rodecomp/Source/UI/Window/UISecondCostumeWnd.cpp
ragnarok-clanker 8e91df46d6 Decompile fn_12882 (UISecondCostumeWnd::sub_948D20)
Batch #7275 by aDw: 0 byte-identical, 1 confirmed by peer review.

- fn_12882 UISecondCostumeWnd::sub_948D20: logic confirmed by peer review

Peer-reviewed-by: eAthena, alisonrag
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 05:42:12 +00:00

285 lines
8.9 KiB
C++

#include "UI/Window/UISecondCostumeWnd.h"
#include "Client/Mode/CGameMode.h"
#include "Client/Mode/ModeMgr.h"
#include "Contents/Actors/Pc.h"
#include "Contents/World/World.h"
#include "UI/Window/FuncDrawWNDChar.h"
#include "Contents/MessageTable.h"
#include "UI/Buttons/UIBitmapButton.h"
#include "UI/Lists/UIComboBoxDefWnd.h"
#include "UI/Lists/UIListBoxNavi.h"
#include "Resource/ResourceMgr.h"
#include "Resource/TextureNames.h"
#include "UI/Lists/UIListBox.h"
#include "UI/Window/WindowManagerWindows.h"
#include "Client/Session.h"
#include "Script/LuaScript.h"
// OFFSET: 0x00948D20
// FUNCTION: fn_12882
void UISecondCostumeWnd::sub_948D20(int x, int y) {
CGameMode* mode = static_cast<CGameMode*>(g_modeMgr.GetGameMode());
const unsigned char flags = mode->scene->player->unknown_02CC;
const std::uint32_t time = this->unknown_0100;
const int action = this->m_page;
int headPalette = 0;
if (!this->m_entries[0].empty() && static_cast<unsigned>(this->m_selected[0]) < this->m_entries[0].size()) {
headPalette = this->m_entries[0][this->m_selected[0]].unknown_0018;
}
int bodyStyle = 0;
if (!this->m_entries[2].empty() && static_cast<unsigned>(this->m_selected[2]) < this->m_entries[2].size()) {
bodyStyle = this->m_entries[2][this->m_selected[2]].unknown_0018;
}
const int robe = g_session.m_robe;
const short midAccessory = *reinterpret_cast<const short*>(&g_session.unknown_0EF4[8]);
const short topAccessory = *reinterpret_cast<const short*>(&g_session.unknown_0EF4[4]);
const short bottomAccessory = *reinterpret_cast<const short*>(&g_session.unknown_0EF4[0]);
int head = 0;
if (!this->m_entries[1].empty() && static_cast<unsigned>(this->m_selected[1]) < this->m_entries[1].size()) {
head = this->m_entries[1][this->m_selected[1]].unknown_0018;
}
int body = 0;
if (!this->m_entries[3].empty() && static_cast<unsigned>(this->m_selected[3]) < this->m_entries[3].size()) {
body = this->m_entries[3][this->m_selected[3]].unknown_0018;
}
FuncDrawWNDChar drawer(
this, x, y, static_cast<unsigned char>(g_session.SyncUnknown0E98()), static_cast<short>(g_session.GetDisplayJob()), g_session.GetDisplayJob(),
static_cast<short>(body), static_cast<short>(head), bottomAccessory, topAccessory, midAccessory, robe, flags, 0, bodyStyle, headPalette, action, 0,
static_cast<int>(time)
);
drawer.Draw(0);
}
// OFFSET: 0x00949BA0
// FUNCTION: fn_12885
void UISecondCostumeWnd::LoadLists() {
const int job = g_session.GetDisplayJob();
const int sex = g_session.SyncUnknown0E98();
for (int index = 1;; ++index) {
const char* name = nullptr;
int value = 0;
g_luaScript->Call("_get_DressHeadPaletteList", "dd>sd", sex, index, &name, &value);
if (name == nullptr) {
break;
}
SecondCostumeEntry entry;
entry.name = name;
entry.unknown_0018 = value;
this->m_entries[0].push_back(entry);
}
for (int index = 1;; ++index) {
const char* name = nullptr;
int value = 0;
g_luaScript->Call("_get_Headstylelist", "dd>sd", sex, index, &name, &value);
if (name == nullptr) {
break;
}
SecondCostumeEntry entry;
entry.name = name;
entry.unknown_0018 = value;
this->m_entries[1].push_back(entry);
}
for (int index = 1;; ++index) {
const char* name = nullptr;
int value = 0;
g_luaScript->Call("_get_DressBodyPaletteList", "dd>sd", sex, index, &name, &value);
if (name == nullptr) {
break;
}
SecondCostumeEntry entry;
entry.name = name;
entry.unknown_0018 = value;
this->m_entries[2].push_back(entry);
}
for (int index = 1;; ++index) {
const char* name = nullptr;
int value = 0;
g_luaScript->Call("_get_dresslist", "ddd>sd", sex, job, index, &name, &value);
if (name == nullptr) {
break;
}
SecondCostumeEntry entry;
entry.name = name;
entry.unknown_0018 = value;
this->m_entries[3].push_back(entry);
}
this->SelectSavedEntries();
}
// OFFSET: 0x0094A2D0
// FUNCTION: fn_12886
void UISecondCostumeWnd::SelectSavedEntries() {
unsigned int index;
for (index = 0; index < this->m_entries[0].size(); ++index) {
if (this->m_entries[0][index].unknown_0018 == g_session.m_headPalette) {
break;
}
}
this->m_selected[0] = index < this->m_entries[0].size() ? index : 0;
for (index = 0; index < this->m_entries[1].size(); ++index) {
if (this->m_entries[1][index].unknown_0018 == g_session.m_head) {
break;
}
}
this->m_selected[1] = index < this->m_entries[1].size() ? index : 0;
for (index = 0; index < this->m_entries[2].size(); ++index) {
if (this->m_entries[2][index].unknown_0018 == g_session.m_bodyStyle) {
break;
}
}
this->m_selected[2] = index < this->m_entries[2].size() ? index : 0;
for (index = 0; index < this->m_entries[3].size(); ++index) {
if (this->m_entries[3][index].unknown_0018 == g_session.m_bodyCostume) {
break;
}
}
this->m_selected[3] = index < this->m_entries[3].size() ? index : 0;
}
// OFFSET: 0x0094C5B0
// FUNCTION: fn_12898
void UISecondCostumeWnd::Slot15(int width, int height) {
this->LoadLists();
this->AddCloseButton(*this->m_controls, "Close", 0);
this->m_list = new UIListBoxNavi(*this->m_context, *this->m_listContext);
this->m_list->SetSize(width - 212, 160);
this->m_list->backgroundRed = 210;
this->m_list->backgroundGreen = 210;
this->m_list->backgroundBlue = 210;
this->m_list->SetId(336);
this->m_list->Move(4, 40);
this->AddChild(this->m_list);
this->RefreshList(this->m_tab);
this->m_typeCombo = new UIComboBoxDefWnd(*this->m_context, *this->m_comboContext);
this->m_typeCombo->dropdownHeight = 67;
this->m_typeCombo->SetSize(width - 212, 18);
this->m_typeCombo->Move(4, 20);
this->m_typeCombo->borderRed = 100;
this->m_typeCombo->borderGreen = 100;
this->m_typeCombo->borderBlue = 100;
this->m_typeCombo->red = 232;
this->m_typeCombo->green = 232;
this->m_typeCombo->blue = 232;
this->AddChild(this->m_typeCombo);
this->m_typeCombo->AddOption(LookupMessage(2763), 0);
this->m_typeCombo->AddOption(LookupMessage(2764), 0);
this->m_typeCombo->AddOption(LookupMessage(2765), 0);
this->m_typeCombo->AddOption(LookupMessage(2766), 0);
this->m_typeCombo->Select(this->m_tab);
auto* previous = new UIBitmapButton(*this->m_context, *this->m_controls);
previous->SetBitmap("유저인터페이스\\scroll1left.bmp", 0, 0);
previous->SetBitmap("유저인터페이스\\scroll1left.bmp", 1, 0);
previous->SetBitmap("유저인터페이스\\scroll1left.bmp", 2, 0);
previous->SetSize(previous->BitmapWidth(), previous->BitmapHeight());
previous->Move(width - 202, 110);
previous->SetId(227);
this->AddChild(previous);
auto* next = new UIBitmapButton(*this->m_context, *this->m_controls);
next->SetBitmap("유저인터페이스\\scroll1right.bmp", 0, 0);
next->SetBitmap("유저인터페이스\\scroll1right.bmp", 1, 0);
next->SetBitmap("유저인터페이스\\scroll1right.bmp", 2, 0);
next->SetSize(next->BitmapWidth(), next->BitmapHeight());
next->Move(width - 19, 110);
next->SetId(226);
this->AddChild(next);
}
// OFFSET: 0x0094EC60
// FUNCTION: fn_12913
void UISecondCostumeWnd::Paint() {
int titleHeight = this->sub_8D2CE0(true, "Dress Room", 0);
this->DrawPanelBackground(17, 0, "");
int x = this->geometry.width - 204;
const BitmapImage* bitmap = reinterpret_cast<const BitmapImage*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\basic_interface\\dressroomback.bmp")));
if (bitmap != nullptr) {
this->DrawBitmap(x, titleHeight + 3, bitmap, false);
}
this->sub_948D20(x + 100, this->geometry.height - 35);
}
// OFFSET: 0x00951060
// FUNCTION: fn_12948
int UISecondCostumeWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
switch (message) {
case 6:
switch (a) {
case 201:
this->m_frameContext->windows.CloseWindow(259);
break;
case 226:
if (this->m_page < 1) {
this->m_page = 7;
} else {
--this->m_page;
}
this->Invalidate();
return 0;
case 227:
this->m_page = this->m_page < 7 ? this->m_page + 1 : 0;
this->Invalidate();
return 0;
case 336:
if (this->m_list->selected != -1) {
this->m_selected[this->m_tab] = this->m_list->selected;
this->Invalidate();
return 0;
}
break;
}
return 0;
case 39:
this->m_tab = static_cast<int>(a);
this->RefreshList(static_cast<int>(a));
return 0;
default:
return this->UIWindow::SendMsg(sender, message, a, b, c, d);
}
}
// OFFSET: 0x009514F0
// FUNCTION: fn_12952
void UISecondCostumeWnd::RefreshList(int tab) {
this->m_list->Clear();
for (unsigned i = 0; i < this->m_entries[tab].size(); ++i) {
this->m_list->AddLine(this->m_entries[tab][i].name.c_str());
}
this->m_list->selected = this->m_selected[tab];
this->m_list->Invalidate();
this->Invalidate();
}
// OFFSET: 0x0094A410
// FUNCTION: fn_12888
bool UISecondCostumeWnd::Slot03() {
return true;
}