rodecomp/Source/Contents/TipBoxTitles.cpp
ragnarok-clanker dc3d5ce1a5 Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
Batch #14943 by ragnarok-clanker: no function's compiled code changes; checked with 741 compiled unit(s), including every includer of Source/ActorPickNode.h, Source/Client/Browser/BrowserClientSite.h, Source/Client/Browser/BrowserPopupDispatch.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Mode/CMode.h, Source/Client/Mode/ModeDragState.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Client/Stove/StoveMgr.h, Source/Contents/AchievementMgr.h, Source/Contents/ActorNameCard.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/Skill.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/Camera/Camera.h, Source/Contents/Camera/CameraState.h, Source/Contents/CashEmotionMgr.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/GuildInfo.h, Source/Contents/Items/ItemDescription.h, Source/Contents/Items/ItemInfo.h, Source/Contents/MapSkyMgr.h, Source/Contents/Messenger/MessengerWindows.h, Source/Contents/Models/ModelNode.h, Source/Contents/NavigationManager.h, Source/Contents/Party/AdventurerAgencyMgr.h, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.h, Source/Contents/Schedule/Schedule.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/ClientSkills.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/Skills/SkillInfo.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/TipBoxTitles.h, Source/Contents/UserData/AccountLinkedUserDataMgr.h, Source/Contents/UserData/NormalItemSlots.h, Source/Contents/World/World.h, Source/Contents/WorldView/WorldViewData.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Renderer.h, Source/Render/Textures/SpritePixels.h, Source/Render/Textures/Texture.h, Source/Resource/EZeffectResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Sprites/ActionResource.h, Source/Resource/World/GroundResource.h, Source/Resource/World/WorldResource.h, Source/Resource/XmlNode.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/CashEmotion/UICashEmotionListWnd.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Edit/UIItemTagCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Gauges/UIPcGage.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Layout/WindowGeometry.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIImgMenu.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITagListBox.h, Source/UI/Lists/UITreeView.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIString.h, Source/UI/Text/UITextViewerControl.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRegisterMgr.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWindowMgr.inl, Source/Utility/Lexicon/LexiconSerializer.h.
2026-11-08 16:44:36 +00:00

577 lines
16 KiB
C++

#include "Contents/TipBoxTitles.h"
#include "Client/Input/InputCharset.h"
#include "Resource/Bitmap/BitmapResource.h"
#include "Resource/ResourceMgr.h"
#include "Resource/Sprites/SpriteResource.h"
#include "Resource/TextureNames.h"
#include "Script/NLuaState.h"
#include "Utility/Cipher/XorBytes.h"
extern "C" {
#include <lauxlib.h>
#include <lua.h>
#include <lualib.h>
}
#include <algorithm>
#include <cctype>
#include <cstddef>
#include <cstdint>
#include <cstdlib>
#include <mbstring.h>
#include <new>
#include <windows.h>
// GLOBAL: gl_24607
CTipBoxMgr* g_itemTagOwner = nullptr;
namespace {
template <std::size_t Length, std::uint64_t Key>
class EncryptedName {
public:
// INLINED
explicit EncryptedName(const char (&source)[Length]) : m_encrypted(true) {
for (std::uint64_t index = 0; index < Length; ++index) {
this->m_text[index] = source[index];
}
}
~EncryptedName() {
for (std::uint64_t index = 0; index < Length; ++index) {
this->m_text[index] = 0;
}
}
const char* Text() {
if (this->m_encrypted) {
utility::XorBytes(this->m_text, Length, Key);
this->m_encrypted = false;
}
return reinterpret_cast<const char*>(this->m_text);
}
private:
std::uint8_t m_text[Length];
bool m_encrypted;
};
// INLINED
template <std::uint64_t Key, std::size_t Length>
const char* DecryptName(const char (&source)[Length]) {
thread_local EncryptedName<Length, Key> name(source);
return name.Text();
}
// OFFSET: 0x009B45D0
// FUNCTION: fn_13832
__declspec(noinline) void SplitTitle(const char* text, std::vector<std::string>& lines, int width) {
const char* begin = text;
const char* current = text;
const char* end = text + std::char_traits<char>::length(text);
const char* limit = text + width;
while (current < end) {
if (current >= limit || *current == '\n') {
const std::string line(begin, current);
lines.push_back(line);
begin = current;
limit = current + width;
}
current = g_serverLanguage->NextChar(current, 0);
}
}
}
// OFFSET: 0x007ABEC0
// FUNCTION: fn_09118
TipBoxEntry::TipBoxEntry() {
}
// INLINED
CTipBoxMgr::CTipBoxMgr()
: m_width(240),
m_height(320),
m_maximumId(17),
m_entries{},
m_randomList{},
m_currentEntry{},
m_image{},
m_imagePath{},
paragraphIndex(0),
m_initialized(true),
m_missing{},
currentTipId(0),
maxTipId(0) {
}
// INLINED
CTipBoxMgr::~CTipBoxMgr() = default;
// OFFSET: 0x007AC710
// FUNCTION: fn_09122
void CTipBoxMgr::AddParagraph(int id, std::string text) {
{
const std::string newline("\n");
const std::string escaped("\\n");
for (;;) {
const auto pos = text.find(escaped);
if (pos == std::string::npos) {
break;
}
text.replace(pos, escaped.size(), newline);
}
}
this->m_entries[id].paragraphs.push_back(text);
}
// OFFSET: 0x007AC990
// FUNCTION: fn_09123
bool CTipBoxMgr::Create() {
if (g_itemTagOwner) {
return false;
}
g_itemTagOwner = new (std::nothrow) CTipBoxMgr();
if (!g_itemTagOwner) {
return false;
}
if (!g_itemTagOwner->m_initialized) {
delete g_itemTagOwner;
g_itemTagOwner = nullptr;
return false;
}
return true;
}
// OFFSET: 0x007ACB20
// FUNCTION: fn_09124
void CTipBoxMgr::Destroy() {
if (g_itemTagOwner) {
delete g_itemTagOwner;
g_itemTagOwner = nullptr;
}
}
// OFFSET: 0x007ACB40
// FUNCTION: fn_09125
TipBoxEntry& CTipBoxMgr::SelectRandomTip() {
this->m_randomList.clear();
for (auto it = this->m_entries.begin(); it != this->m_entries.end(); ++it) {
if (it->first < 1000 && it->second.randomEligible == 1) {
this->m_randomList.push_back(it->first);
}
}
const auto count = this->m_randomList.size();
this->SelectTip(this->m_randomList[static_cast<unsigned>(rand()) % count]);
return this->m_currentEntry;
}
// OFFSET: 0x007ACC00
// FUNCTION: fn_09126
const TipBoxEntry& CTipBoxMgr::GetTip(int id) const {
if (this->m_entries.find(id) != this->m_entries.end()) {
return this->m_entries.find(id)->second;
}
return this->m_missing;
}
// OFFSET: 0x007ACC70
// FUNCTION: fn_09127
std::string CTipBoxMgr::Title(int id, std::string* abbreviated, int width) const {
const std::string& title = this->GetTip(id).title;
if (title.size() == 0) {
return title;
}
std::size_t length = title.find("#");
if (length == std::string::npos) {
length = title.size();
}
std::string result = title.substr(0, length);
if (abbreviated) {
if (width > 10 && result.size() > static_cast<std::size_t>(width + 4)) {
std::vector<std::string> lines;
SplitTitle(result.c_str(), lines, width);
*abbreviated = lines[0] + "...";
} else {
*abbreviated = result;
}
}
return result;
}
// OFFSET: 0x007ACF50
// FUNCTION: fn_09128
void CTipBoxMgr::Sub7ACF50() {
const TipBoxEntry& entry = this->m_currentEntry;
if (entry.bitmapName.size() == 0) {
this->m_image.kind = 2;
return;
}
const int cell = entry.imageCell - 1;
const float cellWidth = static_cast<float>(this->m_width) / 3.0f;
const int row = cell / 3;
const int column = cell % 3;
const float cellHeight = static_cast<float>(this->m_height) / 3.0f;
const std::size_t found = entry.bitmapName.find("유저인터페이스\\");
this->m_image.x = static_cast<float>(column) * cellWidth + cellWidth * 0.5f;
this->m_image.y = static_cast<float>(this->m_maximumId) + cellHeight * 0.5f + static_cast<float>(row) * cellHeight;
if (found != std::string::npos) {
this->m_imagePath = entry.bitmapName + ".bmp";
const auto* bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(this->m_imagePath.c_str())));
if (!bitmap) {
return;
}
const float scale = static_cast<float>(entry.imageScalePercent) * 0.01f;
this->m_image.x -= static_cast<float>(bitmap->image.width) * 0.5f * scale;
this->m_image.y -= static_cast<float>(bitmap->image.height) * 0.5f * scale;
if (1.0f > this->m_image.x) {
const float clip = 1.0f - this->m_image.x;
this->m_image.x = 1.0f;
this->m_image.clipX = static_cast<int>(clip);
} else {
this->m_image.clipX = 0;
}
if (17.0f > this->m_image.y) {
this->m_image.clipY = static_cast<int>(17.0f - this->m_image.y);
this->m_image.y = static_cast<float>(this->m_maximumId);
} else {
this->m_image.clipY = 0;
}
this->m_image.width = static_cast<float>(bitmap->image.width) * scale;
this->m_image.kind = 0;
this->m_image.scale = scale;
this->m_image.height = static_cast<float>(bitmap->image.height) * scale;
} else {
this->m_imagePath = "sprite\\" + entry.bitmapName;
const auto* sprite = static_cast<CSprRes*>(ResourceMgr::Instance().Load(this->m_imagePath + ".spr"));
if (!sprite) {
return;
}
const SpriteRleImage* image = sprite->images[0][0];
if (!image) {
return;
}
const float scale = static_cast<float>(entry.imageScalePercent) * 0.01f;
const float ratio = static_cast<float>(entry.imageScalePercent) / 100.0f;
this->m_image.x -= static_cast<float>(image->width) * 0.5f * scale;
this->m_image.y -= static_cast<float>(image->height) * 0.5f * scale;
const float right = static_cast<float>(image->width) * ratio + this->m_image.x;
if (right > static_cast<float>(this->m_width)) {
this->m_image.x -= right - static_cast<float>(this->m_width);
}
const float bottom = static_cast<float>(image->height) * ratio + this->m_image.y;
if (bottom > static_cast<float>(this->m_height)) {
this->m_image.y -= bottom - static_cast<float>(this->m_height);
}
this->m_image.width = static_cast<float>(image->width) * scale;
this->m_image.scale = scale;
this->m_image.kind = 1;
this->m_image.height = static_cast<float>(image->height) * scale;
}
}
// INLINED
inline void CTipBoxMgr::AddTip(int id, std::string title, double flag, std::string text) {
if (this->maxTipId < id) {
this->maxTipId = id;
}
this->m_entries[id].title = title;
this->m_entries[id].randomEligible = static_cast<int>(flag) == 1;
this->m_entries[id].bitmapName = text;
}
int AddTip(lua_State* state);
int AddImgcoord(lua_State* state);
int AddPageEx(lua_State* state);
int AddPage(lua_State* state);
int AddIsTag(lua_State* state);
// OFFSET: 0x007AD480
// FUNCTION: fn_09129
bool CTipBoxMgr::RegisterLuaFunctions() {
NLuaState state;
if (!state.IsValid()) {
return false;
}
luaL_openlibs(state.GetState());
lua_register(state.GetState(), "AddTip", ::AddTip);
lua_register(state.GetState(), "AddImgcoord", AddImgcoord);
lua_register(state.GetState(), "AddPageEx", AddPageEx);
lua_register(state.GetState(), "AddPage", AddPage);
lua_register(state.GetState(), "AddIsTag", AddIsTag);
const char source[] = {'\xF4', '\xCA', '\x76', '\xBD', '\xC0', '\x0E', '\xB7', '\x7F', '\xCE', '\xC3', '\x67', '\xA6', '\xDD', '\x4D', '\x87', '\x7E', '\xC6', '\xB3'};
if (luaL_loadfile(state.GetState(), DecryptName<0x0BEB63A5C905B3A7ULL>(source)) != 0) {
const char secondSource[] = {'\x9A', '\xCE', '\x56', '\xE3', '\xDE', '\x5E', '\xDF', '\x73', '\xA0', '\xC7', '\x47', '\xF8', '\xC3', '\x1D', '\xEF', '\x72', '\xAB', '\xB7'};
if (luaL_loadfile(state.GetState(), DecryptName<0x078333BB9725B7C9ULL>(secondSource)) != 0) {
MessageBoxA(nullptr, lua_tostring(state.GetState(), -1), "TipBox", MB_OK);
return false;
}
}
if (lua_pcall(state.GetState(), 0, 0, 0) != 0) {
MessageBoxA(nullptr, lua_tostring(state.GetState(), -1), "TipBox", MB_OK);
return false;
}
lua_getglobal(state.GetState(), "main");
if (lua_pcall(state.GetState(), 0, 2, 0) != 0) {
MessageBoxA(nullptr, lua_tostring(state.GetState(), -1), "TipBox", MB_OK);
return false;
}
if (!lua_isstring(state.GetState(), -1)) {
MessageBoxA(nullptr, "second return value is not string...", "TipBox", MB_OK);
return false;
}
if (lua_toboolean(state.GetState(), -2)) {
return true;
}
const std::string message = std::string("error found :") + lua_tostring(state.GetState(), -1);
MessageBoxA(nullptr, message.c_str(), "TipBox", MB_OK);
return false;
}
// OFFSET: 0x007AD890
// FUNCTION: fn_09130
bool CTipBoxMgr::IsLastTip() const {
return this->paragraphIndex == static_cast<int>(this->m_currentEntry.paragraphs.size()) - 1;
}
// OFFSET: 0x007AD8C0
// FUNCTION: fn_09131
bool CTipBoxMgr::HasImages() const {
return !this->m_currentEntry.images.empty();
}
// OFFSET: 0x007AD8D0
// FUNCTION: fn_09132
bool CTipBoxMgr::HasSearchResults() const {
return !this->m_randomList.empty();
}
// OFFSET: 0x007AD940
// FUNCTION: fn_09133
std::vector<int>& CTipBoxMgr::Search(std::string& keyword) {
this->m_randomList.clear();
for (auto it = this->m_entries.begin(); it != this->m_entries.end(); ++it) {
const TipBoxEntry entry = it->second;
if (!entry.randomEligible) {
continue;
}
std::string title = entry.title;
std::transform(title.begin(), title.end(), title.begin(), [](unsigned char c) { return static_cast<char>(toupper(c)); });
std::transform(keyword.begin(), keyword.end(), keyword.begin(), [](unsigned char c) { return static_cast<char>(toupper(c)); });
if (_mbsstr(reinterpret_cast<const unsigned char*>(title.c_str()), reinterpret_cast<const unsigned char*>(keyword.c_str()))) {
this->m_randomList.push_back(it->first);
}
}
return this->m_randomList;
}
// OFFSET: 0x007AE050
// FUNCTION: fn_09134
void CTipBoxMgr::SelectTip(int id) {
this->paragraphIndex = 0;
const auto it = this->m_entries.find(id);
if (it != this->m_entries.end()) {
this->currentTipId = id;
this->m_currentEntry = it->second;
}
this->Sub7ACF50();
}
// OFFSET: 0x007AEAF0
// FUNCTION: fn_09145
int AddPage(lua_State* state) {
if (!lua_isnumber(state, -2)) {
lua_pushboolean(state, 0);
lua_pushstring(state, "2st argment is must number");
return 2;
}
if (!lua_isstring(state, -1)) {
lua_pushboolean(state, 0);
lua_pushstring(state, "1th argment is must string");
return 2;
}
const int id = static_cast<int>(lua_tonumber(state, -2));
const char* text = lua_tostring(state, -1);
CTipBoxMgr* owner = g_itemTagOwner;
owner->AddParagraph(id, text);
lua_pushboolean(state, 1);
lua_pushstring(state, "good");
return 2;
}
// OFFSET: 0x007AE900
// FUNCTION: fn_09143
int AddImgcoord(lua_State* state) {
if (!lua_isnumber(state, -1)) { lua_pushboolean(state, 0); lua_pushstring(state, "3nd argment is must number"); return 2; }
if (!lua_isnumber(state, -2)) { lua_pushboolean(state, 0); lua_pushstring(state, "2nd argment is must number"); return 2; }
if (!lua_isnumber(state, -3)) { lua_pushboolean(state, 0); lua_pushstring(state, "1st argment is must number"); return 2; }
const int id = static_cast<int>(lua_tonumber(state, -3));
const int x = static_cast<int>(lua_tonumber(state, -2));
const int y = static_cast<int>(lua_tonumber(state, -1));
g_itemTagOwner->SetImageCoord(id, x, y);
lua_pushboolean(state, 1);
lua_pushstring(state, "good");
return 2;
}
// OFFSET: 0x007AEA20
// FUNCTION: fn_09144
int AddIsTag(lua_State* state) {
if (!lua_isnumber(state, -2)) { lua_pushboolean(state, 0); lua_pushstring(state, "2 argment is must number"); return 2; }
if (!lua_isnumber(state, -1)) { lua_pushboolean(state, 0); lua_pushstring(state, "1 argment is must number"); return 2; }
const int id = static_cast<int>(lua_tonumber(state, -2));
g_itemTagOwner->SetSearchable(id, static_cast<int>(lua_tonumber(state, -1)) != 0);
lua_pushboolean(state, 1);
lua_pushstring(state, "good");
return 2;
}
// OFFSET: 0x007AEC00
// FUNCTION: fn_09146
int AddTip(lua_State* state) {
if (!lua_isstring(state, -1)) {
lua_pushboolean(state, 0);
lua_pushstring(state, "4th argment is must string");
return 2;
}
if (!lua_isnumber(state, -2)) {
lua_pushboolean(state, 0);
lua_pushstring(state, "3nd argment is must number");
return 2;
}
if (!lua_isstring(state, -3)) {
lua_pushboolean(state, 0);
lua_pushstring(state, "2st argment is must string");
return 2;
}
if (lua_tonumber(state, -4) == 0.0) {
lua_pushboolean(state, 0);
lua_pushstring(state, "1st argment is must number");
return 2;
}
const int id = static_cast<int>(lua_tonumber(state, -4));
const char* title = lua_tostring(state, -3);
const double flag = lua_tonumber(state, -2);
const char* text = lua_tostring(state, -1);
g_itemTagOwner->AddTip(id, title, flag, text);
lua_pushboolean(state, 1);
lua_pushstring(state, "good");
return 2;
}
// OFFSET: 0x007AE600
// FUNCTION: fn_09142
int AddPageEx(lua_State* state) {
if (!lua_isnumber(state, -1)) {
lua_pushboolean(state, 0);
lua_pushstring(state, "8nd argment is must number");
return 2;
}
if (!lua_isnumber(state, -2)) {
lua_pushboolean(state, 0);
lua_pushstring(state, "7nd argment is must number");
return 2;
}
if (!lua_isnumber(state, -3)) {
lua_pushboolean(state, 0);
lua_pushstring(state, "6st argment is must number");
return 2;
}
if (!lua_isnumber(state, -4)) {
lua_pushboolean(state, 0);
lua_pushstring(state, "5st argment is must number");
return 2;
}
if (!lua_isnumber(state, -5)) {
lua_pushboolean(state, 0);
lua_pushstring(state, "4st argment is must number");
return 2;
}
if (!lua_isnumber(state, -6)) {
lua_pushboolean(state, 0);
lua_pushstring(state, "3st argment is must number");
return 2;
}
if (!lua_isnumber(state, -7)) {
lua_pushboolean(state, 0);
lua_pushstring(state, "2st argment is must number");
return 2;
}
if (!lua_isnumber(state, -8)) {
lua_pushboolean(state, 0);
lua_pushstring(state, "1st argment is must number");
return 2;
}
int id = static_cast<int>(lua_tonumber(state, -8));
const int kind = static_cast<int>(lua_tonumber(state, -7));
const double x = lua_tonumber(state, -6);
const double y = lua_tonumber(state, -5);
const double width = lua_tonumber(state, -4);
const double height = lua_tonumber(state, -3);
const double clipX = lua_tonumber(state, -2);
const float scale = static_cast<float>(lua_tonumber(state, -1));
if (kind != -1 && id > 0) {
TipBoxImage image;
image.kind = kind;
image.blink = static_cast<int>(x);
image.fromX = static_cast<int>(y);
image.fromY = static_cast<int>(width);
image.toX = static_cast<int>(height);
image.toY = static_cast<int>(clipX);
image.duration = scale;
g_itemTagOwner->AddImage(id, image);
}
lua_pushboolean(state, 1);
lua_pushstring(state, "good");
return 2;
}