Batch #1404 by Yommy: 6 byte-identical, 0 confirmed by peer review. - fn_13327 UIItemWnd::Slot18: byte-identical - fn_13351 UIItemStoreFindWnd::Slot26: byte-identical - fn_13352 UIItemStoreSubWnd::Slot26: byte-identical - fn_13387 UIMerchantItemMyShopWnd::Slot19: byte-identical - fn_13388 UIMerchantItemShopWnd::Slot19: byte-identical - fn_13407 UISkillListWnd::Slot33: byte-identical Merged automatically: every function is byte-identical to the original.
17 lines
376 B
C++
17 lines
376 B
C++
#ifndef RAGNAROK_SOURCE_UI_BUTTONS_UISPRITEBUTTON_H
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#define RAGNAROK_SOURCE_UI_BUTTONS_UISPRITEBUTTON_H
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#include "UI/Buttons/UIButton.h"
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#include <string>
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class UISpriteButton : public UIButton {
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public:
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int FrameHeight(int action, int frame);
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int FrameWidth(int action, int frame);
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/* 00CC */ std::string spriteName;
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/* 00E4 */ std::string actionName;
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};
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#endif
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