Batch #13412 by ragnarok-clanker: no function's compiled code changes; checked with 592 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Client/Session.h, Source/Contents/Actors/GameActor.h, Source/Contents/CashEmotionMgr.h, Source/Contents/ClientItemLists.h, Source/Contents/ClientState.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/Items/ItemInfo.h, Source/Contents/NavigationManager.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/Schedule/TimeScheduler.h, Source/Contents/WorldView/WorldViewData.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/CashEmotion/UICashEmotionListWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIItemTagCtrl.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UITagListBox.h, Source/UI/Quest/UIOngoingQuestInfo.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UIRegisterMgr.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/Utility/JsonCppLoader.h.
42 lines
1.1 KiB
C++
42 lines
1.1 KiB
C++
#ifndef RAGNAROK_SOURCE_CONTENTS_SCHEDULE_TIMESCHEDULER_H
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#define RAGNAROK_SOURCE_CONTENTS_SCHEDULE_TIMESCHEDULER_H
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#include "Contents/Schedule/Schedule.h"
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#include <cstddef>
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#include <cstdint>
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#include <list>
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// VTABLE: vt_01790
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class CTimeScheduler {
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public:
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/* 0004 */ std::list<CSchedule*> m_schedules;
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/* 000C */ bool m_initialized;
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/* 000D */ bool m_unknown_000D;
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CTimeScheduler();
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virtual ~CTimeScheduler();
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static bool Create();
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static void Destroy();
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bool Init();
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CSchedule* FindSchedule(int serial);
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CSchedule* FindScheduleByKey(int key);
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void RemoveAllSchedules();
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CSchedule* CreateSchedule(const std::int64_t& interval, int scheduleType);
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CSchedule* AddSchedule(CSchedule* schedule);
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void Process();
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void RemoveSchedulesByKey(int value);
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};
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#if defined(_WIN32) && !defined(_WIN64)
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static_assert(sizeof(CTimeScheduler) == 0x10);
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static_assert(offsetof(CTimeScheduler, m_schedules) == 0x04);
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static_assert(offsetof(CTimeScheduler, m_initialized) == 0x0C);
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static_assert(offsetof(CTimeScheduler, m_unknown_000D) == 0x0D);
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#endif
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extern CTimeScheduler* g_timeScheduler;
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#endif
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