rodecomp/Source/UI/Text/UIStaticText_LF.cpp
ragnarok-clanker f8d3e8622d Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids
Batch #13412 by ragnarok-clanker: no function's compiled code changes; checked with 592 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Client/Session.h, Source/Contents/Actors/GameActor.h, Source/Contents/CashEmotionMgr.h, Source/Contents/ClientItemLists.h, Source/Contents/ClientState.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/Items/ItemInfo.h, Source/Contents/NavigationManager.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/Schedule/TimeScheduler.h, Source/Contents/WorldView/WorldViewData.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/CashEmotion/UICashEmotionListWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIItemTagCtrl.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UITagListBox.h, Source/UI/Quest/UIOngoingQuestInfo.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UIRegisterMgr.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/Utility/JsonCppLoader.h.
2026-11-06 16:30:12 +00:00

65 lines
2.1 KiB
C++

#include "UI/Text/UIStaticText_LF.h"
#include <cstdint>
#include <string>
// OFFSET: 0x0094ECF0
// FUNCTION: fn_12915
void UIStaticText_LF::Paint() {
this->ClearSurface(0xFFFF00FF);
this->DrawWrappedFormattedText(
0, 0,
*reinterpret_cast<const std::string*>(reinterpret_cast<const char*>(this) + 0x7C),
this->geometry.width,
*reinterpret_cast<const int*>(reinterpret_cast<const char*>(this) + 0x94),
*reinterpret_cast<const int*>(reinterpret_cast<const char*>(this) + 0x98),
*reinterpret_cast<const int*>(reinterpret_cast<const char*>(this) + 0x9C),
*reinterpret_cast<const int*>(reinterpret_cast<const char*>(this) + 0xA0),
*reinterpret_cast<const std::uint32_t*>(reinterpret_cast<const char*>(this) + 0xA4),
*reinterpret_cast<const unsigned char*>(reinterpret_cast<const char*>(this) + 0xA8)
);
}
// OFFSET: 0x0094EEA0
// FUNCTION: fn_12920
void UIStaticText_LF::Slot25(int x, int y) {
if (this->parent) {
this->parent->Slot25(x, y);
}
}
// OFFSET: 0x0094EFA0
// FUNCTION: fn_12925
void UIStaticText_LF::Slot31(int x, int y) {
if (this->parent) {
this->parent->Slot31(x, y);
}
}
// OFFSET: 0x0094F300
// FUNCTION: fn_12936
void UIStaticText_LF::Slot35(int delta) {
if (this->parent) {
this->parent->Slot35(delta);
}
}
// OFFSET: 0x00951BF0
// FUNCTION: fn_12966
void UIStaticText_LF::SetText(std::string text) {
*reinterpret_cast<std::string*>(reinterpret_cast<char*>(this) + 0x7C) = text;
std::list<std::string> lines;
this->WrapFormattedText(
text, &lines, this->geometry.width,
*reinterpret_cast<const int*>(reinterpret_cast<const char*>(this) + 0x9C),
*reinterpret_cast<const int*>(reinterpret_cast<const char*>(this) + 0xA0),
*reinterpret_cast<const unsigned char*>(reinterpret_cast<const char*>(this) + 0xA8)
);
const int count = static_cast<int>(lines.size());
this->Resize(
this->geometry.width,
(count - 1) * *reinterpret_cast<const int*>(reinterpret_cast<const char*>(this) + 0x94) +
*reinterpret_cast<const int*>(reinterpret_cast<const char*>(this) + 0xA0) * count
);
this->Invalidate();
}