Batch #14897 by SapitoSucio: 2 byte-identical, 0 confirmed by peer review. - fn_45428 WindowScreenPosition: byte-identical - fn_45429 WindowScreenBounds: byte-identical Merged automatically: every function is byte-identical to the original.
12 lines
385 B
C++
12 lines
385 B
C++
#ifndef RAGNAROK_SOURCE_UI_LAYOUT_WINDOWCOORDINATES_H
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#define RAGNAROK_SOURCE_UI_LAYOUT_WINDOWCOORDINATES_H
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class UIWindow;
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void __stdcall WindowScreenPosition(const UIWindow* window, int& x, int& y);
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void __stdcall WindowScreenBounds(const UIWindow* window, int& left, int& top, int& right, int& bottom);
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bool WindowBoundsOverlap(const int first[4], const int second[4]);
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#endif
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