rodecomp/Source/Contents/Effects/Particles/EZ2STREffectEx.h
ragnarok-clanker 2488f283ca Maintenance: C8 return types from the original: IsGuildMemberAccount/Character and Renderer::LockBackBuffer (DX7/DX9) return int (cal
Batch #18241 by ragnarok-clanker: forced by an admin (2 lower score(s), 17 changed function(s)); checked with 378 compiled unit(s), including every includer of Source/Client/Session/Session.h, Source/Contents/Effects/Particles/EZ2STREffectEx.h, Source/Render/DX7/RendererDX7.h, Source/Render/DX9/RendererDX9.h, Source/Render/Renderer.h.
2026-11-12 12:13:57 +00:00

47 lines
1.4 KiB
C++

#ifndef RAGNAROK_SOURCE_CONTENTS_EFFECTS_PARTICLES_EZ2STREFFECTEX_H
#define RAGNAROK_SOURCE_CONTENTS_EFFECTS_PARTICLES_EZ2STREFFECTEX_H
#include "Contents/Effects/Core/Effect.h"
#include <cstddef>
struct EZ2STREmitter;
class CEZ2STREffectEx : public CEffect {
public:
CEZ2STREffectEx();
void Open() override;
void OnProcess() override;
void Render() override;
void Close() override;
bool IsAlive() override;
void SetLifeTime(int argument) override;
void SetDelay(int argument) override;
void SetAngle(float argument) override;
void SetPitch(float argument) override;
void SetYaw(float argument) override;
void SetScale(float argument) override;
void SetAlpha(float argument) override;
void SetFlipX(int argument) override;
void SetFlipY(int argument) override;
void EnableTimeLimit() override;
void EnableGroundRender() override;
unsigned char IsFinished();
void EndLoop(unsigned char fadeOut);
/* 00CC */ EZ2STREmitter* emitter;
/* 00D0 */ unsigned char timed;
/* 00D1 */ unsigned char padding_00D1[3];
/* 00D4 */ int frameStep;
/* 00D8 */ unsigned char alternateRender;
};
float ScreenAngle(const float* from, const float* to, const float* matrix);
#if defined(_WIN32) && !defined(_WIN64)
static_assert(offsetof(CEZ2STREffectEx, emitter) == 0xCC);
static_assert(offsetof(CEZ2STREffectEx, alternateRender) == 0xD8);
#endif
#endif