rodecomp/Source/Contents/UserData/AccountLinkedUserDataMgr.cpp
ragnarok-clanker dc3d5ce1a5 Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
Batch #14943 by ragnarok-clanker: no function's compiled code changes; checked with 741 compiled unit(s), including every includer of Source/ActorPickNode.h, Source/Client/Browser/BrowserClientSite.h, Source/Client/Browser/BrowserPopupDispatch.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Mode/CMode.h, Source/Client/Mode/ModeDragState.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Client/Stove/StoveMgr.h, Source/Contents/AchievementMgr.h, Source/Contents/ActorNameCard.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/Skill.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/Camera/Camera.h, Source/Contents/Camera/CameraState.h, Source/Contents/CashEmotionMgr.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/GuildInfo.h, Source/Contents/Items/ItemDescription.h, Source/Contents/Items/ItemInfo.h, Source/Contents/MapSkyMgr.h, Source/Contents/Messenger/MessengerWindows.h, Source/Contents/Models/ModelNode.h, Source/Contents/NavigationManager.h, Source/Contents/Party/AdventurerAgencyMgr.h, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.h, Source/Contents/Schedule/Schedule.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/ClientSkills.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/Skills/SkillInfo.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/TipBoxTitles.h, Source/Contents/UserData/AccountLinkedUserDataMgr.h, Source/Contents/UserData/NormalItemSlots.h, Source/Contents/World/World.h, Source/Contents/WorldView/WorldViewData.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Renderer.h, Source/Render/Textures/SpritePixels.h, Source/Render/Textures/Texture.h, Source/Resource/EZeffectResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Sprites/ActionResource.h, Source/Resource/World/GroundResource.h, Source/Resource/World/WorldResource.h, Source/Resource/XmlNode.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/CashEmotion/UICashEmotionListWnd.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Edit/UIItemTagCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Gauges/UIPcGage.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Layout/WindowGeometry.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIImgMenu.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITagListBox.h, Source/UI/Lists/UITreeView.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIString.h, Source/UI/Text/UITextViewerControl.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRegisterMgr.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWindowMgr.inl, Source/Utility/Lexicon/LexiconSerializer.h.
2026-11-08 16:44:36 +00:00

228 lines
7 KiB
C++

#include "Client/Session.h"
#include "Render/DeviceContext/DCSurface.h"
#include "Script/LuaScript.h"
#include "Contents/UserData/AccountLinkedUserDataMgr.h"
#include "Contents/UserData/AccountService.h"
#include "Contents/UserData/AccountUserData.h"
#include "Contents/Async/AsyncWorkMgr.h"
#include "Contents/Hotkeys/EmotionHotkeys.h"
#include "Contents/Hotkeys/UserHotkeyMgr.h"
#include "Contents/Messenger/WhisperBlockMgr.h"
#include "Utility/Async/AsyncDiagnostic.h"
#include "Utility/Cipher/XorBytes.h"
#include <json/reader.h>
#include <json/writer.h>
#include <cstddef>
#include <new>
namespace {
template <std::size_t Length, std::uint64_t Key>
class EncryptedText {
public:
// INLINED
explicit EncryptedText(const std::uint8_t (&source)[Length]) : m_encrypted(true) {
for (std::uint64_t index = 0; index < Length; ++index) {
this->m_text[index] = source[index];
}
}
// INLINED
~EncryptedText() {
for (std::uint64_t index = 0; index < Length; ++index) {
this->m_text[index] = 0;
}
}
// INLINED
const char* Text() {
if (this->m_encrypted) {
utility::XorBytes(this->m_text, Length, Key);
this->m_encrypted = false;
}
return reinterpret_cast<const char*>(this->m_text);
}
private:
/* 0000 */ std::uint8_t m_text[Length];
bool m_encrypted;
};
// INLINED
template <std::uint64_t Key, std::size_t Length>
const char* DecryptText(const std::uint8_t (&source)[Length]) {
thread_local EncryptedText<Length, Key> text(source);
return text.Text();
}
// INLINED
const char* UnknownAccountName() {
const std::uint8_t source[] = {0x6A, 0x5F, 0xA6, 0x89, 0x82, 0x02, 0x03, 0x1D};
return DecryptText<0x1D6D75EDE7CD311FULL>(source);
}
}
// STATIC: 0x01389760
// GLOBAL: gl_24351
CAccountLinkedUserDataMgr* g_accountLinkedUserDataMgr;
// INLINED
CAccountLinkedUserDataMgr::CAccountLinkedUserDataMgr()
: m_accountId(0), m_accountName(UnknownAccountName()), m_loaded(false), m_pendingLoads(0), m_saveUrl(""), m_loadUrl("") {
this->m_enabled = true;
}
// INLINED
CAccountLinkedUserDataMgr::~CAccountLinkedUserDataMgr() = default;
// OFFSET: 0x005BBF50
// FUNCTION: fn_03459
bool CAccountLinkedUserDataMgr::Initialize() {
if (g_accountLinkedUserDataMgr) {
return false;
}
g_accountLinkedUserDataMgr = new (std::nothrow) CAccountLinkedUserDataMgr;
if (!g_accountLinkedUserDataMgr) {
return false;
}
if (!g_accountLinkedUserDataMgr->m_enabled) {
delete g_accountLinkedUserDataMgr;
g_accountLinkedUserDataMgr = nullptr;
return false;
}
return true;
}
// OFFSET: 0x005BC150
// FUNCTION: fn_03460
void CAccountLinkedUserDataMgr::Shutdown() {
if (g_accountLinkedUserDataMgr) {
delete g_accountLinkedUserDataMgr;
g_accountLinkedUserDataMgr = nullptr;
}
}
// OFFSET: 0x005BC170
// FUNCTION: fn_03461
std::string CAccountLinkedUserDataMgr::LoadUrl() const {
return this->m_loadUrl;
}
// OFFSET: 0x005BC1D0
// FUNCTION: fn_03462
std::string CAccountLinkedUserDataMgr::SaveUrl() const {
return this->m_saveUrl;
}
// OFFSET: 0x005BC520
// FUNCTION: fn_03465
void CAccountLinkedUserDataMgr::CompleteLoad(
AsyncDiagnostic diagnostic, std::uint32_t accountId, std::string accountName, std::string response
) {
if (diagnostic.success && this->m_accountId == 0) {
Json::Value root;
Json::Reader reader;
if (reader.parse(response, root, true)) {
const std::uint8_t typeSource[] = {0x43, 0x80, 0x3F, 0xDC, 0xFB};
switch (root[DecryptText<0xC52FB5FBB94FF917ULL>(typeSource)].asInt()) {
case 1: {
const std::uint8_t whisperSource[] = {0xA1, 0xAC, 0xF3, 0x94, 0xA1};
LoadWhisperBlockList(root[DecryptText<0x93E7A3A1F587CDC5ULL>(whisperSource)]);
const std::uint8_t emotionSource[] = {0x43, 0x60, 0x73, 0x0C, 0x03};
g_session.m_emotionHotkeys.Load(root[DecryptText<0x2FF3C5036D070127ULL>(emotionSource)]);
const std::uint8_t hotkeySource[] = {0xD7, 0x06, 0xB7, 0x32, 0xF9};
g_userHotkeyMgr->LoadV2(*g_session.m_hotkeyScript, root[DecryptText<0x17359BF953C367B3ULL>(hotkeySource)]);
}
[[fallthrough]];
case 2:
g_whisperBlockMgr->m_tracking = true;
g_userHotkeyMgr->m_loaded = true;
this->m_accountId = accountId;
this->m_accountName = accountName;
this->m_loaded = true;
g_session.m_emotionHotkeys.Save(g_session.m_aid, GetRenderSystemHolder()->system);
break;
}
}
}
}
// OFFSET: 0x005BCB10
// FUNCTION: fn_03467
void CAccountLinkedUserDataMgr::RefreshUrls(LuaScript& settings, LuaScript& tables, const char* host, const char* port, const char* overrideKey) {
const std::string base = ResolveAccountServiceBase(settings, tables, host, port, overrideKey);
if (!base.empty()) {
const std::uint8_t saveSource[] = {0x8E, 0x48, 0xEC, 0xB2, 0x11, 0xEC, 0x48, 0x37, 0xC7, 0x54, 0xF8, 0xF8, 0x10, 0xEE, 0x51, 0x3C, 0xA1};
this->m_saveUrl = base + DecryptText<0x59278F63D79F3DA1ULL>(saveSource);
const std::uint8_t loadSource[] = {0x98, 0x72, 0x24, 0xA8, 0x59, 0x84, 0x44, 0xEF, 0xD1, 0x6E, 0x30, 0xE2, 0x47, 0x88, 0x4A, 0xE5, 0xB7};
this->m_loadUrl = base + DecryptText<0x812BE72BCD5707B7ULL>(loadSource);
}
}
// OFFSET: 0x005BD170
// FUNCTION: fn_03470
void CAccountLinkedUserDataMgr::Reset(LuaScript& script, const char* host, const char* port, const char* overrideKey) {
this->m_accountId = 0;
this->m_accountName = "unknown";
this->m_loaded = false;
g_whisperBlockMgr->Reset();
g_session.m_emotionHotkeys.saved.clear();
g_userHotkeyMgr->Reset();
this->RefreshUrls(script, script, host, port, overrideKey);
}
// OFFSET: 0x005BD650
// FUNCTION: fn_03472
void CAccountLinkedUserDataMgr::CompleteSave() {
--this->m_pendingLoads;
}
// OFFSET: 0x005BCE50
// FUNCTION: fn_03469
void CAccountLinkedUserDataMgr::Save() {
EmotionHotkeys& emotions = g_session.m_emotionHotkeys;
emotions.Save(g_session.m_aid, GetRenderSystemHolder()->system);
if (!this->m_loaded) {
return;
}
Json::Value root;
Json::Value data;
if (static_cast<std::int64_t>(g_whisperBlockMgr->m_changes) > 0) {
Json::Value values;
g_whisperBlockMgr->Export(values);
data["WhisperBlockList"] = values;
}
if (emotions.HasChanges()) {
emotions.Export(data);
}
if (g_userHotkeyMgr->HasChanges(*g_session.m_hotkeyScript)) {
g_userHotkeyMgr->Export(*g_session.m_hotkeyScript, data);
}
if (!data.isNull()) {
root["data"] = data;
Json::StyledWriter writer;
const std::string response = writer.write(root);
g_asyncWorkMgr->SaveAccount(this->m_accountId, this->m_accountName, this->SaveUrl(), std::string(reinterpret_cast<const char*>(&g_session.webServiceLoginData[0x08]), 16), response);
++this->m_pendingLoads;
}
}
// OFFSET: 0x005BCD80
// FUNCTION: fn_03468
void CAccountLinkedUserDataMgr::Load(std::uint32_t accountId, std::string accountName) {
g_session.m_emotionHotkeys.LoadDefaults(g_session.m_aid);
if (this->m_accountId == accountId && this->m_accountName == accountName) {
return;
}
g_asyncWorkMgr->LoadAccount(accountId, accountName, this->LoadUrl());
}