Batch #1675 by ragnarok-clanker: 2 byte-identical, 45 confirmed by peer review. - fn_10839 UIButton::Slot25: logic confirmed by peer review - fn_10852 UIButton::Slot31: logic confirmed by peer review - fn_10868 UIButton::Slot27: logic confirmed by peer review - fn_10930 UIStaticBitmap::SetBitmap: logic confirmed by peer review - fn_10931 UIBitmapButton::SetBitmap: logic confirmed by peer review - fn_11320 UIComboBoxEx2::Slot15: logic confirmed by peer review - fn_11326 UIListBox::Slot15: logic confirmed by peer review - fn_11327 UIListBoxEx::Slot15: logic confirmed by peer review - fn_11381 UIScrollBar::Paint: logic confirmed by peer review - fn_11383 UIScrollBar_Navi::Paint: logic confirmed by peer review - fn_11425 UIScrollBar::Slot25: logic confirmed by peer review - fn_11440 UIScrollBar::Slot31: logic confirmed by peer review - fn_11445 UITextButton::Slot31: logic confirmed by peer review - fn_11468 UIScrollBar::Slot27: logic confirmed by peer review - fn_11471 UITextButton::Slot27: logic confirmed by peer review - fn_11494 UITextButton::Slot33: logic confirmed by peer review - fn_11779 UIFrameWnd::Slot25: logic confirmed by peer review - fn_11781 UIFrameWnd::Slot31: logic confirmed by peer review - fn_11786 UIFrameWnd::Slot27: logic confirmed by peer review - fn_12610 CSession::GetOption: logic confirmed by peer review - fn_12689 ActivateShortcut: logic confirmed by peer review - fn_12711 ShortcutTooltip::Hover: logic confirmed by peer review - fn_12724 ShortcutDetails::Open: logic confirmed by peer review (already on main) - fn_12760 UIShortCutWnd::SendMsg: logic confirmed by peer review - fn_17144 UIWindowMgr::RemoveOrder: logic confirmed by peer review - fn_17158 UIWindowMgr::Capture: byte-identical - fn_17180 UIWindowMgr::BringToFront: logic confirmed by peer review - fn_17192 UIWindowMgr::IsOrderFixed: logic confirmed by peer review - fn_17232 UIWindowMgr::ReleaseCapture: byte-identical - fn_17255 UIWindowMgr::SetCapture: logic confirmed by peer review - fn_20382 CConnection::CConnection: logic confirmed by peer review - fn_20383 CRagConnection::CRagConnection: logic confirmed by peer review - fn_20384 CConnection::~CConnection: logic confirmed by peer review (already on main) - fn_20389 CConnection::Connect: logic confirmed by peer review - fn_20390 CConnection::Close: logic confirmed by peer review - fn_20409 GetRagConnection: logic confirmed by peer review - fn_21406 AutomaticSkills::Complete: logic confirmed by peer review - fn_03927 CCharacterLinkedUserDataMgr::CompleteLoad: logic confirmed by peer review - fn_03933 CCharacterLinkedUserDataMgr::Save: logic confirmed by peer review - fn_03937 CSession::SetOption: logic confirmed by peer review - fn_11073 UIScrollBar::UIScrollBar: logic confirmed by peer review - fn_11102 UIComboBoxEx2::~UIComboBoxEx2: logic confirmed by peer review (already on main) - fn_09150 AutomaticSkills::DisableAll: logic confirmed by peer review - fn_09153 AutomaticSkills::Use: logic confirmed by peer review - fn_10689 UIBitmapButton::~UIBitmapButton: logic confirmed by peer review (already on main) - fn_10795 UIBitmapButton::Paint: logic confirmed by peer review - fn_10817 UIStaticBitmap::Paint: logic confirmed by peer review Reviewed-by: ragnarok-clanker
305 lines
7.4 KiB
C++
305 lines
7.4 KiB
C++
#include "Client/Application/ErrorDialog.h"
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#include "Client/Session.h"
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#include "Network/Connection/Connection.h"
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#include "Network/Connection/ConnectionRuntime.h"
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#include "Network/Packets/PacketLengths.h"
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#include "Render/DeviceContext/DCSurface.h"
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#include <algorithm>
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#include <cstdlib>
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#include <cstring>
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#include <windows.h>
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#include <timeapi.h>
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#include <string>
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// OFFSET: 0x00C7C110
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// FUNCTION: fn_20382
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CConnection::CConnection() : m_socket(INVALID_SOCKET), m_deferred(0), m_sendDeadline(0) {
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this->m_input.Reset(0xA000);
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this->m_output.Reset(0xA000);
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this->m_pending.Reset(0xA000);
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}
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// OFFSET: 0x00C7C280
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// FUNCTION: fn_20384
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// OFFSET: 0x00C7C2F0
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CConnection::~CConnection() = default;
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// OFFSET: 0x00C7C1C0
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// FUNCTION: fn_20383
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CRagConnection::CRagConnection() : unknown_006C(0) {
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}
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// OFFSET: 0x00C7C370
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// OFFSET: 0x00C7C4D0
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// FUNCTION: fn_20389
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bool CConnection::Connect(const ConnectionEndpoint& endpoint) {
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this->m_deferred = 0;
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while (this->m_pending.Available() != 0) {
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const int bytes = this->m_pending.Available();
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this->m_output.Append(bytes, this->m_pending.Data());
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this->m_pending.Consume(bytes);
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this->Flush();
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}
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this->m_input.Reset(0xA000);
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this->m_output.Reset(0xA000);
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this->m_pending.Reset(0xA000);
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this->m_socket = socket(AF_INET, SOCK_STREAM, 0);
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if (this->m_socket == INVALID_SOCKET) {
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return false;
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}
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const int noDelay = 1;
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setsockopt(this->m_socket, IPPROTO_TCP, TCP_NODELAY, reinterpret_cast<const char*>(&noDelay), sizeof(noDelay));
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u_long nonblocking = 1;
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if (ioctlsocket(this->m_socket, FIONBIO, &nonblocking) == SOCKET_ERROR) {
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ShowErrorDialog(GetRenderSystemHolder()->system, "Failed to setup select mode", 0);
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return false;
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}
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std::memset(&this->m_address, 0, sizeof(this->m_address));
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std::string address = endpoint.address;
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const std::string overrideAddress = endpoint.overrideAddress;
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const std::size_t colon = overrideAddress.rfind(':');
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if (!overrideAddress.empty() && colon != std::string::npos) {
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const std::string host = overrideAddress.substr(0, colon);
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if (hostent* resolved = gethostbyname(host.c_str())) {
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in_addr resolvedAddress;
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std::memcpy(&resolvedAddress, resolved->h_addr_list[0], sizeof(resolvedAddress));
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address = inet_ntoa(resolvedAddress);
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}
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}
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this->m_address.sin_addr.s_addr = inet_addr(address.c_str());
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this->m_address.sin_family = AF_INET;
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int port = endpoint.port;
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if (!overrideAddress.empty() && colon != std::string::npos) {
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port = std::atoi(overrideAddress.c_str() + colon + 1);
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}
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this->m_address.sin_port = htons(static_cast<u_short>(port));
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if (connect(this->m_socket, reinterpret_cast<const sockaddr*>(&this->m_address), sizeof(this->m_address)) != SOCKET_ERROR ||
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WSAGetLastError() == WSAEWOULDBLOCK) {
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this->m_status = 0;
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return true;
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}
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this->Close();
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return false;
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}
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// OFFSET: 0x00C7C830
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// FUNCTION: fn_20390
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void CConnection::Close() {
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if (this->m_socket != INVALID_SOCKET) {
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closesocket(this->m_socket);
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this->m_socket = INVALID_SOCKET;
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this->m_output.Reset(0xA000);
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this->m_pending.Reset(0xA000);
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}
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this->m_status = 0;
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g_session.m_options.Set(5, 0);
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}
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// OFFSET: 0x00C7CA40
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// FUNCTION: fn_20397
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bool CConnection::Receive() {
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for (;;) {
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fd_set readable;
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FD_ZERO(&readable);
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FD_SET(this->m_socket, &readable);
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timeval timeout{};
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if (select(0, &readable, nullptr, nullptr, &timeout) <= 0) {
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return true;
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}
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char data[2048];
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const int bytes = g_connectionReceive(this->m_socket, data, sizeof(data), 0);
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if (bytes == SOCKET_ERROR) {
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const int error = WSAGetLastError();
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if (error == WSAEWOULDBLOCK || error == WSAENOTCONN) {
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continue;
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}
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} else if (bytes > 0) {
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this->m_input.Append(bytes, data);
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continue;
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}
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this->Close();
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return false;
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}
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}
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// OFFSET: 0x00C7CB30
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// FUNCTION: fn_20398
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bool CConnection::Flush() {
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while (this->m_sendDeadline < timeGetTime()) {
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if (this->m_output.Available() == 0) {
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return true;
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}
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fd_set writable;
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FD_ZERO(&writable);
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FD_SET(this->m_socket, &writable);
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timeval timeout{};
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const int ready = select(0, nullptr, &writable, nullptr, &timeout);
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if (ready != SOCKET_ERROR) {
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if (ready <= 0) {
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return true;
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}
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const int sent = g_connectionSend(this->m_socket, this->m_output.Data(), this->m_output.Available(), 0);
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if (sent != SOCKET_ERROR) {
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this->m_output.Consume(sent);
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} else {
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const int error = WSAGetLastError();
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if (error != WSAEWOULDBLOCK && error != WSAENOTCONN) {
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this->Close();
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return false;
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}
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}
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}
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}
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return true;
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}
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// OFFSET: 0x00C7CC30
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// FUNCTION: fn_20399
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bool CConnection::Update() {
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return this->m_socket == INVALID_SOCKET || (this->Receive() && this->Flush());
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}
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// OFFSET: 0x00C7CC60
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// FUNCTION: fn_20400
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void CConnection::UpdateStatus() {
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if (this->m_socket != INVALID_SOCKET) {
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this->m_status = !this->Receive() || !this->Flush();
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}
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}
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// OFFSET: 0x00C7CA10
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// FUNCTION: fn_20394
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int CConnection::Status() const {
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return this->m_status;
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}
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// OFFSET: 0x00C7CA20
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// FUNCTION: fn_20395
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void __stdcall Nullsub435() {
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}
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// OFFSET: 0x00C7CA30
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// FUNCTION: fn_20396
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void __stdcall Nullsub436() {
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}
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// OFFSET: 0x00C7CE30
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// FUNCTION: fn_20405
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void CConnection::Send(int bytes, const void* data) {
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timeGetTime();
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if (this->m_socket == INVALID_SOCKET) {
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return;
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}
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this->m_output.Append(bytes, data);
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this->Flush();
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}
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// OFFSET: 0x00C7CC90
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// FUNCTION: fn_20401
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int CConnection::Read(void* output, int bytes, unsigned char exact) {
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if (exact != 0) {
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return this->m_input.Read(bytes, output) ? bytes : 0;
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}
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const int available = std::min(bytes, this->m_input.Available());
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this->m_input.Read(available, output);
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return available;
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}
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// OFFSET: 0x00C7CCE0
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// FUNCTION: fn_20402
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bool CConnection::ReadPacket(void* output, unsigned short* bytes, const PacketLengths& lengths) {
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unsigned short id;
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if (!this->m_input.Peek(2, &id)) {
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return false;
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}
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unsigned short size;
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if (lengths.Lookup(id).kind == 1) {
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size = static_cast<unsigned short>(lengths.FixedLength(id));
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} else {
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unsigned header;
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if (!this->m_input.Peek(4, &header)) {
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return false;
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}
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size = static_cast<unsigned short>(header >> 16);
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}
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if (!this->m_input.Read(size, output)) {
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return false;
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}
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if (bytes) {
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*bytes = size;
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}
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return true;
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}
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// OFFSET: 0x00C7CEC0
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// FUNCTION: fn_20406
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void CConnection::Prepend(int bytes, const void* data) {
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this->m_input.Prepend(bytes, data);
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}
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// OFFSET: 0x00C7CDB0
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// FUNCTION: fn_20403
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void CConnection::ResetDeferred() {
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this->m_pending.Reset(0xA000);
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}
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// OFFSET: 0x00C7CDC0
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// FUNCTION: fn_20404
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void CConnection::ResetBuffers() {
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this->m_input.Reset(0xA000);
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this->m_output.Reset(0xA000);
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this->m_pending.Reset(0xA000);
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}
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// OFFSET: 0x00C7CED0
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// FUNCTION: fn_20407
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void CConnection::SetDeferred(unsigned char value) {
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this->m_deferred = value;
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if (value != 0) {
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return;
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}
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while (this->m_pending.Available() != 0) {
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const int bytes = this->m_pending.Available();
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this->m_output.Append(bytes, this->m_pending.Data());
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this->m_pending.Consume(bytes);
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this->Flush();
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}
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}
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// OFFSET: 0x00C7D7D0
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// FUNCTION: fn_20409
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CRagConnection& GetRagConnection() {
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// STATIC: 0x016FDC98
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// GLOBAL: gl_24490
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static CRagConnection connection;
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return connection;
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}
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