rodecomp/Source/Contents/Sprites
ragnarok-clanker bb4f6ae541 Confirm 2 functions in Source/Contents/Sprites/SpriteRobe.cpp, Source/Contents/Sprites/SpriteRobeCommands.cpp
Batch #18082 by eAthena: 0 byte-identical, 2 confirmed by peer review.

- fn_10104 CCharacterRender::RenderRobe: logic confirmed by peer review (already on main)
- fn_10105 CCharacterRender::RenderRobeCommands: logic confirmed by peer review (already on main)

Peer-reviewed-by: Yommy, KWDev, bibinir
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-12 09:01:31 +00:00
..
RobeOpacity.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
RobeTopLayer.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
SpriteFrameSynchronization.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
SpriteJob.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
SpriteLayerDepth.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
SpriteLayerDrawing.cpp Decompile fn_04817 (SpriteLayerRenderer::DrawLayer) 2026-11-12 04:19:31 +00:00
SpriteLayerDrawing.h Decompile fn_04817 (SpriteLayerRenderer::DrawLayer) 2026-11-12 04:19:31 +00:00
SpriteLayerOrder.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
SpriteLayerOrder.h
SpriteRidingOffset.cpp
SpriteRidingOffset.h
SpriteRidingPolicy.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
SpriteRidingPolicy.h
SpriteRobe.cpp Confirm 2 functions in Source/Contents/Sprites/SpriteRobe.cpp, Source/Contents/Sprites/SpriteRobeCommands.cpp 2026-11-12 09:01:31 +00:00
SpriteRobeCommands.cpp Confirm 2 functions in Source/Contents/Sprites/SpriteRobe.cpp, Source/Contents/Sprites/SpriteRobeCommands.cpp 2026-11-12 09:01:31 +00:00
SpriteShadow.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00