Batch #13406 by ragnarok-clanker: no function's compiled code changes; checked with 124 compiled unit(s), including every includer of Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/SpriteParticle.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Guild/UIAgitWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/Contents/Actors/Skill.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/Contents/Effects/HealEffect.h, Source/Contents/AchievementMgr.h, Source/UI/Window/UISecondCostumeWnd.h, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/BlastForge.h, Source/Security/NProtectGameGuardMgr.h, Source/Contents/Effects/MapChainEffect.h, Source/Utility/Math/Int64Math.h.
38 lines
1 KiB
C++
38 lines
1 KiB
C++
#ifndef RAGNAROK_SOURCE_UI_GUILD_UIAGITWND_H
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#define RAGNAROK_SOURCE_UI_GUILD_UIAGITWND_H
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#include "UI/Lists/UIListBox.h"
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#include "UI/Window/UIFrameWnd.h"
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#include <cstdint>
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class UIAgitMessageBox : public UIFrameWnd {
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public:
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UIAgitMessageBox();
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void Paint() override;
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int SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) override;
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void InitializeMessageBox(const char* text, int width, int height);
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/* 00B4 */ std::uint16_t m_agitId;
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};
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class UIListBoxAgit : public UIListBox {
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public:
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using UIListBox::UIListBox;
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void Slot15(int width, int height) override;
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void Slot25(int x, int y) override;
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void Slot32(int x, int y) override;
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};
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class UIListBoxAgitMenu : public UIListBox {
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public:
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UIListBoxAgitMenu();
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void Paint() override;
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int SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) override;
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void Slot25(int x, int y) override;
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void Slot28(int x, int y) override;
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/* 00D4 */ int m_agitIndex;
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};
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#endif
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