Batch #14943 by ragnarok-clanker: no function's compiled code changes; checked with 741 compiled unit(s), including every includer of Source/ActorPickNode.h, Source/Client/Browser/BrowserClientSite.h, Source/Client/Browser/BrowserPopupDispatch.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Mode/CMode.h, Source/Client/Mode/ModeDragState.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Client/Stove/StoveMgr.h, Source/Contents/AchievementMgr.h, Source/Contents/ActorNameCard.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/Skill.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/Camera/Camera.h, Source/Contents/Camera/CameraState.h, Source/Contents/CashEmotionMgr.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/GuildInfo.h, Source/Contents/Items/ItemDescription.h, Source/Contents/Items/ItemInfo.h, Source/Contents/MapSkyMgr.h, Source/Contents/Messenger/MessengerWindows.h, Source/Contents/Models/ModelNode.h, Source/Contents/NavigationManager.h, Source/Contents/Party/AdventurerAgencyMgr.h, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.h, Source/Contents/Schedule/Schedule.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/ClientSkills.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/Skills/SkillInfo.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/TipBoxTitles.h, Source/Contents/UserData/AccountLinkedUserDataMgr.h, Source/Contents/UserData/NormalItemSlots.h, Source/Contents/World/World.h, Source/Contents/WorldView/WorldViewData.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Renderer.h, Source/Render/Textures/SpritePixels.h, Source/Render/Textures/Texture.h, Source/Resource/EZeffectResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Sprites/ActionResource.h, Source/Resource/World/GroundResource.h, Source/Resource/World/WorldResource.h, Source/Resource/XmlNode.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/CashEmotion/UICashEmotionListWnd.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Edit/UIItemTagCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Gauges/UIPcGage.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Layout/WindowGeometry.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIImgMenu.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITagListBox.h, Source/UI/Lists/UITreeView.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIString.h, Source/UI/Text/UITextViewerControl.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRegisterMgr.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWindowMgr.inl, Source/Utility/Lexicon/LexiconSerializer.h.
228 lines
7 KiB
C++
228 lines
7 KiB
C++
#include "Client/Session.h"
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#include "Render/DeviceContext/DCSurface.h"
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#include "Script/LuaScript.h"
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#include "Contents/UserData/AccountLinkedUserDataMgr.h"
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#include "Contents/UserData/AccountService.h"
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#include "Contents/UserData/AccountUserData.h"
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#include "Contents/Async/AsyncWorkMgr.h"
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#include "Contents/Hotkeys/EmotionHotkeys.h"
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#include "Contents/Hotkeys/UserHotkeyMgr.h"
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#include "Contents/Messenger/WhisperBlockMgr.h"
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#include "Utility/Async/AsyncDiagnostic.h"
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#include "Utility/Cipher/XorBytes.h"
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#include <json/reader.h>
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#include <json/writer.h>
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#include <cstddef>
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#include <new>
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namespace {
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template <std::size_t Length, std::uint64_t Key>
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class EncryptedText {
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public:
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// INLINED
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explicit EncryptedText(const std::uint8_t (&source)[Length]) : m_encrypted(true) {
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for (std::uint64_t index = 0; index < Length; ++index) {
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this->m_text[index] = source[index];
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}
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}
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// INLINED
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~EncryptedText() {
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for (std::uint64_t index = 0; index < Length; ++index) {
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this->m_text[index] = 0;
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}
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}
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// INLINED
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const char* Text() {
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if (this->m_encrypted) {
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utility::XorBytes(this->m_text, Length, Key);
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this->m_encrypted = false;
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}
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return reinterpret_cast<const char*>(this->m_text);
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}
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private:
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/* 0000 */ std::uint8_t m_text[Length];
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bool m_encrypted;
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};
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// INLINED
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template <std::uint64_t Key, std::size_t Length>
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const char* DecryptText(const std::uint8_t (&source)[Length]) {
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thread_local EncryptedText<Length, Key> text(source);
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return text.Text();
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}
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// INLINED
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const char* UnknownAccountName() {
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const std::uint8_t source[] = {0x6A, 0x5F, 0xA6, 0x89, 0x82, 0x02, 0x03, 0x1D};
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return DecryptText<0x1D6D75EDE7CD311FULL>(source);
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}
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}
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// STATIC: 0x01389760
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// GLOBAL: gl_24351
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CAccountLinkedUserDataMgr* g_accountLinkedUserDataMgr;
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// INLINED
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CAccountLinkedUserDataMgr::CAccountLinkedUserDataMgr()
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: m_accountId(0), m_accountName(UnknownAccountName()), m_loaded(false), m_pendingLoads(0), m_saveUrl(""), m_loadUrl("") {
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this->m_enabled = true;
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}
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// INLINED
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CAccountLinkedUserDataMgr::~CAccountLinkedUserDataMgr() = default;
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// OFFSET: 0x005BBF50
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// FUNCTION: fn_03459
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bool CAccountLinkedUserDataMgr::Initialize() {
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if (g_accountLinkedUserDataMgr) {
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return false;
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}
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g_accountLinkedUserDataMgr = new (std::nothrow) CAccountLinkedUserDataMgr;
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if (!g_accountLinkedUserDataMgr) {
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return false;
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}
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if (!g_accountLinkedUserDataMgr->m_enabled) {
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delete g_accountLinkedUserDataMgr;
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g_accountLinkedUserDataMgr = nullptr;
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return false;
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}
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return true;
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}
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// OFFSET: 0x005BC150
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// FUNCTION: fn_03460
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void CAccountLinkedUserDataMgr::Shutdown() {
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if (g_accountLinkedUserDataMgr) {
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delete g_accountLinkedUserDataMgr;
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g_accountLinkedUserDataMgr = nullptr;
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}
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}
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// OFFSET: 0x005BC170
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// FUNCTION: fn_03461
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std::string CAccountLinkedUserDataMgr::LoadUrl() const {
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return this->m_loadUrl;
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}
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// OFFSET: 0x005BC1D0
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// FUNCTION: fn_03462
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std::string CAccountLinkedUserDataMgr::SaveUrl() const {
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return this->m_saveUrl;
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}
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// OFFSET: 0x005BC520
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// FUNCTION: fn_03465
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void CAccountLinkedUserDataMgr::CompleteLoad(
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AsyncDiagnostic diagnostic, std::uint32_t accountId, std::string accountName, std::string response
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) {
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if (diagnostic.success && this->m_accountId == 0) {
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Json::Value root;
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Json::Reader reader;
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if (reader.parse(response, root, true)) {
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const std::uint8_t typeSource[] = {0x43, 0x80, 0x3F, 0xDC, 0xFB};
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switch (root[DecryptText<0xC52FB5FBB94FF917ULL>(typeSource)].asInt()) {
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case 1: {
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const std::uint8_t whisperSource[] = {0xA1, 0xAC, 0xF3, 0x94, 0xA1};
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LoadWhisperBlockList(root[DecryptText<0x93E7A3A1F587CDC5ULL>(whisperSource)]);
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const std::uint8_t emotionSource[] = {0x43, 0x60, 0x73, 0x0C, 0x03};
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g_session.m_emotionHotkeys.Load(root[DecryptText<0x2FF3C5036D070127ULL>(emotionSource)]);
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const std::uint8_t hotkeySource[] = {0xD7, 0x06, 0xB7, 0x32, 0xF9};
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g_userHotkeyMgr->LoadV2(*g_session.m_hotkeyScript, root[DecryptText<0x17359BF953C367B3ULL>(hotkeySource)]);
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}
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[[fallthrough]];
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case 2:
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g_whisperBlockMgr->m_tracking = true;
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g_userHotkeyMgr->m_loaded = true;
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this->m_accountId = accountId;
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this->m_accountName = accountName;
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this->m_loaded = true;
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g_session.m_emotionHotkeys.Save(g_session.m_aid, GetRenderSystemHolder()->system);
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break;
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}
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}
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}
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}
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// OFFSET: 0x005BCB10
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// FUNCTION: fn_03467
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void CAccountLinkedUserDataMgr::RefreshUrls(LuaScript& settings, LuaScript& tables, const char* host, const char* port, const char* overrideKey) {
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const std::string base = ResolveAccountServiceBase(settings, tables, host, port, overrideKey);
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if (!base.empty()) {
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const std::uint8_t saveSource[] = {0x8E, 0x48, 0xEC, 0xB2, 0x11, 0xEC, 0x48, 0x37, 0xC7, 0x54, 0xF8, 0xF8, 0x10, 0xEE, 0x51, 0x3C, 0xA1};
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this->m_saveUrl = base + DecryptText<0x59278F63D79F3DA1ULL>(saveSource);
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const std::uint8_t loadSource[] = {0x98, 0x72, 0x24, 0xA8, 0x59, 0x84, 0x44, 0xEF, 0xD1, 0x6E, 0x30, 0xE2, 0x47, 0x88, 0x4A, 0xE5, 0xB7};
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this->m_loadUrl = base + DecryptText<0x812BE72BCD5707B7ULL>(loadSource);
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}
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}
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// OFFSET: 0x005BD170
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// FUNCTION: fn_03470
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void CAccountLinkedUserDataMgr::Reset(LuaScript& script, const char* host, const char* port, const char* overrideKey) {
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this->m_accountId = 0;
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this->m_accountName = "unknown";
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this->m_loaded = false;
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g_whisperBlockMgr->Reset();
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g_session.m_emotionHotkeys.saved.clear();
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g_userHotkeyMgr->Reset();
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this->RefreshUrls(script, script, host, port, overrideKey);
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}
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// OFFSET: 0x005BD650
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// FUNCTION: fn_03472
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void CAccountLinkedUserDataMgr::CompleteSave() {
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--this->m_pendingLoads;
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}
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// OFFSET: 0x005BCE50
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// FUNCTION: fn_03469
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void CAccountLinkedUserDataMgr::Save() {
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EmotionHotkeys& emotions = g_session.m_emotionHotkeys;
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emotions.Save(g_session.m_aid, GetRenderSystemHolder()->system);
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if (!this->m_loaded) {
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return;
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}
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Json::Value root;
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Json::Value data;
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if (static_cast<std::int64_t>(g_whisperBlockMgr->m_changes) > 0) {
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Json::Value values;
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g_whisperBlockMgr->Export(values);
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data["WhisperBlockList"] = values;
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}
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if (emotions.HasChanges()) {
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emotions.Export(data);
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}
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if (g_userHotkeyMgr->HasChanges(*g_session.m_hotkeyScript)) {
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g_userHotkeyMgr->Export(*g_session.m_hotkeyScript, data);
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}
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if (!data.isNull()) {
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root["data"] = data;
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Json::StyledWriter writer;
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const std::string response = writer.write(root);
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g_asyncWorkMgr->SaveAccount(this->m_accountId, this->m_accountName, this->SaveUrl(), std::string(reinterpret_cast<const char*>(&g_session.webServiceLoginData[0x08]), 16), response);
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++this->m_pendingLoads;
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}
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}
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// OFFSET: 0x005BCD80
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// FUNCTION: fn_03468
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void CAccountLinkedUserDataMgr::Load(std::uint32_t accountId, std::string accountName) {
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g_session.m_emotionHotkeys.LoadDefaults(g_session.m_aid);
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if (this->m_accountId == accountId && this->m_accountName == accountName) {
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return;
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}
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g_asyncWorkMgr->LoadAccount(accountId, accountName, this->LoadUrl());
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}
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