Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.
Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
75 lines
4.6 KiB
C++
75 lines
4.6 KiB
C++
#include "Render/Direct3DErrors.h"
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#include <d3d9.h>
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namespace {
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struct Error {
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HRESULT value;
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const char* name;
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const char* description;
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};
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constexpr Error errors[] = {
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{D3D_OK, "D3D_OK", "OK"},
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{D3DOK_NOAUTOGEN, "D3DOK_NOAUTOGEN", "This is a success code. However, the autogeneration of mipmaps is not supported for this format."},
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{S_NOT_RESIDENT, "S_NOT_RESIDENT", "Resource not resident in memory."},
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{S_RESIDENT_IN_SHARED_MEMORY, "S_RESIDENT_IN_SHARED_MEMORY", "Resource resident in shared memory."},
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{S_PRESENT_MODE_CHANGED, "S_PRESENT_MODE_CHANGED", "The desktop display mode has been changed."},
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{S_PRESENT_OCCLUDED, "S_PRESENT_OCCLUDED", "Client window is occluded. (minimized or other fullscreen)"},
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{D3DERR_OUTOFVIDEOMEMORY, "D3DERR_OUTOFVIDEOMEMORY", "Direct3D does not have enough display memory to perform the operation."},
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{D3DERR_WASSTILLDRAWING, "D3DERR_WASSTILLDRAWING", "The previous blit operation that is transferring information to or from this surface is incomplete."},
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{D3DERR_WRONGTEXTUREFORMAT, "D3DERR_WRONGTEXTUREFORMAT", "The pixel format of the texture surface is not valid."},
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{D3DERR_UNSUPPORTEDCOLOROPERATION, "D3DERR_UNSUPPORTEDCOLOROPERATION",
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"The device does not support a specified texture-blending operation for color values."},
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{D3DERR_UNSUPPORTEDCOLORARG, "D3DERR_UNSUPPORTEDCOLORARG", "The device does not support a specified texture-blending argument for color values."},
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{D3DERR_UNSUPPORTEDALPHAOPERATION, "D3DERR_UNSUPPORTEDALPHAOPERATION",
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"The device does not support a specified texture-blending operation for the alpha channel."},
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{D3DERR_UNSUPPORTEDALPHAARG, "D3DERR_UNSUPPORTEDALPHAARG", "The device does not support a specified texture-blending argument for the alpha channel."},
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{D3DERR_TOOMANYOPERATIONS, "D3DERR_TOOMANYOPERATIONS", "The application is requesting more texture-filtering operations than the device supports."},
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{D3DERR_CONFLICTINGTEXTUREFILTER, "D3DERR_CONFLICTINGTEXTUREFILTER", "The current texture filters cannot be used together."},
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{D3DERR_UNSUPPORTEDFACTORVALUE, "D3DERR_UNSUPPORTEDFACTORVALUE", "The device does not support the specified texture factor value."},
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{D3DERR_CONFLICTINGRENDERSTATE, "D3DERR_CONFLICTINGRENDERSTATE", "The currently set render states cannot be used together."},
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{D3DERR_UNSUPPORTEDTEXTUREFILTER, "D3DERR_UNSUPPORTEDTEXTUREFILTER", "The device does not support the specified texture filter."},
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{D3DERR_CONFLICTINGTEXTUREPALETTE, "D3DERR_CONFLICTINGTEXTUREPALETTE", "The current textures cannot be used simultaneously."},
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{D3DERR_DRIVERINTERNALERROR, "D3DERR_DRIVERINTERNALERROR", "Internal driver error."},
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{D3DERR_NOTFOUND, "D3DERR_NOTFOUND", "The requested item was not found."},
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{D3DERR_MOREDATA, "D3DERR_MOREDATA", "There is more data available than the specified buffer size can hold."},
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{D3DERR_DEVICELOST, "D3DERR_DEVICELOST", "The device has been lost but cannot be reset at this time. "},
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{D3DERR_DEVICENOTRESET, "D3DERR_DEVICENOTRESET", "The device has been lost but can be reset at this time."},
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{D3DERR_NOTAVAILABLE, "D3DERR_NOTAVAILABLE", "Not available"},
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{D3DERR_INVALIDDEVICE, "D3DERR_INVALIDDEVICE", "The requested device type is not valid."},
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{D3DERR_INVALIDCALL, "D3DERR_INVALIDCALL", "The method call is invalid."},
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{D3DERR_DRIVERINVALIDCALL, "D3DERR_DRIVERINVALIDCALL", "Driver invalid call"},
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{D3DERR_DEVICEREMOVED, "D3DERR_DEVICEREMOVED", "The hardware adapter has been removed."},
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{D3DERR_DEVICEHUNG, "D3DERR_DEVICEHUNG", "Hardware adapter reset by the OS."},
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{D3DERR_UNSUPPORTEDOVERLAY, "D3DERR_UNSUPPORTEDOVERLAY", "The device does not support overlay for the specified size or display mode."},
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{D3DERR_UNSUPPORTEDOVERLAYFORMAT, "D3DERR_UNSUPPORTEDOVERLAYFORMAT", "The device does not support overlay for the specified surface format."},
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{D3DERR_CANNOTPROTECTCONTENT, "D3DERR_CANNOTPROTECTCONTENT", "Contect protection not available."},
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{D3DERR_UNSUPPORTEDCRYPTO, "D3DERR_UNSUPPORTEDCRYPTO", "The specified cryptographic algorithm is not supported."},
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{D3DERR_PRESENT_STATISTICS_DISJOINT, "D3DERR_PRESENT_STATISTICS_DISJOINT", "Presentation statistics are disjoint."},
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};
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}
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// OFFSET: 0x005511D0
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// FUNCTION: fn_01996
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const char* Direct3DErrorName(HRESULT value) {
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for (const Error& error : errors) {
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if (error.value == value) {
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return error.name;
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}
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}
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return "Unknown error.";
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}
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// OFFSET: 0x00550F70
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// FUNCTION: fn_01995
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const char* Direct3DErrorDescription(HRESULT value) {
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for (const Error& error : errors) {
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if (error.value == value) {
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return error.description;
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}
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}
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return "Unknown error.";
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}
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