Batch #13047 by cremane: 0 byte-identical, 5 confirmed by peer review. - fn_21062 EffectActor::HasId: logic confirmed by peer review - fn_21069 EffectActor::LaunchEffect: logic confirmed by peer review - fn_21076 CGameActor::ShowPartyMemberEffect: logic confirmed by peer review - fn_21153 CGameActor::Slot15: logic confirmed by peer review - fn_21111 EffectActor::SendMsg: logic confirmed by peer review Peer-reviewed-by: gordaoprogramas, Toshiro, codeplay, SapitoSucio Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
47 lines
1.2 KiB
C++
47 lines
1.2 KiB
C++
#include "Contents/Effects/EffectActor.h"
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#include "Contents/Effects/RagEffect.h"
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// INLINED
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EffectActorState::EffectActorState() : unknown_0138(-1), unknown_013C(0), unknown_0140(0), first(nullptr), second(nullptr) {
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}
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// INLINED
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EffectActorState::~EffectActorState() {
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}
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// OFFSET: 0x00CA82E0
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// FUNCTION: fn_20987
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EffectActor::EffectActor() {
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this->render.unknown_0130[0] = 0;
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}
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struct CAbleToMakeEffect : EffectActor {
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~CAbleToMakeEffect() override;
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};
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// OFFSET: 0x00CA8C40
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// FUNCTION: fn_20993
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CAbleToMakeEffect::~CAbleToMakeEffect() {
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if (!this->state.effects.empty()) {
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for (std::list<CRagEffect*>::iterator it = this->state.effects.begin(); it != this->state.effects.end(); ++it) {
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if (*it) {
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CRagEffect* effect = *it;
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effect->SendMsg(this, 0x18, 0, 0, 0, 0, 0, 0);
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}
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}
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this->state.effects.erase(this->state.effects.begin(), this->state.effects.end());
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}
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this->state.first = nullptr;
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this->state.second = nullptr;
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}
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// OFFSET: 0x00CAF4B0
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// FUNCTION: fn_21083
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void EffectActor::ResetEffectState() {
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this->state.unknown_0138 = -1;
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this->state.unknown_013C = 0;
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this->state.unknown_0140 = 0;
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this->state.first = nullptr;
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this->state.second = nullptr;
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this->render.unknown_0130[0] = 0;
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}
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