E0) {
g_windowMgr.unknown_01E0->SendMsg(nullptr, 106, 575, 0, 0, 0);
}
}
// OFFSET: 0x00D6BD40
// FUNCTION: fn_22075
void CGameMode::ReceiveUnknown0454Result(const unsigned char* data) {
const auto* packet = reinterpret_cast<const ByteValuePacket*>(data);
switch (packet->value) {
case 0:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(2587)), 0x64FFFF, 0, 0, 0);
break;
case 1:
g_modeMgr.GetGameMode()->SendMsg(293, 0, 0, 0, 0);
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(2597)), 0x64FFFF, 0, 0, 0);
break;
case 2:
g_modeMgr.GetGameMode()->SendMsg(293, 0, 0, 0, 0);
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(2603)), 0x64FFFF, 0, 0, 0);
break;
case 3:
g_modeMgr.GetGameMode()->SendMsg(293, 0, 0, 0, 0);
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(2598)), 0x64FFFF, 0, 0, 0);
break;
case 4:
g_modeMgr.GetGameMode()->SendMsg(293, 0, 0, 0, 0);
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(2599)), 0x64FFFF, 0, 0, 0);
break;
}
if (g_windowMgr.unknown_0454) {
reinterpret_cast<UIWindow*>(g_windowMgr.unknown_0454)->SendMsg(nullptr, 60, 0, 0, 0, 0);
}
}
// OFFSET: 0x00D6BFA0
// FUNCTION: fn_22077
void CGameMode::ReceiveWindow154Result(std::int16_t value) {
switch (value) {
case 0: {
UIWindow* window = g_windowMgr.LookupWindow(340);
if (window) {
window->SendMsg(nullptr, 64, 1, 0, 0, 0);
}
break;
}
case 1: {
UIWindow* window = g_windowMgr.LookupWindow(340);
if (window) {
window->SendMsg(nullptr, 64, 1, 1, 0, 0);
}
break;
}
case 3: {
UIWindow* window = g_windowMgr.LookupWindow(340);
if (window) {
window->SendMsg(nullptr, 64, 1, 3, 0, 0);
}
break;
}
case 2:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(2517)), 0xFF, 0, 0, 0);
break;
}
}
// OFFSET: 0x00D6D200
// FUNCTION: fn_22087
void CGameMode::ReceiveResultNotice(int result) {
switch (result) {
case 0:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(4125)), 0xFF, 0, 0, 0);
break;
case 1:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(4126)), 0xFF, 0, 0, 0);
break;
case 2:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(4127)), 0xFF, 0, 0, 0);
break;
}
}
// OFFSET: 0x00D6D260
// FUNCTION: fn_22088
void CGameMode::ReceiveActorPairFreeze(const unsigned char* data) {
const auto* packet = reinterpret_cast<const ActorPairFreezePacket*>(data);
if (packet->frozen) {
CRenderObject* first = packet->firstAid == g_session.m_aid ? this->scene->player : this->scene->GetGameActorByAID(packet->firstAid);
CRenderObject* second = packet->secondAid == g_session.m_aid ? this->scene->player : this->scene->GetGameActorByAID(packet->secondAid);
if (first && second) {
first->SetFrameSequence(96, 4, 4, 96, 4, 1, 99999999, 0);
first->render.unknown_00A3 = 1;
first->SetColor(-1, 64, 64, 64);
first->render.instant.Set(3, 1);
second->render.instant.Set(3, 1);
second->render.isMotionFreezed = true;
second->render.unknown_00A3 = 1;
second->SetColor(-1, 64, 64, 64);
}
} else {
CRenderObject* first = packet->firstAid == g_session.m_aid ? this->scene->player : this->scene->GetGameActorByAID(packet->firstAid);
CRenderObject* second = packet->secondAid == g_session.m_aid ? this->scene->player : this->scene->GetGameActorByAID(packet->secondAid);
if (first) {
first->SetFrameSequence(96, 4, 4, 96, 4, 1, 1, 0);
first->render.unknown_00A3 = 0;
first->SetColor(-1, 255, 255, 255);
first->render.instant.Set(3, 0);
}
if (second) {
second->render.isMotionFreezed = false;
second->render.unknown_00A3 = 0;
second->SetColor(-1, 255, 255, 255);
second->render.instant.Set(3, 0);
}
}
}
// OFFSET: 0x00D6E100
// FUNCTION: fn_22096
void CGameMode::RefreshWindow16(const unsigned char*) {
UIWindow* window = g_windowMgr.LookupWindow(16);
if (window) {
window->SendMsg(nullptr, 75, 0, 0, 0, 0);
}
}
// OFFSET: 0x00D6E130
// FUNCTION: fn_22097
void CGameMode::ReceiveEffectRemove(const unsigned char* data) {
const auto* packet = reinterpret_cast<const ActorEffectPacket*>(data);
CRenderObject* actor = this->scene->GetGameActorByAidIncludeMe(packet->aid);
if (actor) {
while (static_cast<EffectActor*>(actor)->state.Attachments().HasId(packet->effectId)) {
actor->SendMsg(nullptr, 109, 0, packet->effectId, packet->effectId >> 31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
}
}
while (g_effectMgr->Find(packet->aid, packet->effectId)) {
g_effectMgr->Retire(packet->aid, packet->effectId);
}
}
// OFFSET: 0x00D6E930
// FUNCTION: fn_22107
void CGameMode::ReceiveToggle128(int enabled) {
sub_E489C0(enabled != 0);
}
// OFFSET: 0x00D6E950
// FUNCTION: fn_22108
void CGameMode::ReceiveActorEffect347(const unsigned char* data) {
if (g_serviceOptions.Get(8)) {
const auto* packet = reinterpret_cast<const ActorPacket*>(data);
CRenderObject* actor = packet->aid == g_session.m_aid ? this->scene->player : this->scene->GetGameActorByAID(packet->aid);
if (actor && packet->aid) {
static_cast<EffectActor*>(actor)->LaunchEffect(347, vector3d{0.0f, 0.0f, 0.0f}, 0.0f);
}
}
}
// OFFSET: 0x00D6E9D0
// FUNCTION: fn_22109
void CGameMode::ReceiveUnknown0294Text(const unsigned char* data) {
std::sprintf(this->unknown_0294, reinterpret_cast<const char*>(data + 2));
}
// OFFSET: 0x00D6E9F0
// FUNCTION: fn_22110
void CGameMode::ReceiveWindow154Close(std::int16_t value) {
if (value == 0) {
UIWindow* window = g_windowMgr.LookupWindow(340);
if (window) {
window->SendMsg(nullptr, 64, 2, 0, 0, 0);
}
}
}
// OFFSET: 0x00D6EA30
// FUNCTION: fn_22111
void CGameMode::SetWindow16Align(unsigned char align) {
UISayDialogWnd* window = static_cast<UISayDialogWnd*>(g_windowMgr.LookupWindow(16));
if (window) {
static_cast<UITagTextViewer*>(window->m_viewer)->SetAlign(align);
}
}
// OFFSET: 0x00D6EA60
// FUNCTION: fn_22112
void CGameMode::PlaceWindow16(unsigned int xPercent, unsigned int yPercent) {
UIWindow* window = g_windowMgr.LookupWindow(16);
if (window) {
window->Move(static_cast<int>((g_renderer->viewport.width - window->geometry.width) * (xPercent * 0.01)),
static_cast<int>((g_renderer->viewport.height - window->geometry.height) * (yPercent * 0.01)));
}
}
// OFFSET: 0x00D6EB00
// FUNCTION: fn_22113
void CGameMode::MoveWindow16(int x, int y) {
UIWindow* window = g_windowMgr.LookupWindow(16);
if (window) {
window->Move(x, y);
}
}
// OFFSET: 0x00D6EB20
// FUNCTION: fn_22114
void CGameMode::ResizeWindow16(int width, int height) {
UIWindow* window = g_windowMgr.LookupWindow(16);
if (window) {
window->Resize(width, height);
}
}
// OFFSET: 0x00D6EBD0
// FUNCTION: fn_22117
void CGameMode::ReceiveUnknown7FBC(const unsigned char* data) {
const auto* packet = reinterpret_cast<const ShortValuePacket*>(data);
if (packet->value <= 100) {
g_session.unknown_7FBC = packet->value;
if (g_windowMgr.unknown_01D4) {
reinterpret_cast<UIWindow*>(g_windowMgr.unknown_01D4)->SendMsg(nullptr, 23, 0, 0, 0, 0);
}
}
}
// OFFSET: 0x00D6EC10
// FUNCTION: fn_22118
void CGameMode::ReceiveNotice1950(const unsigned char*) {
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(1950)), 0xFF, 0, 0, 0);
}
// OFFSET: 0x00D6EC40
// FUNCTION: fn_22119
void CGameMode::ReceiveActorMessage144(const unsigned char* data) {
const auto* packet = reinterpret_cast<const ActorPointPacket*>(data);
CRenderObject* actor;
if (packet->aid == g_session.m_aid) {
actor = static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->player;
} else {
actor = g_session.FindGameActor(packet->aid);
}
if (actor) {
const int x = packet->x;
const int y = packet->y;
actor->SendMsg(nullptr, 144, 0, x, x >> 31, y, y >> 31, 0, 0, 0, 0, 0, 0, 0, 0);
}
}
// OFFSET: 0x00D6EF60
// FUNCTION: fn_22121
void CGameMode::NotifyResult4138(int result) {
int message;
switch (result) {
case 0:
message = 4138;
break;
case 1:
message = 4139;
break;
case 2:
message = 4140;
break;
case 3:
message = 4187;
break;
case 4:
message = 4141;
break;
default:
return;
}
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(message)), 0xFF, 0, 0, 0);
}
#pragma pack(push, 1)
struct GradeEnchantInfoPacket {
/* 0000 */ std::int16_t id;
/* 0002 */ std::int16_t length;
/* 0004 */ std::int16_t index;
/* 0006 */ int value;
/* 000A */ GradeEnchantInfo info;
/* 001A */ int value1A;
/* 001E */ int value1E;
};
struct PartyItemPickupPacket {
/* 0000 */ std::int16_t id;
/* 0002 */ std::uint32_t aid;
/* 0006 */ int itemId;
/* 000A */ unsigned char identified;
/* 000B */ unsigned char damaged;
/* 000C */ std::uint32_t cards[4];
/* 001C */ std::uint16_t location;
/* 001E */ unsigned char type;
/* 001F */ unsigned char refine;
/* 0020 */ unsigned char grade;
};
struct ActorEffect228Packet {
/* 0000 */ std::int16_t id;
/* 0002 */ std::uint32_t aid;
/* 0006 */ std::int16_t value;
/* 0008 */ std::uint16_t state;
};
#pragma pack(pop)
// OFFSET: 0x00D6F870
// FUNCTION: fn_22123
void CGameMode::ReceiveGradeEnchantInfo(const unsigned char* data) {
const auto* packet = reinterpret_cast<const GradeEnchantInfoPacket*>(data);
const int count = static_cast<unsigned int>(packet->length - sizeof(GradeEnchantInfoPacket)) / sizeof(GradeEnchantMaterial);
if (packet->index == -1) {
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(3720)), 0x62B0FF, 0, 0, 0);
return;
}
auto* window = static_cast<UIGradeEnchantWnd*>(g_windowMgr.LookupWindow(343));
if (window) {
window->SetEnchantInfo(packet->index, packet->value, count, packet->info, packet->value1A, packet->value1E,
reinterpret_cast<const GradeEnchantMaterial*>(data + sizeof(GradeEnchantInfoPacket)));
}
}
// OFFSET: 0x00D6FCD0
// FUNCTION: fn_22127
void CGameMode::ReceivePartyItemPickup(const unsigned char* data) {
const auto* packet = reinterpret_cast<const PartyItemPickupPacket*>(data);
MessengerMember member = ClientMessenger{g_session.m_partyMembers, g_session.m_friends}.PartyByAccount(packet->aid);
if (packet->aid != g_session.m_aid && member.valid) {
ITEM_INFO item;
item.unknown_0000[0] = packet->type;
item.unknown_0000[2] = packet->location;
item.unknown_0000[1] = packet->itemId;
item.unknown_0000[3] = 0;
item.SetItemId(packet->itemId);
std::memcpy(item.unknown_001C, packet->cards, sizeof(packet->cards));
item.identified = packet->identified;
item.unknown_005D = packet->damaged;
item.unknown_0060 = packet->refine;
item.unknown_0088 = packet->grade;
ItemDescriptions descriptions{g_itemDescriptions};
bool languagePrefix = false;
WORD language = g_serverLanguage->language;
ItemNaming naming{descriptions, g_itemCardNames, *g_playerNameDictionary, languagePrefix, g_serviceType, language};
std::string name = naming.DisplayName(item, 0);
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(FormatOwnedString(LookupMessage(1276), member.name.c_str(), name.c_str()).c_str()), 0xFFFF00, 9, 0, 0);
}
}
// OFFSET: 0x00D71660
// FUNCTION: fn_22135
void CGameMode::NotifyResult3995(unsigned char result) {
switch (result) {
case 0:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(3995)), 0xFFFF, 0, 0, 0);
break;
case 1:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(3996)), 0xFFFF, 0, 0, 0);
break;
case 2:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(3997)), 0xFFFF, 0, 0, 0);
break;
case 3:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(3998)), 0xFFFF, 0, 0, 0);
break;
case 4:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(3999)), 0xFFFF, 0, 0, 0);
break;
case 5:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(4000)), 0xFFFF, 0, 0, 0);
break;
}
}
// OFFSET: 0x00D718D0
// FUNCTION: fn_22138
void CGameMode::ReceiveActorEffect228(const unsigned char* data) {
if (!g_serviceOptions.Get(8)) {
return;
}
const auto* packet = reinterpret_cast<const ActorEffect228Packet*>(data);
CRenderObject* actor = this->scene->GetGameActorByAID(packet->aid);
if (g_session.m_aid == packet->aid) {
actor = this->scene->player;
}
if (!actor) {
return;
}
auto* gameActor = static_cast<CGameActor*>(actor);
if (StateFlag01(gameActor->Slot13()) == true || StateFlag02(gameActor->Slot13()) == true) {
actor->SendMsg(nullptr, 109, 0, 228, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
}
if (packet->state == 0) {
actor->SendMsg(nullptr, 109, 0, 228, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
} else if (packet->state != 1 || static_cast<EffectActor*>(actor)->state.Attachments().HasId(228)) {
return;
}
CRagEffect* effect = static_cast<EffectActor*>(actor)->LaunchEffect(228, vector3d{0.0f, 0.0f, 0.0f}, 0.0f);
if (effect) {
vector3d position{static_cast<float>(packet->value), 0.0f, 0.0f};
effect->SendMsg(nullptr, 14, 0, reinterpret_cast<int>(&position), 0, 0, 0, 0);
}
}
// OFFSET: 0x00D6FAC0
// FUNCTION: fn_22125
void CGameMode::ReceiveGuildUnknown0114List(const unsigned char* packet) {
const auto* header = reinterpret_cast<const VariablePacketHeader*>(packet);
GuildInfo* guildInfo = reinterpret_cast<GuildInfo*>(reinterpret_cast<char*>(&g_guildId) - offsetof(GuildInfo, m_guildId));
guildInfo->ClearUnknown0114();
const int count = header->length - 4;
for (int i = 0; i < count; ++i) {
unsigned char value;
memcpy_s(&value, sizeof(value), packet + sizeof(VariablePacketHeader) + i, sizeof(value));
guildInfo->AddUnknown0114(value);
}
}
#pragma pack(push, 1)
struct ShortcutPagePayload {
/* 0000 */ NormalItemSlot slots[36];
/* 00FC */ NormalItemSlot slot06EB;
/* 0103 */ NormalItemSlot slot06F2;
};
struct QuestStateEntry {
/* 0000 */ unsigned int questId;
/* 0004 */ unsigned char state;
};
struct MessageBoxPacket {
/* 0000 */ std::int16_t id;
/* 0002 */ std::uint16_t captionId;
/* 0004 */ int captionArgument;
/* 0008 */ std::uint16_t textId;
/* 000A */ int textArgument;
};
struct Item1784Entry {
/* 0000 */ int itemId;
/* 0004 */ int quantity;
/* 0008 */ std::uint32_t unknown_0008;
/* 000C */ std::uint32_t unknown_000C;
/* 0010 */ std::uint32_t unknown_0010;
/* 0014 */ std::uint32_t unknown_0014;
};
struct Item1784ListPacket {
/* 0000 */ std::int16_t id;
/* 0002 */ std::int16_t length;
/* 0004 */ std::int16_t flag;
/* 0006 */ Item1784Entry entries[1];
};
struct ShortcutPagePacket {
/* 0000 */ std::int16_t id;
/* 0002 */ char position;
/* 0003 */ std::uint16_t bank;
/* 0005 */ ShortcutPagePayload payload;
};
struct CardCompositionPacket {
/* 0000 */ std::int16_t id;
/* 0002 */ std::int16_t equipIndex;
/* 0004 */ std::int16_t cardIndex;
/* 0006 */ unsigned char result;
};
struct RefineResultPacket {
/* 0000 */ std::int16_t id;
/* 0002 */ std::int16_t result;
/* 0004 */ std::int16_t index;
/* 0006 */ std::int16_t refine;
};
struct ItemEffectResultPacket {
/* 0000 */ std::int16_t id;
/* 0002 */ std::int16_t type;
/* 0004 */ int itemId;
};
#pragma pack(pop)
struct ClientItemLists {
void ClearItems1738();
void ClearItems1784(int index);
void RemoveItem1710(std::uint32_t id, int quantity);
};
struct AchievementStatePacket {
/* 0000 */ std::int16_t unknown_0000;
/* 0002 */ std::int16_t type;
};
// OFFSET: 0x00D18BD0
// FUNCTION: fn_21601
__declspec(noinline) void ReceiveShortcutPage(int position, const ShortcutPagePayload* payload, std::int16_t bank) {
int base = 0;
if (bank == 0) {
g_session.ClearShortcutSlots();
memcpy_s(g_session.m_shortcutSlots, sizeof(g_session.m_shortcutSlots), payload, sizeof(payload->slots));
g_session.ClearSlots06EB();
g_session.unknown_06EB = payload->slot06EB;
g_session.unknown_06F2 = payload->slot06F2;
base = g_session.unknown_06FC;
} else if (bank == 1) {
g_session.ClearSecondaryShortcutSlots();
memcpy_s(g_session.m_secondaryShortcutSlots, sizeof(g_session.m_secondaryShortcutSlots), payload, sizeof(payload->slots));
base = g_session.unknown_06A8;
}
if (g_windowMgr.window_01E8) {
g_windowMgr.window_01E8->SendMsg(nullptr, 143, position - base + 4, bank, 0, 0);
}
}
// OFFSET: 0x00D18F60
// FUNCTION: fn_21603
void CGameMode::ResendMinimapMarkers() {
if (g_windowMgr.window_4F1CC) {
for (auto it = this->minimapMarkers.begin(); it != this->minimapMarkers.end(); ++it) {
if (it->second.unknown_0006 != 0) {
g_windowMgr.window_4F1CC->SendMsg(nullptr, 485, it->second.unknown_0004, it->second.unknown_0006, it->second.unknown_0000, it->second.unknown_0002);
}
}
}
}
// OFFSET: 0x00D69260
// FUNCTION: fn_22046
void CGameMode::ReceiveJobTitle(unsigned char result, int job) {
if (result != 0) {
return;
}
g_session.unknown_615C = job;
std::string title = GetJobTitleString(job);
CActorNameCard card = this->LookupNameCard(g_session.m_aid);
this->nameCard.SetValue4(g_session.m_aid, title);
UIWindow* window = g_windowMgr.LookupWindow(10);
if (window) {
window->SendMsg(nullptr, 60, 0, 0, 0, 0);
}
}
// OFFSET: 0x00D694C0
// FUNCTION: fn_22049
void CGameMode::ReceiveQuestStates(int count, const unsigned char* data) {
const auto* entry = reinterpret_cast<const QuestStateEntry*>(data);
for (int i = 0; i < count; ++i, ++entry) {
const unsigned int questId = entry->questId;
if (entry->state == 1) {
g_renewQuestMgr->AddNewQuest(questId);
UIWindow* window = g_windowMgr.LookupWindow(10002);
if (window) {
static_cast<CUIAdventureGuide*>(window)->MarkQuest(questId);
}
} else if (entry->state == 2) {
g_renewQuestMgr->RemoveStatusRequest(questId);
}
}
}
// OFFSET: 0x00D6E1E0
// FUNCTION: fn_22098
void CGameMode::ReceiveMessageBox(const unsigned char* data) {
const auto* packet = reinterpret_cast<const MessageBoxPacket*>(data);
std::string caption = LookupMessage(packet->captionId);
if (packet->captionArgument) {
const std::string formatted = FormatOwnedString(caption.c_str(), packet->captionArgument);
caption = formatted;
}
std::string text = LookupMessage(packet->textId);
if (packet->textArgument) {
const std::string formatted = FormatOwnedString(text.c_str(), packet->textArgument);
text = formatted;
}
reinterpret_cast<WindowDialogs*>(&g_windowMgr)->Confirm(text.c_str(), 0, true, false, 0, caption.c_str(), 280, 120, 0);
}
// OFFSET: 0x00D6E5F0
// FUNCTION: fn_22102
void CGameMode::NotifyCaptchaRegistered() {
UIWindow* window = g_windowMgr.LookupWindow(284);
if (window) {
static_cast<UICaptchaRegisterWnd*>(window)->SetRegisterDisabled(0);
reinterpret_cast<WindowDialogs*>(&g_windowMgr)->Confirm(LookupMessage(2880), 0, true, false, 0, "Message", 280, 120, 0);
}
}
// OFFSET: 0x00D6ECB0
// FUNCTION: fn_22120
void CGameMode::ReceiveItem1784List(const unsigned char* data) {
const auto* packet = reinterpret_cast<const Item1784ListPacket*>(data);
if (g_session.unknown_5912 || packet->flag != 0) {
return;
}
const unsigned int count = (packet->length - 6) / sizeof(Item1784Entry);
reinterpret_cast<ClientItemLists*>(&g_session)->ClearItems1784(9);
char name[256];
std::memset(name, 0, sizeof(name));
int capacity = sizeof(name);
for (unsigned int i = 0; i < count; ++i) {
Item1784Entry entry;
memcpy_s(&entry, sizeof(entry), &packet->entries[i], sizeof(entry));
ITEM_INFO item;
item.unknown_0000[1] = -1;
item.SetItemId(entry.itemId);
item.unknown_0078[3] = entry.unknown_0008;
item.quantity = entry.quantity;
item.unknown_0014[0] = entry.unknown_000C;
item.unknown_0078[1] = entry.unknown_0010;
item.unknown_0078[2] = entry.unknown_0014;
item.unknown_0064 = 8;
item.identified = 1;
ItemDescriptions descriptions{g_itemDescriptions};
descriptions.Name(item, name, capacity, 0);
item.SetName(name);
g_session.unknown_1784[9].push_back(item);
}
UIWindow* window = g_windowMgr.LookupWindow(318);
if (window) {
window->SendMsg(nullptr, 23, 1, 0, 0, 0);
}
}
// OFFSET: 0x00D48800
// FUNCTION: fn_21854
void CGameMode::ReceiveShortcutPagePacket(const unsigned char* data) {
const auto* packet = reinterpret_cast<const ShortcutPagePacket*>(data);
ReceiveShortcutPage(packet->position, &packet->payload, packet->bank);
}
// OFFSET: 0x00D496D0
// FUNCTION: fn_21858
void CGameMode::ReceiveCardCompositionResult(const unsigned char* data) {
const auto* packet = reinterpret_cast<const CardCompositionPacket*>(data);
switch (packet->result) {
case 0: {
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(493)), 0xFFFF00, 0, 0, 0);
ITEM_INFO card = LookupClientItemByIdentity(g_session.m_inventoryItems, packet->cardIndex);
ITEM_INFO equip = LookupClientItemByIdentity(g_session.m_inventoryItems, packet->equipIndex);
if (equip.unknown_0000[1] != 0 && card.unknown_0000[1] != 0) {
int* cards = reinterpret_cast<int*>(equip.unknown_001C);
for (int i = 0; i < 4; ++i) {
if (cards[i] == 0) {
cards[i] = std::atoi(card.itemId.c_str());
break;
}
}
reinterpret_cast<ClientItemLists*>(&g_session)->RemoveItem1710(packet->cardIndex, 1);
g_session.UpdateInventoryItem(equip, 1);
}
break;
}
case 1:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(494)), 0xFF, 0, 0, 0);
break;
}
}
// OFFSET: 0x00D499B0
// FUNCTION: fn_21859
void CGameMode::ReceiveRefineResult(const unsigned char* data) {
const auto* packet = reinterpret_cast<const RefineResultPacket*>(data);
ITEM_INFO item = LookupClientItemByIdentity(g_session.m_inventoryItems, packet->index);
if (item.unknown_0000[1] != 0) {
item.unknown_0060 = packet->refine;
g_session.UpdateInventoryItem(item, 1);
}
UIRefiningWnd* window = static_cast<UIRefiningWnd*>(g_windowMgr.LookupWindow(295));
if (window) {
switch (packet->result) {
case 0:
window->SetState(2, 3);
break;
case 1:
window->SetState(2, 4);
break;
case 2:
window->SetState(2, 5);
break;
case 3:
window->SetState(2, 6);
break;
}
return;
}
switch (packet->result) {
case 0:
static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->player->LaunchEffect(154, vector3d{0.0f, 0.0f, 0.0f}, 0.0f);
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(498)), 0xFFFF00, 0, 0, 0);
break;
case 1:
static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->player->LaunchEffect(155, vector3d{0.0f, 0.0f, 0.0f}, 0.0f);
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(499)), 0xFFFF00, 0, 0, 0);
break;
case 2:
static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->player->LaunchEffect(155, vector3d{0.0f, 0.0f, 0.0f}, 0.0f);
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(1537)), 0xFFFF00, 0, 0, 0);
break;
}
ITEM_INFO refined = LookupClientItemByIdentity(g_session.m_inventoryItems, packet->index);
refined.unknown_0060 = packet->refine;
g_session.UpdateInventoryItem(refined, 1);
}
// OFFSET: 0x00D4A650
// FUNCTION: fn_21862
void CGameMode::ReceiveItemEffectResult(const unsigned char* data) {
const auto* packet = reinterpret_cast<const ItemEffectResultPacket*>(data);
ITEM_INFO item;
item.SetItemId(packet->itemId);
item.identified = 1;
std::string text;
ItemDescriptions descriptions{g_itemDescriptions};
bool languagePrefix = false;
WORD language = g_serverLanguage->language;
ItemNaming naming{descriptions, g_itemCardNames, *g_playerNameDictionary, languagePrefix, g_serviceType, language};
switch (packet->type) {
case 0:
static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->player->LaunchEffect(154, vector3d{0.0f, 0.0f, 0.0f}, 0.0f);
text = static_cast<const std::string&>(FormatOwnedString(LookupMessage(431), naming.DisplayName(item, 0).c_str()));
break;
case 1:
static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->player->LaunchEffect(155, vector3d{0.0f, 0.0f, 0.0f}, 0.0f);
text = static_cast<const std::string&>(FormatOwnedString(LookupMessage(430), naming.DisplayName(item, 0).c_str()));
break;
case 2:
if (static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->player->state.Attachments().HasId(305)) {
static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->player->SendMsg(nullptr, 109, 0, 305, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
}
static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->player->LaunchEffect(305, vector3d{0.0f, 0.0f, 0.0f}, 0.0f);
text = FormatOwnedString(LookupMessage(431), naming.DisplayName(item, 0).c_str()).c_str();
break;
case 3:
if (static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->player->state.Attachments().HasId(306)) {
static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->player->SendMsg(nullptr, 109, 0, 306, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
}
static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->player->LaunchEffect(306, vector3d{0.0f, 0.0f, 0.0f}, 0.0f);
text = FormatOwnedString(LookupMessage(430), naming.DisplayName(item, 0).c_str()).c_str();
break;
case 4:
if (static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->player->state.Attachments().HasId(1015)) {
static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->player->SendMsg(nullptr, 109, 0, 1015, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
}
static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->player->LaunchEffect(1015, vector3d{0.0f, 0.0f, 0.0f}, 0.0f);
text = FormatOwnedString(LookupMessage(431), naming.DisplayName(item, 0).c_str()).c_str();
break;
case 5:
if (static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->player->state.Attachments().HasId(1016)) {
static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->player->SendMsg(nullptr, 109, 0, 1016, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
}
static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->player->LaunchEffect(1016, vector3d{0.0f, 0.0f, 0.0f}, 0.0f);
text = FormatOwnedString(LookupMessage(430), naming.DisplayName(item, 0).c_str()).c_str();
break;
case 6: {
if (static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->player->state.Attachments().HasId(1017)) {
static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->player->SendMsg(nullptr, 109, 0, 1017, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
}
static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->player->LaunchEffect(1017, vector3d{0.0f, 0.0f, 0.0f}, 0.0f);
text = FormatOwnedString(LookupMessage(430), naming.DisplayName(item, 0).c_str()).c_str();
UIWindow* window = g_windowMgr.LookupWindow(344);
if (window) {
window->SendMsg(nullptr, 6, 415, 0, 0, 0);
}
break;
}
case 7: {
if (static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->player->state.Attachments().HasId(1018)) {
static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->player->SendMsg(nullptr, 109, 0, 1018, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
}
static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->player->LaunchEffect(1018, vector3d{0.0f, 0.0f, 0.0f}, 0.0f);
text = FormatOwnedString(LookupMessage(430), naming.DisplayName(item, 0).c_str()).c_str();
UIWindow* window = g_windowMgr.LookupWindow(344);
if (window) {
window->SendMsg(nullptr, 6, 415, 0, 0, 0);
}
break;
}
}
}
// OFFSET: 0x00D691A0
// FUNCTION: fn_22045
void CGameMode::ReceiveCharacterRenameResult(const unsigned char* packet) {
switch (reinterpret_cast<const ByteValuePacket*>(packet)->value) {
case 0: {
PacketIdOnly request;
request.id = 0xA48;
GetRagConnection().Send(g_packetLengths.FixedLength(request.id), &request);
reinterpret_cast<WindowDialogs*>(&g_windowMgr)->Confirm(LookupMessage(2836), 0, true, false, 0, "Message", 280, 120, 0);
g_windowMgr.CloseWindow(281);
break;
}
case 1:
case 2:
reinterpret_cast<WindowDialogs*>(&g_windowMgr)->Confirm(LookupMessage(1575), 0, true, false, 0, "Message", 280, 120, 0);
break;
}
}
// OFFSET: 0x00D6B010
// FUNCTION: fn_22066
void CGameMode::ReceiveLapineUpgradeResult(std::int16_t result) {
if (result != 0) {
UIWindow* window = g_windowMgr.LookupWindow(290);
if (window) {
static_cast<UILapineUpgradeBoxWnd*>(window)->SetWaiting(0);
}
} else if (g_windowMgr.LookupWindow(302)) {
g_windowMgr.CloseWindow(302);
}
}
// OFFSET: 0x00D6B070
// FUNCTION: fn_22067
void CGameMode::ReceiveLapineBoxResult(std::uint16_t result) {
if (result != 0) {
UIWindow* window = g_windowMgr.LookupWindow(290);
if (window) {
static_cast<UILapineBoxWnd*>(window)->SetWaiting(0);
}
}
switch (result) {
case 0:
if (g_windowMgr.LookupWindow(290)) {
g_windowMgr.CloseWindow(290);
}
break;
case 5:
case 7: {
UIWindow* window = g_windowMgr.LookupWindow(290);
if (window) {
window->SendMsg(nullptr, 111, reinterpret_cast<std::intptr_t>(LookupMessage(2897)), 0, 0, 0);
}
break;
}
}
}
// OFFSET: 0x00D6BB10
// FUNCTION: fn_22072
void CGameMode::ReceiveRouletteInfo(const unsigned char* packet) {
const auto* info = reinterpret_cast<const RouletteInfoPacket*>(packet);
for (int i = 0; i < 42; ++i) {
RouletteSlot slot;
slot.row = info->slots[i].row;
slot.column = info->slots[i].column;
slot.itemId = info->slots[i].itemId;
slot.count = info->slots[i].count;
g_rouletteMgr->AddItem(slot);
}
g_rouletteMgr->SetAdditionItem(g_rouletteMgr->m_additionItemId);
if (g_rouletteMgr->m_resultShown == 1) {
g_rouletteMgr->SetResult(static_cast<unsigned short>(g_rouletteMgr->m_index), 1, 0);
}
if (!g_windowMgr.unknown_0464) {
g_windowMgr.EnsureWindow(269);
}
}
// OFFSET: 0x00D6D080
// FUNCTION: fn_22084
void CGameMode::BeginCaptchaImage(unsigned short size, const char* key) {
if (g_windowMgr.LookupWindow(285)) {
return;
}
UIMacroDetectorWnd* window = static_cast<UIMacroDetectorWnd*>(g_windowMgr.EnsureWindow(285));
if (window) {
if (std::strncmp(window->m_captchaKey, key, 4) != 0) {
window->ClearImageData();
}
window->Show(0);
memcpy_s(window->m_captchaKey, 4, key, 4);
window->InitImageData(size);
}
}
// OFFSET: 0x00D6D130
// FUNCTION: fn_22085
void CGameMode::ReceiveCaptchaImageData(const char* key, const void* data, unsigned short size) {
UIMacroDetectorWnd* window = static_cast<UIMacroDetectorWnd*>(g_windowMgr.LookupWindow(285));
if (window && std::strncmp(window->m_captchaKey, key, 4) == 0) {
window->AddImageData(data, size);
}
}
// OFFSET: 0x00D6D180
// FUNCTION: fn_22086
void CGameMode::ReceiveWindow99Values(int count, const int* values) {
if (count <= 0 || !values) {
return;
}
char positive = 0;
for (int i = 0; i < count; ++i) {
if (values[i] > 0) {
++positive;
}
}
if (positive > 0) {
UIWindow* window = g_windowMgr.EnsureWindow(99);
if (window) {
for (int i = 0; i < count; ++i) {
if (values[i] > 0) {
window->SendMsg(nullptr, 31, values[i], 0, 0, 0);
}
}
}
}
}
// OFFSET: 0x00D6E440
// FUNCTION: fn_22099
void sub_D6E440() {
reinterpret_cast<void(__thiscall*)(UIWindowMgr*, int)>(0x00A8CF20)(&g_windowMgr, 0x154);
}
// OFFSET: 0x00D6E450
// FUNCTION: fn_22100
void CGameMode::ReceiveMacroBlackListResult(int result) {
switch (result) {
case 0:
reinterpret_cast<WindowDialogs*>(&g_windowMgr)->Confirm(LookupMessage(2869), 0, true, false, 0, "Message", 280, 120, 0);
break;
case 1:
reinterpret_cast<WindowDialogs*>(&g_windowMgr)->Confirm(LookupMessage(2870), 0, true, false, 0, "Message", 280, 120, 0);
break;
case 2:
g_windowMgr.CloseWindow(359);
reinterpret_cast<WindowDialogs*>(&g_windowMgr)->Confirm(LookupMessage(2871), 0, true, false, 0, "Message", 280, 120, 0);
return;
default:
return;
}
GetRagConnection().Close();
static_cast<CMode*>(g_charViewMode)->SendMsg(2, 0, 0, 0, 0);
}
// OFFSET: 0x00D6E520
// FUNCTION: fn_22101
void CGameMode::ReceiveMacroDetectorResult(int result) {
switch (result) {
case 0:
reinterpret_cast<WindowDialogs*>(&g_windowMgr)->Confirm(LookupMessage(2869), 0, true, false, 0, "Message", 280, 120, 0);
break;
case 1:
reinterpret_cast<WindowDialogs*>(&g_windowMgr)->Confirm(LookupMessage(2870), 0, true, false, 0, "Message", 280, 120, 0);
break;
case 2:
g_windowMgr.CloseWindow(285);
reinterpret_cast<WindowDialogs*>(&g_windowMgr)->Confirm(LookupMessage(2871), 0, true, false, 0, "Message", 280, 120, 0);
return;
default:
return;
}
GetRagConnection().Close();
static_cast<CMode*>(g_charViewMode)->SendMsg(2, 0, 0, 0, 0);
}
// OFFSET: 0x00D71600
// FUNCTION: fn_22134
void CGameMode::ReceiveMacroBlackListCode(unsigned char state, const char* code) {
UIMacroBlackListCheckWnd* window = static_cast<UIMacroBlackListCheckWnd*>(g_windowMgr.EnsureWindow(359));
if (window) {
window->SetCode(state, code);
PacketIdOnly request;
request.id = 0xBC4;
GetRagConnection().Send(g_packetLengths.FixedLength(request.id), &request);
}
}
// OFFSET: 0x00D1BC20
// FUNCTION: fn_21621
void __stdcall nullsub_467(int) {
}
// OFFSET: 0x00D1BE00
// FUNCTION: fn_21622
void __stdcall nullsub_468(int) {
}
// OFFSET: 0x00D6AD60
// FUNCTION: fn_22063
void __stdcall sub_D6AD60(int count, const int* aids) {
if (count <= 0) {
return;
}
UIMacroReporterWnd* window = static_cast<UIMacroReporterWnd*>(g_windowMgr.LookupWindow(286));
if (!window) {
return;
}
for (int i = 0; i < count; ++i) {
window->sub_7EF2E0(aids[i]);
}
}
// GLOBAL: gl_25111
int g_unknown_01738268;
// GLOBAL: gl_25112
int g_unknown_0173826C;
// GLOBAL: gl_25113
int g_unknown_01738270;
// GLOBAL: gl_25114
int g_unknown_01738784;
// GLOBAL: gl_25115
short g_unknown_01738788;
// GLOBAL: gl_24957
int g_achievementCompleted;
// GLOBAL: gl_24958
int g_achievementTotal;
// OFFSET: 0x00D1C050
// FUNCTION: fn_21624
void __stdcall sub_D1C050(const AchievementStatePacket* packet) {
UIWindow* window = nullptr;
bool notify = true;
if (packet->type == 2) {
reinterpret_cast<WindowDialogs*>(&g_windowMgr)->Confirm(LookupMessage(0x9F5), 0, true, true, 0, "Message", 280, 120, 0);
window = g_windowMgr.LookupWindow(0x21);
} else {
window = g_windowMgr.LookupWindow(0x21);
notify = window != nullptr;
}
if (notify) {
window->SendMsg(nullptr, 6, 0xC9, 0, 0, 0);
g_windowMgr.CloseWindow(0x21);
}
reinterpret_cast<ClientItemLists*>(&g_session)->ClearItems1738();
g_unknown_01738268 = 0;
g_unknown_0173826C = 0;
g_unknown_01738270 = 0;
}
// OFFSET: 0x00D6C460
// FUNCTION: fn_22081
void __stdcall sub_D6C460(int count, int unknown01738784, short unknown01738788, int completed, int total, const AchievementRecordPacket* packets) {
g_unknown_01738784 = unknown01738784;
g_unknown_01738788 = unknown01738788;
g_achievementCompleted = completed;
g_achievementTotal = total;
for (int i = 0; i < count; ++i) {
g_session.UpdateRecord6144(packets[i]);
if (packets[i].rewarded == 1) {
g_session.AddUnknown6160(packets[i].id);
}
}
UIWindow* window = g_windowMgr.LookupWindow(0x10E);
if (window != nullptr) {
window->SendMsg(nullptr, 60, 0, 0, 0, 0);
}
}
// OFFSET: 0x00D1A0A0
// FUNCTION: fn_21615
void CGameMode::OpenServiceWindow(unsigned char type) {
switch (type) {
case 0:
if (!g_windowMgr.LookupWindow(251)) {
AccountRequestPacket request;
request.id = 0x9AB;
request.aid = g_session.m_aid;
GetRagConnection().Send(6, &request);
}
break;
case 1:
if (g_windowMgr.LookupWindow(16)) {
this->SendMsg(89, 0, 0, 0, 0);
}
if (!g_windowMgr.LookupWindow(281)) {
g_windowMgr.EnsureWindow(281);
}
break;
case 2:
g_windowMgr.EnsureWindow(284);
break;
case 3:
g_windowMgr.EnsureWindow(286);
break;
case 9:
g_windowMgr.EnsureWindow(344);
break;
}
}
// OFFSET: 0x00D693E0
// FUNCTION: fn_22047
void CGameMode::ReceiveWindow328Result(int result, int value) {
if (result == 0) {
UIWindow* window = g_windowMgr.LookupWindow(328);
if (window) {
window->SendMsg(nullptr, 34, value * 10 + 1, 0, 0, 0);
}
} else if (result == 1) {
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(3472)), 0xFF, 0, 0, 0);
g_windowMgr.CloseWindow(328);
}
}
// OFFSET: 0x00D69460
// FUNCTION: fn_22048
void CGameMode::ReceiveRouletteClose(const unsigned char* packet) {
switch (reinterpret_cast<const ByteValuePacket*>(packet)->value) {
case 0:
g_rouletteMgr->Reset();
if (g_windowMgr.unknown_0464) {
g_windowMgr.CloseWindow(269);
}
break;
case 1:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(2633)), 0x6464FF, 0, 0, 0);
break;
}
}
// OFFSET: 0x00D6A920
// FUNCTION: fn_22059
void CGameMode::ReceiveWindow227Result(const unsigned char* packet) {
const auto* result = reinterpret_cast<const Window227ResultPacket*>(packet);
const unsigned short first = result->first;
const unsigned short second = result->second;
switch (result->result) {
case 0: {
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(2171)), 0x64FFFF, 0, 0, 0);
UIWindow* window = g_windowMgr.LookupWindow(227);
if (window) {
window->SendMsg(nullptr, 60, first, second, 0, 0);
}
break;
}
case 1:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(2172)), 0xFF, 0, 0, 0);
break;
case 2:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(2173)), 0xFF, 0, 0, 0);
break;
}
g_windowMgr.CloseWindow(227);
}
// OFFSET: 0x00D6AB60
// FUNCTION: fn_22061
void CGameMode::ReceiveRouletteOpen(const unsigned char* packet) {
const auto* open = reinterpret_cast<const RouletteOpenPacket*>(packet);
switch (open->result) {
case 0:
g_rouletteMgr->unknown_0004 = open->serial;
g_rouletteMgr->m_stage = open->stage;
g_rouletteMgr->SetAdditionItem(open->additionItemId);
g_rouletteMgr->m_goldPoint = open->goldPoint;
g_rouletteMgr->m_silverPoint = open->silverPoint;
g_rouletteMgr->m_bronzePoint = open->bronzePoint;
g_rouletteMgr->SetResult(open->index, open->index != 0xFF, 0);
if (open->index != 0xFF) {
g_rouletteMgr->SetQuad((open->index + open->stage) * 36 + 173, 341 - open->stage * 40,
static_cast<int>(g_renderer->viewport.width * 0.5 - 320.0), static_cast<int>(g_renderer->viewport.height * 0.5 - 240.0));
}
if (g_rouletteMgr->m_items.size() == 0) {
PacketIdOnly request;
request.id = 0xA1B;
GetRagConnection().Send(g_packetLengths.FixedLength(request.id), &request);
} else if (!g_windowMgr.unknown_0464) {
g_windowMgr.EnsureWindow(269);
}
break;
case 1:
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(2632)), 0x6464FF, 0, 0, 0);
break;
}
}
// OFFSET: 0x00D6ACE0
// FUNCTION: fn_22062
void CGameMode::ReceiveRodexOpen(const unsigned char* packet) {
const auto* open = reinterpret_cast<const RodexOpenPacket*>(packet);
if (open->result != 1) {
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(2604)), 0x64FFFF, 0, 0, 0);
return;
}
if (g_windowMgr.unknown_0458) {
return;
}
g_session.RestoreItems5C68();
g_session.ClearItemQuantities();
g_windowMgr.EnsureWindow(264);
const char* text = open->text;
if (text) {
reinterpret_cast<UIRodexContentsWnd*>(g_windowMgr.unknown_0458)->SetContentsText(text);
}
}
// OFFSET: 0x00D6ADA0
// FUNCTION: fn_22064
void CGameMode::ReceiveCaptchaPreview(int result, unsigned short size, const char* key) {
if (result == 0) {
UICaptchaPreviewWnd* window = static_cast<UICaptchaPreviewWnd*>(g_windowMgr.LookupWindow(288));
if (!window) {
window = static_cast<UICaptchaPreviewWnd*>(g_windowMgr.EnsureWindow(288));
if (!window) {
return;
}
}
if (std::strncmp(window->m_captchaKey, key, 4) != 0) {
window->ClearImageData();
}
window->Show(0);
memcpy_s(window->m_captchaKey, 4, key, 4);
window->InitImageData(size);
} else if (result == 1) {
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>("wrong captcha ID."), 0xFF, 0, 0, 0);
}
}
// OFFSET: 0x00D6B8F0
// FUNCTION: fn_22070
void CGameMode::ReceiveStackedItemReturn(const unsigned char* packet) {
const auto* result = reinterpret_cast<const StackedItemReturnPacket*>(packet);
if (result->result == 1) {
g_session.ReturnStackedItem(result->index, result->count);
g_session.unknown_6140 = result->value;
} else {
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(2602)), 0x64FFFF, 0, 0, 0);
}
}
// OFFSET: 0x00D6E0B0
// FUNCTION: fn_22095
void CGameMode::ReceiveRodexRecipient(int id, unsigned short job, unsigned short level, const char* name) {
if (id == 0) {
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(2615)), 0x64FFFF, 0, 0, 0);
} else if (g_windowMgr.unknown_0458) {
reinterpret_cast<UIRodexComposeWnd*>(g_windowMgr.unknown_0458)->SetRecipient(id, job, level, name);
}
}