rodecomp/Source/Contents/UserData
ragnarok-clanker 5062bd4572 Maintenance: [forced, user-approved] Family G11: remove ShortcutVisibility (WindowManagerWindows& windows, WindowOrdering& ordering,
Batch #10214 by ragnarok-clanker: forced by an admin (0 lower score(s), 4 changed function(s)); checked with 17 compiled unit(s), including every includer of Source/Contents/UserData/CharacterConfigLoad.h, Source/UI/Shortcuts/NormalItemSlotLoad.h, Source/UI/Shortcuts/ShortcutControlEvents.h, Source/UI/Shortcuts/ShortcutVisibility.h, Source/UI/Shortcuts/UIShortCutWnd.h.
2026-11-02 23:45:02 +00:00
..
AccountConfigLoad.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
AccountLinkedUserDataLoadAsyncWork.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
AccountLinkedUserDataLoadAsyncWork.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
AccountLinkedUserDataMgr.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
AccountLinkedUserDataMgr.h Decompile fn_24358 (ShutdownManagers) 2026-11-01 03:04:23 +00:00
AccountLinkedUserDataSaveAsyncWork.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
AccountLinkedUserDataSaveAsyncWork.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
AccountService.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
AccountService.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
AccountUserData.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
AccountUserData.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
CharacterConfigLoad.cpp Maintenance: [forced, user-approved] Family G11: remove ShortcutVisibility (WindowManagerWindows& windows, WindowOrdering& ordering, 2026-11-02 23:45:02 +00:00
CharacterConfigLoad.h Maintenance: [forced, user-approved] Family G11: remove ShortcutVisibility (WindowManagerWindows& windows, WindowOrdering& ordering, 2026-11-02 23:45:02 +00:00
CharacterConfigSave.cpp Decompile fn_03940 (CCharacterLinkedUserDataMgr::Save'::8'::SaveUseSkillLevel::operator()) 2026-10-31 01:27:57 +00:00
CharacterConfigSave.h Decompile 3 functions in Source/Contents/Skills/ClientSkills.cpp, Source/Client/Session.h, ... 2026-10-29 00:11:41 +00:00
CharacterLinkedUserDataLoadAsyncWork.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
CharacterLinkedUserDataLoadAsyncWork.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
CharacterLinkedUserDataMgr.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
CharacterLinkedUserDataMgr.h Maintenance: Annotate globals on their definitions only; drop annotations from header externs 2026-10-26 18:25:54 +00:00
CharacterLinkedUserDataSaveAsyncWork.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
CharacterLinkedUserDataSaveAsyncWork.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
NormalItemSlots.cpp Decompile 3 functions in Source/Client/Mode/GameModeActorEffects.cpp, Source/Client/Mode/CGameMode.h, ... 2026-10-31 07:25:15 +00:00
NormalItemSlots.h Decompile 11 functions in Source/Contents/UserData/NormalItemSlots.cpp, Source/Contents/UserData/NormalItemSlots.h 2026-10-30 03:17:09 +00:00