Batch #1688 by eAthena: 0 byte-identical, 1 confirmed by peer review. - fn_22575 GetSpriteLayerOrder: logic confirmed by peer review Reviewed-by: ragnarok-clanker Adds to the build: Source/Contents/SpriteLayerOrder.cpp
8 lines
222 B
C++
8 lines
222 B
C++
#ifndef RAGNAROK_SOURCE_CONTENTS_SPRITELAYERORDER_H
|
|
#define RAGNAROK_SOURCE_CONTENTS_SPRITELAYERORDER_H
|
|
|
|
class CImfRes;
|
|
|
|
int GetSpriteLayerOrder(CImfRes* imfRes, int layer, int baseAction, int action, int motion);
|
|
|
|
#endif
|