rodecomp/Source/UI/Text/UIStaticText.h
ragnarok-clanker a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.

Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
2026-10-25 07:42:41 +00:00

49 lines
1.3 KiB
C++

#ifndef RAGNAROK_SOURCE_UI_TEXT_UISTATICTEXT_H
#define RAGNAROK_SOURCE_UI_TEXT_UISTATICTEXT_H
#include "UI/Window/UIWindow.h"
#include <string>
struct UIButtonContext;
class UIStaticText : public UIWindow {
public:
UIStaticText(UIWindowContext& windows, UIButtonContext& controls);
~UIStaticText() override;
void Paint() override;
void Slot25(int x, int y) override;
void Slot26(int x, int y) override;
void Slot27(int x, int y) override;
void Slot28(int x, int y) override;
void ResetCursor(int x, int y) override;
void Slot31(int x, int y) override;
void Slot32(int x, int y) override;
void Slot33(int x, int y) override;
void Slot35(int value) override;
void SetText(const char* value, int outline);
/* 007C */ int red;
/* 0080 */ int green;
/* 0084 */ int blue;
/* 0088 */ int shadow;
/* 008C */ int outline;
/* 0090 */ std::uint32_t background;
/* 0094 */ std::uint32_t outlineColor;
/* 0098 */ int fontHeight;
/* 009C */ int fontFamily;
/* 00A0 */ unsigned char bold;
/* 00A1 */ unsigned char italic;
/* 00A4 */ int tooltipEnabled;
/* 00A8 */ std::string text;
/* 00C0 */ std::string tooltip;
private:
UIButtonContext* m_controls;
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(UIStaticText) == 224);
#endif
#endif