rodecomp/Source/Contents/Effects/LightSphereEffect.h
ragnarok-clanker 3f8411389e Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids
Batch #13406 by ragnarok-clanker: no function's compiled code changes; checked with 124 compiled unit(s), including every includer of Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/SpriteParticle.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Guild/UIAgitWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/Contents/Actors/Skill.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/Contents/Effects/HealEffect.h, Source/Contents/AchievementMgr.h, Source/UI/Window/UISecondCostumeWnd.h, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/BlastForge.h, Source/Security/NProtectGameGuardMgr.h, Source/Contents/Effects/MapChainEffect.h, Source/Utility/Math/Int64Math.h.
2026-11-06 16:08:47 +00:00

32 lines
782 B
C++

#ifndef RAGNAROK_SOURCE_CONTENTS_EFFECTS_LIGHTSPHEREEFFECT_H
#define RAGNAROK_SOURCE_CONTENTS_EFFECTS_LIGHTSPHEREEFFECT_H
#include "Contents/Effects/Effect.h"
#include <cstddef>
#include <vector>
class CParticle;
class CLightSphereEffect : public CEffect {
public:
CLightSphereEffect();
void Slot01() override;
void Slot03() override;
void Slot04() override;
void Close() override;
bool Slot06() override;
void CreateRayParticles(int param);
/* 00CC */ std::vector<CParticle*> spheres;
/* 00D8 */ std::vector<CParticle*> rays;
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(offsetof(CLightSphereEffect, spheres) == 0xCC);
static_assert(offsetof(CLightSphereEffect, rays) == 0xD8);
static_assert(sizeof(CLightSphereEffect) == 0xE4);
#endif
#endif