rodecomp/Source/UI/Party/UIPartySettingWnd.h
ragnarok-clanker c332c5912e Decompile fn_11932 (UIChooseWnd::UIChooseWnd)
Batch #7685 by secret: 0 byte-identical, 1 confirmed by peer review.

- fn_11932 UIChooseWnd::UIChooseWnd: logic confirmed by peer review

Peer-reviewed-by: eAthena, Yommy
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 11:10:25 +00:00

35 lines
1 KiB
C++

#ifndef RAGNAROK_SOURCE_UI_PARTY_UIPARTYSETTINGWND_H
#define RAGNAROK_SOURCE_UI_PARTY_UIPARTYSETTINGWND_H
#include "UI/Window/UIFrameWnd.h"
class UIEditCtrl;
struct UIButtonContext;
struct WindowPlacement;
class UIPartySettingWnd : public UIFrameWnd {
public:
UIPartySettingWnd(UIWindowContext& windows, UIFrameContext& frames, UIButtonContext& controls);
void Slot11() override;
/* 00B4 */ unsigned char unknown_00B4[0x20];
/* 00D4 */ WindowPlacement* m_placement;
/* 00D8 */ unsigned char unknown_00D8[0x4];
/* 00DC */ int m_mode;
void Paint() override;
void Slot25(int x, int y) override;
protected:
UIButtonContext* m_controls;
};
class UIPartyInvitationToWnd : public UIPartySettingWnd {
public:
UIPartyInvitationToWnd(UIWindowContext& windows, UIFrameContext& frames, UIButtonContext& controls);
void Paint() override;
int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
/* 00E0 */ UIEditCtrl* m_edit;
};
#endif