rodecomp/Source/Contents/Effects/RagEffect.cpp

49 lines
1.4 KiB
C++

#include "Contents/Effects/RagEffect.h"
#include "Contents/Effects/EffectActor.h"
#include "Contents/Effects/EffectPrimitiveState.h"
#include "Resource/Resource.h"
#include <cstring>
// INLINED
inline RagEffectState::RagEffectState()
: parent(nullptr), unknown_0160(0), unknown_0164(0), id(0), unknown_016C(1), unknown_0170(0), unknown_0174(0), unknown_0178(0), offset{}, unknown_018C{},
resource(nullptr), resourceData(nullptr), unknown_119F4(0), unknown_11C7C(0), unknown_11C80(0), unknown_11C84(nullptr), unknown_11C88{-1, -1, -1, -1},
forceRender(0), tag(0), unknown_11CA0(0) {
for (unsigned index = 0; index < 20; ++index) {
auto* record = this->unknown_01AC + index * 80;
const std::uint32_t zero = 0;
for (unsigned field = 0; field < 6; ++field) {
std::memcpy(record + field * 4, &zero, sizeof(zero));
}
}
std::memset(this->unknown_11A7C, 0, sizeof(this->unknown_11A7C));
std::memset(this->vertices, 0, sizeof(this->vertices));
}
// INLINED
inline RagEffectState::~RagEffectState() {
for (EffectPrimitiveState* particle : this->related) {
particle->master = nullptr;
}
this->related.clear();
if (this->parent) {
this->parent->state.Attachments().Unlink(this);
}
if (this->resource) {
this->resource->Unlock();
}
}
// OFFSET: 0x00BF84B0
// FUNCTION: fn_20007
CRagEffect::CRagEffect() {
}
CRagEffect::~CRagEffect() = default;