Batch #17237 by ragnarok-clanker: no function's compiled code changes; checked with 105 compiled unit(s), including every includer of Source/Linkage/Source/Client/Mode/LoginMode.cpp.h, Source/Linkage/Source/Client/Session/SessionAchievements.cpp.h, Source/Linkage/Source/Client/Session/SessionPredicates.cpp.h, Source/Linkage/Source/Client/Session/SessionState.cpp.h, Source/Linkage/Source/Contents/Achievement/AchievementMgr.cpp.h, Source/Linkage/Source/Contents/Actors/ActorPickNode.cpp.h, Source/Linkage/Source/Contents/Actors/MercenaryAI.cpp.h, Source/Linkage/Source/Contents/Actors/Resources/RobeResources.cpp.h, Source/Linkage/Source/Contents/CashEmotion/CashEmotionMgr.cpp.h, Source/Linkage/Source/Contents/Effects/EffectResourceSwitcher.cpp.h, Source/Linkage/Source/Contents/Effects/Particles/AnimatedEmitterEffect.cpp.h, Source/Linkage/Source/Contents/Effects/Particles/Particle.cpp.h, Source/Linkage/Source/Contents/Effects/Skills/MonsterSkillEffects.cpp.h, Source/Linkage/Source/Contents/Emblems/EmblemCache.cpp.h, Source/Linkage/Source/Contents/Emblems/EmblemDataDownloadAsyncWork.cpp.h, Source/Linkage/Source/Contents/Emblems/EmblemDataMgr.cpp.h, Source/Linkage/Source/Contents/Emblems/EmblemDataUploadAsyncWork.cpp.h, Source/Linkage/Source/Contents/Emblems/GuildEmblemLookup.cpp.h, Source/Linkage/Source/Contents/Hotkeys/EmotionHotkeys.cpp.h, Source/Linkage/Source/Contents/Items/ItemInfo.cpp.h, Source/Linkage/Source/Contents/Items/ItemNaming.cpp.h, Source/Linkage/Source/Contents/Map/PrivateAirplaneMgr.cpp.h, Source/Linkage/Source/Contents/Map/TownInfoMgr.cpp.h, Source/Linkage/Source/Contents/Messenger/MessengerMember.cpp.h, Source/Linkage/Source/Contents/Messenger/WhisperBlockMgr.cpp.h, Source/Linkage/Source/Contents/Models/ModelLighting.cpp.h, Source/Linkage/Source/Contents/Movies/BinkMovies.cpp.h, Source/Linkage/Source/Contents/Navigation/NavigationDestinations.cpp.h, Source/Linkage/Source/Contents/Navigation/NavigationRequest.cpp.h, Source/Linkage/Source/Contents/Navigation/NavigationRoute.cpp.h, Source/Linkage/Source/Contents/Party/AgencyRequests.cpp.h, Source/Linkage/Source/Contents/Party/LoadPartyInfoAsyncWork.cpp.h, Source/Linkage/Source/Contents/Party/LoadPartyListAsyncWork.cpp.h, Source/Linkage/Source/Contents/Party/RegisterPartyAsyncWork.cpp.h, Source/Linkage/Source/Contents/Repute/ReputeMgr.cpp.h, Source/Linkage/Source/Contents/Sound/SoundMgr.cpp.h, Source/Linkage/Source/Contents/Store/MCStoreInfoBackup.cpp.h, Source/Linkage/Source/Contents/Store/MCStoreInfoBackupAsyncWork.cpp.h, Source/Linkage/Source/Contents/Time/ClientTiming.cpp.h, Source/Linkage/Source/Contents/UserData/AccountLinkedUserDataLoadAsyncWork.cpp.h, Source/Linkage/Source/Contents/UserData/AccountLinkedUserDataMgr.cpp.h, Source/Linkage/Source/Contents/UserData/AccountLinkedUserDataSaveAsyncWork.cpp.h, Source/Linkage/Source/Contents/UserData/CharacterConfigSave.cpp.h, Source/Linkage/Source/Contents/UserData/CharacterLinkedUserDataLoadAsyncWork.cpp.h, Source/Linkage/Source/Contents/UserData/CharacterLinkedUserDataSaveAsyncWork.cpp.h, Source/Linkage/Source/File/DirectoryRemoval.cpp.h, Source/Linkage/Source/Network/NIPAddr.cpp.h, Source/Linkage/Source/Network/Packets/ActorNamePacket.cpp.h, Source/Linkage/Source/Render/Device/RenderBackends.cpp.h, Source/Linkage/Source/Render/Primitives/ScreenLine.cpp.h, Source/Linkage/Source/Render/Text/EmbedFont.cpp.h, Source/Linkage/Source/Resource/Models/RmaResource.cpp.h, Source/Linkage/Source/Resource/ResourceFailures.cpp.h, Source/Linkage/Source/Script/LuaScript.cpp.h, Source/Linkage/Source/Security/NProtectGameGuardMgr.cpp.h, Source/Linkage/Source/UI/Acceptance/UIExchangeAcceptWnd.cpp.h, Source/Linkage/Source/UI/Achievement/UIAchWnd.cpp.h, Source/Linkage/Source/UI/Buttons/UINaviLinkButton.cpp.h, Source/Linkage/Source/UI/CashShop/UICashShopWnd.cpp.h, Source/Linkage/Source/UI/Chat/UIChatRoomTitle.cpp.h, Source/Linkage/Source/UI/Dialogs/UIMessageBox.cpp.h, Source/Linkage/Source/UI/Dialogs/UINoteWnd.cpp.h, Source/Linkage/Source/UI/Edit/UIEditCtrl3.cpp.h, Source/Linkage/Source/UI/Enchant/UIEnchantUI.cpp.h, Source/Linkage/Source/UI/EntryQueue/UIEntryQueueWnd.cpp.h, Source/Linkage/Source/UI/Events/UICheckAttendanceWnd.cpp.h, Source/Linkage/Source/UI/GameSettings/GameSettingsUI.cpp.h, Source/Linkage/Source/UI/GameSettings/UIHotkeyGuideWnd.cpp.h, Source/Linkage/Source/UI/Gauges/UIBarGraph.cpp.h, Source/Linkage/Source/UI/Guild/UIGuildHelperWnd.cpp.h, Source/Linkage/Source/UI/Items/UIEquipmentPropertiesWnd.cpp.h, Source/Linkage/Source/UI/Items/UIItemReformWnd.cpp.h, Source/Linkage/Source/UI/Items/UIItemStoreComboBox.cpp.h, Source/Linkage/Source/UI/Items/UILapineBoxWnd.cpp.h, Source/Linkage/Source/UI/Items/UIMakeTargetProcessWnd.cpp.h, Source/Linkage/Source/UI/Items/UIMerchantItemLogWnd.cpp.h, Source/Linkage/Source/UI/Items/UISwapEquipmentWnd.cpp.h, Source/Linkage/Source/UI/Lists/UIChatHisBox.cpp.h, Source/Linkage/Source/UI/Lists/UIComboBoxDefWnd.cpp.h, Source/Linkage/Source/UI/Login/UIPasswordWnd.cpp.h, Source/Linkage/Source/UI/Macro/UIMacroDetectorWnd.cpp.h, Source/Linkage/Source/UI/Navigation/NavigationLink.cpp.h, Source/Linkage/Source/UI/Party/UIApplyForPartyWnd.cpp.h, Source/Linkage/Source/UI/Party/UIRegisterPartyWnd.cpp.h, Source/Linkage/Source/UI/Party/UISeekPartyMBWnd.cpp.h, Source/Linkage/Source/UI/Quest/UIRecommendedQuestInfo.cpp.h, Source/Linkage/Source/UI/Repute/UIReputeWnd.cpp.h, Source/Linkage/Source/UI/Rodex/UIRodexComposeWnd.cpp.h, Source/Linkage/Source/UI/RuneSystem/UIRuneSystemWnd.cpp.h, Source/Linkage/Source/UI/Shop/UIMerchantShopTitle.cpp.h, Source/Linkage/Source/UI/Shortcuts/UIShortCutWnd.cpp.h, Source/Linkage/Source/UI/Skill/UIGraffiStrboxWnd.cpp.h, Source/Linkage/Source/UI/SkillDelayInfo/UISkillDelayInfo.cpp.h, Source/Linkage/Source/UI/Status/UIBasicInfoWnd.cpp.h, Source/Linkage/Source/UI/Text/ColoredText.cpp.h, Source/Linkage/Source/UI/Text/ItemLinkDisplay.cpp.h, Source/Linkage/Source/UI/Text/TextMarkup.cpp.h, Source/Linkage/Source/UI/Text/UITagTextViewer.cpp.h, Source/Linkage/Source/UI/Text/UITextViewer.cpp.h, Source/Linkage/Source/UI/Window/UIFrameWnd.cpp.h, Source/Linkage/Source/UI/Window/UIWindow.cpp.h, Source/Linkage/Source/UI/Window/UIWindowFactory.cpp.h, Source/Linkage/Source/UI/Window/WindowRegistration.cpp.h, Source/Linkage/Source/UI/Window/WindowRetirement.cpp.h, Source/Linkage/Source/Utility/Threading/NThread.cpp.h.
104 lines
3.2 KiB
C++
104 lines
3.2 KiB
C++
#include "Contents/Hotkeys/EmotionHotkeys.h"
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#include "Client/Session/Session.h"
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#include "Contents/Tables/MessageTable.h"
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#include "File/File.h"
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#include "File/ShortcutFilename.h"
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#include "Network/TextEncoding.h"
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#include "Script/LuaInstance.h"
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#include "Resource/MSGSTRINGID.h"
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#include <direct.h>
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#include <format>
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#include <json/value.h>
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#include <io.h>
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// OFFSET: 0x005BC230
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// FUNCTION: fn_03463
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void EmotionHotkeys::Load(Json::Value& data) {
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Json::Value values = data["EmotionHotkey"];
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EmotionHotkeys& hotkeys = g_session.m_emotionHotkeys;
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hotkeys.saved.clear();
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hotkeys.saved.resize(10);
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for (Json::UInt i = 0; i < values.size(); ++i) {
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hotkeys.current[i] = static_cast<const std::string&>(FromUtf8(values[i].asString(), g_textCodePage));
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hotkeys.saved[i] = static_cast<const std::string&>(FromUtf8(values[i].asString(), g_textCodePage));
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}
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}
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// OFFSET: 0x00E24D10
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// FUNCTION: fn_23900
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bool EmotionHotkeys::HasChanges() const {
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if (!this->saved.empty()) {
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const std::string* current = this->current.data();
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const std::string* saved = this->saved.data();
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for (int i = 0; i < 10; ++i) {
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if (saved[i] != current[i]) {
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return true;
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}
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}
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return false;
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}
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return true;
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}
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// OFFSET: 0x00E48460
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// FUNCTION: fn_24220
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void EmotionHotkeys::Save(std::uint32_t accountId, CRenderSystemBase*) const {
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if (this->current.empty()) {
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return;
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}
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std::string output;
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output += "tbl = \r\n";
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output += "{\r\n";
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for (const std::string& entry : this->current) {
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output += std::format("\t[=[{}]=],\r\n", entry);
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}
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output += "}\r\n";
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if (!output.empty()) {
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const std::string directory = "savedata\\shortcutlist";
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if (_access_s(directory.c_str(), 0) != 0) {
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_mkdir(directory.c_str());
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}
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CFile file;
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if (file.Open(std::format("{}\\{}.lua", directory, ShortcutFilename(accountId)).c_str(), 0x1001, false, true)) {
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file.Write(output.data(), static_cast<std::uint32_t>(output.size()));
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file.Close();
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}
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}
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}
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// OFFSET: 0x00E3D4D0
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// FUNCTION: fn_24191
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bool EmotionHotkeys::LoadDefaults(std::uint32_t accountId) {
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this->current.clear();
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this->current.emplace_back(LookupMessage(MSI_EMOTION_SURPRISE));
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this->current.emplace_back(LookupMessage(MSI_EMOTION_QUESTION));
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this->current.emplace_back(LookupMessage(MSI_EMOTION_DELIGHT));
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this->current.emplace_back(LookupMessage(MSI_EMOTION_THROB));
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this->current.emplace_back(LookupMessage(MSI_EMOTION_SWEAT));
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this->current.emplace_back(LookupMessage(MSI_EMOTION_AHA));
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this->current.emplace_back(LookupMessage(MSI_EMOTION_FRET));
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this->current.emplace_back(LookupMessage(MSI_EMOTION_ANGER));
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this->current.emplace_back(LookupMessage(MSI_EMOTION_MONEY));
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this->current.emplace_back(LookupMessage(MSI_EMOTION_THINK));
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CLuaInstance script;
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const bool loaded = script.LoadFile(std::format("savedata\\shortcutlist\\{}.lua", ShortcutFilename(accountId)), false);
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return loaded && script.ReadStrings(this->current, "tbl") == 0 && this->current.size() == 10;
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}
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// INLINED
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void EmotionHotkeys::Export(Json::Value& data) const {
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Json::Value values;
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for (unsigned index = 0; index < 10; ++index) {
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values.append(ToUtf8(this->current[index], g_textCodePage));
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}
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data["EmotionHotkey"] = values;
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}
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