rodecomp/Source/UI/GameSettings
ragnarok-clanker ec49f43c71 Decompile 5 functions in Source/UI/GameSettings/GameSettingsUI.cpp
Batch #17667 by eAthena: 5 byte-identical, 0 confirmed by peer review.

- fn_15437 CUIListBoxEx<GameSettingsUI::CUIComboItem,RenderAdapter>::OnScroll: byte-identical
- fn_15438 CUIListBoxEx<GameSettingsUI::CUIComboItem,DisplayMode>::OnScroll: byte-identical
- fn_15439 CUIListBoxEx<GameSettingsUI::CUIComboItem,RenderBackend>::OnScroll: byte-identical
- fn_15440 CUIListBoxEx<GameSettingsUI::CUIComboItem,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >::OnScroll: byte-identical
- fn_15441 CUIListBoxEx<GameSettingsUI::CUIOptionItem,TALKTYPE>::OnScroll: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-12 01:53:39 +00:00
..
GameSettingsUI.cpp Decompile 5 functions in Source/UI/GameSettings/GameSettingsUI.cpp 2026-11-12 01:53:39 +00:00
GameSettingsUI.h Decompile 7 functions in Source/UI/GameSettings/GameSettingsUI.cpp, Source/UI/GameSettings/GameSettingsUI.h, ... 2026-11-11 10:44:54 +00:00
TalkType.h Maintenance: Name numeric switch case labels with enum constants (identifier-only; no code change). 13,500+ case labels across 70 uni 2026-11-07 23:58:37 +00:00
UIBattleMsgOptionWnd.cpp Decompile 4 functions in Source/UI/GameSettings/UIBattleMsgOptionWnd.cpp, Source/UI/Login/UIEmailAddressWnd.cpp, ... 2026-11-11 13:53:59 +00:00
UIBattleMsgOptionWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIEscOptionWnd.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIEscOptionWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIHotkeyGuideWnd.cpp Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
UIHotkeyGuideWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIHotKeyWnd.cpp Decompile fn_12663 (UIHotKeyWnd::Paint) 2026-11-12 01:49:08 +00:00
UIHotKeyWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIViewCameraInfoWnd.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIViewCameraInfoWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00