rodecomp/Source/UI/Guild/UIAgitWnd.h
ragnarok-clanker 3f8411389e Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids
Batch #13406 by ragnarok-clanker: no function's compiled code changes; checked with 124 compiled unit(s), including every includer of Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/SpriteParticle.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Guild/UIAgitWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/Contents/Actors/Skill.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/Contents/Effects/HealEffect.h, Source/Contents/AchievementMgr.h, Source/UI/Window/UISecondCostumeWnd.h, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/BlastForge.h, Source/Security/NProtectGameGuardMgr.h, Source/Contents/Effects/MapChainEffect.h, Source/Utility/Math/Int64Math.h.
2026-11-06 16:08:47 +00:00

38 lines
1 KiB
C++

#ifndef RAGNAROK_SOURCE_UI_GUILD_UIAGITWND_H
#define RAGNAROK_SOURCE_UI_GUILD_UIAGITWND_H
#include "UI/Lists/UIListBox.h"
#include "UI/Window/UIFrameWnd.h"
#include <cstdint>
class UIAgitMessageBox : public UIFrameWnd {
public:
UIAgitMessageBox();
void Paint() override;
int SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) override;
void InitializeMessageBox(const char* text, int width, int height);
/* 00B4 */ std::uint16_t m_agitId;
};
class UIListBoxAgit : public UIListBox {
public:
using UIListBox::UIListBox;
void Slot15(int width, int height) override;
void Slot25(int x, int y) override;
void Slot32(int x, int y) override;
};
class UIListBoxAgitMenu : public UIListBox {
public:
UIListBoxAgitMenu();
void Paint() override;
int SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) override;
void Slot25(int x, int y) override;
void Slot28(int x, int y) override;
/* 00D4 */ int m_agitIndex;
};
#endif