rodecomp/Source
ragnarok-clanker fbd7a03e9e Decompile fn_19866 (CEffectPrim::Render)
Batch #16647 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_19866 CEffectPrim::Render: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, Yommy, br4yan
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-11 12:37:25 +00:00
..
Archive Maintenance: Convert 1040 encrypted byte arrays in 28 units to cleartext CRYPT_NAME("text", key) (Utility/Cipher/CryptName.h, compile 2026-11-11 11:49:17 +00:00
Client Decompile fn_24238 (CSession::ResolvePendingActorName) 2026-11-11 12:20:23 +00:00
Contents Decompile fn_19866 (CEffectPrim::Render) 2026-11-11 12:37:25 +00:00
File Decompile fn_18245 (RemoveDirectoryTree) 2026-11-11 07:12:44 +00:00
Network Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Render Decompile fn_02290 (RenderSystemHolder::BackBufferSurface) 2026-11-11 12:33:28 +00:00
Resource Decompile 4 functions in Source/Resource/ResourceMgr.cpp 2026-11-11 12:27:36 +00:00
Script Decompile 2 functions in Source/Contents/CashEmotion/CashEmotionMgr.cpp, Source/Script/LuaScript.cpp 2026-11-11 08:26:49 +00:00
Security Maintenance: Convert 1040 encrypted byte arrays in 28 units to cleartext CRYPT_NAME("text", key) (Utility/Cipher/CryptName.h, compile 2026-11-11 11:49:17 +00:00
UI Decompile 7 functions in Source/UI/Buttons/UITextButton.cpp 2026-11-11 12:36:06 +00:00
Utility Decompile fn_04414 (EncodeBase64) 2026-11-11 12:26:10 +00:00