rodecomp/Source/Contents/Models/ModelTextureAnimation.cpp
ragnarok-clanker e53f03279f Decompile 4 functions in Source/Contents/Models/ModelTextureAnimation.cpp
Batch #1256 by ragnarok-clanker: 0 byte-identical, 4 confirmed by peer review.

- fn_01728 ModelKeyList1::Read: logic confirmed by peer review
- fn_01729 ModelKeyList2::Read: logic confirmed by peer review
- fn_01731 ModelKeyList4::Read: logic confirmed by peer review
- fn_01732 ModelTextureChannelMap::Read: logic confirmed by peer review

Peer-reviewed-by: eAthena
Reviewed-by: ragnarok-clanker
2026-10-27 23:35:26 +00:00

111 lines
2.7 KiB
C++

#include "Contents/Models/ModelNode.h"
#include "File/File.h"
// OFFSET: 0x00540EA0
// FUNCTION: fn_01727
void SampleModelTexture(const ModelTextureChannels& channels, float frame, ModelTextureTransform& output) {
for (int channel = 0; channel < 5; ++channel) {
const auto found = channels.find(channel);
if (found == channels.end()) {
continue;
}
const auto& keys = found->second;
const int last = keys.back().frame;
if (frame >= static_cast<float>(last)) {
output.values[channel] = keys.back().value;
continue;
}
unsigned next = 1;
while (next < keys.size() && !(static_cast<float>(keys[next].frame) > frame)) {
++next;
}
const int previous = keys[next - 1].frame;
const int difference = keys[next].frame - keys[next - 1].frame;
const float amount = (frame - static_cast<float>(previous)) / static_cast<float>(difference);
const float first = (1.0f - amount) * keys[next - 1].value;
const float second = amount * keys[next].value;
output.values[channel] = first + second;
}
}
struct ModelKeyList1 : std::vector<ModelRotationKey> {
void Read(CFile& file);
};
// OFFSET: 0x00541160
// FUNCTION: fn_01728
void ModelKeyList1::Read(CFile& file) {
int count = 0;
file.Read(&count, sizeof(count));
for (int i = 0; i < count; ++i) {
ModelRotationKey key{};
file.Read(&key, sizeof(key));
this->push_back(key);
}
}
struct ModelKeyList2 : std::vector<ModelRotationKey> {
void Read(CFile& file);
};
// OFFSET: 0x005411E0
// FUNCTION: fn_01729
void ModelKeyList2::Read(CFile& file) {
int count = 0;
file.Read(&count, sizeof(count));
for (int i = 0; i < count; ++i) {
ModelRotationKey key{};
file.Read(&key, sizeof(key));
this->push_back(key);
}
}
struct ModelKeyList3 : std::vector<ModelRotationKey> {
void Read(CFile& file);
};
// OFFSET: 0x00541250
struct ModelKeyList4 : std::vector<ModelRotationKey> {
void Read(CFile& file);
};
// OFFSET: 0x00541350
// FUNCTION: fn_01731
void ModelKeyList4::Read(CFile& file) {
int count = 0;
file.Read(&count, sizeof(count));
for (int i = 0; i < count; ++i) {
ModelRotationKey key{};
file.Read(&key, sizeof(key));
this->push_back(key);
}
}
struct ModelTextureChannelMap : ModelTextureChannels {
void Read(CFile& file);
};
// OFFSET: 0x005413D0
// FUNCTION: fn_01732
void ModelTextureChannelMap::Read(CFile& file) {
int count = 0;
file.Read(&count, sizeof(count));
for (int i = 0; i < count; ++i) {
int id = 0;
int keyCount = 0;
file.Read(&id, sizeof(id));
file.Read(&keyCount, sizeof(keyCount));
for (int k = 0; k < keyCount; ++k) {
ModelTextureKey key{};
file.Read(&key, sizeof(key));
(*this)[id].push_back(key);
}
}
}