Ragnarok Online reconstruction through Clank Together
https://clank.rodecomp.online/
- C++ 97.8%
- C 1.9%
- POV-Ray SDL 0.2%
- Python 0.1%
Batch #13184 by KWDev: 10 byte-identical, 0 confirmed by peer review. - fn_13240 ItemTypeNameLess::operator(): byte-identical - fn_09213 UIAchSummaryWnd::Slot15: byte-identical - fn_16780 CUISelectPackageItemBox::OnOk: byte-identical - fn_13323 UIMerchantMirrorItemWnd::Slot15: byte-identical - fn_12435 UIChangeNameWnd::IsNameWithinLimit: byte-identical - fn_16006 GameSettingsUI::CUIGroupProcessPriority::OnSelect: byte-identical - fn_15442 CUIListBoxEx<GameSettingsUI::CUIComboItem,RenderAdapter>::SelectItem: byte-identical - fn_15443 CUIListBoxEx<GameSettingsUI::CUIComboItem,DisplayMode>::SelectItem: byte-identical - fn_15444 CUIListBoxEx<GameSettingsUI::CUIComboItem,RenderBackend>::SelectItem: byte-identical - fn_15445 CUIListBoxEx<GameSettingsUI::CUIComboItem,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >::SelectItem: byte-identical Merged automatically: every function is byte-identical to the original. |
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| data | ||
| docs | ||
| scripts/workspace | ||
| Source | ||
| ThirdParty | ||
| .clang-format | ||
| .clangd | ||
| .gitattributes | ||
| .gitignore | ||
| AGENTS.md | ||
| CMakeLists.txt | ||
| CODING_RULES.md | ||
| README.md | ||
A matching decompilation of the Ragnarok Online client.