rodecomp/Source/UI/Lists/UIComboBoxDefWnd.cpp
ragnarok-clanker dc3d5ce1a5 Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
Batch #14943 by ragnarok-clanker: no function's compiled code changes; checked with 741 compiled unit(s), including every includer of Source/ActorPickNode.h, Source/Client/Browser/BrowserClientSite.h, Source/Client/Browser/BrowserPopupDispatch.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Mode/CMode.h, Source/Client/Mode/ModeDragState.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Client/Stove/StoveMgr.h, Source/Contents/AchievementMgr.h, Source/Contents/ActorNameCard.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/Skill.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/Camera/Camera.h, Source/Contents/Camera/CameraState.h, Source/Contents/CashEmotionMgr.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/GuildInfo.h, Source/Contents/Items/ItemDescription.h, Source/Contents/Items/ItemInfo.h, Source/Contents/MapSkyMgr.h, Source/Contents/Messenger/MessengerWindows.h, Source/Contents/Models/ModelNode.h, Source/Contents/NavigationManager.h, Source/Contents/Party/AdventurerAgencyMgr.h, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.h, Source/Contents/Schedule/Schedule.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/ClientSkills.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/Skills/SkillInfo.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/TipBoxTitles.h, Source/Contents/UserData/AccountLinkedUserDataMgr.h, Source/Contents/UserData/NormalItemSlots.h, Source/Contents/World/World.h, Source/Contents/WorldView/WorldViewData.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Renderer.h, Source/Render/Textures/SpritePixels.h, Source/Render/Textures/Texture.h, Source/Resource/EZeffectResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Sprites/ActionResource.h, Source/Resource/World/GroundResource.h, Source/Resource/World/WorldResource.h, Source/Resource/XmlNode.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/CashEmotion/UICashEmotionListWnd.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Edit/UIItemTagCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Gauges/UIPcGage.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Layout/WindowGeometry.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIImgMenu.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITagListBox.h, Source/UI/Lists/UITreeView.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIString.h, Source/UI/Text/UITextViewerControl.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRegisterMgr.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWindowMgr.inl, Source/Utility/Lexicon/LexiconSerializer.h.
2026-11-08 16:44:36 +00:00

738 lines
25 KiB
C++

#include "UI/Window/WindowId.h"
#include "UI/Window/UIEnums.h"
#include "Client/Replay.h"
#include "UI/Window/WindowPolicy.h"
#include "Render/DeviceContext/DeviceContext.h"
#include "UI/Buttons/UIBitmapButton.h"
#include "UI/Lists/UIComboBoxDefWnd.h"
#include "UI/Lists/UIItemStoreComboBox.h"
#include "UI/Lists/UIListBox.h"
#include "UI/Text/UIStaticText.h"
#include "UI/Window/UIWindowMgr.h"
#include "UI/Lists/UIComboBoxWnd.h"
#include <cstdio>
#include "UI/Text/UITextViewer.h"
#include "UI/Text/UIString.h"
#include "UI/Buttons/UIDescriptRace.h"
#include "Contents/MessageTable.h"
#include "Client/Input/InputCharset.h"
#include "Client/Session.h"
#include "Contents/Actors/Pc.h"
#include "Contents/Configuration/ServiceConfiguration.h"
#include "Contents/SpriteRidingOffset.h"
#include "Render/DeviceContext/DCSurface.h"
#include "Render/Renderer.h"
#include "Render/Textures/SpriteAtlas.h"
#include "Render/Textures/Texture.h"
#include "Resource/ImfResource.h"
#include "Resource/ResourceMgr.h"
#include "Resource/Sprites/ActionResource.h"
#include "Resource/Sprites/SpriteResource.h"
#include "UI/Text/TextWrapping.h"
#include "UI/Window/UINewSelectCharWnd.h"
#include "Resource/MSGSTRINGID.h"
#include <timeapi.h>
namespace {
constexpr char prefix[] = "유저인터페이스\\";
}
// OFFSET: 0x0086CC20
// FUNCTION: fn_11035
UIComboBoxDefWnd::UIComboBoxDefWnd()
: UIWindow(0), button(nullptr), list(nullptr), label(nullptr), borderless(0), expanded(0), red(255), green(255), blue(255), borderRed(0),
borderGreen(0), borderBlue(0), dropdownHeight(40) {
}
// OFFSET: 0x00872AE0
// FUNCTION: fn_11134
UIComboBoxDefWnd::~UIComboBoxDefWnd() = default;
// OFFSET: 0x00885920
// FUNCTION: fn_11319
void UIComboBoxDefWnd::OnCreate(int, int) {
const std::string path = "유저인터페이스\\basic_interface\\";
this->button = new UIBitmapButton();
this->button->SetBitmap((path + "txtbox_btn_a" + ".bmp").c_str(), 0, 0);
this->button->SetBitmap((path + "txtbox_btn_b" + ".bmp").c_str(), 1, 0);
this->button->SetBitmap((path + "txtbox_btn_c" + ".bmp").c_str(), 2, 0);
this->button->SetSize(this->button->BitmapWidth(), this->button->BitmapHeight());
this->button->Move((this->geometry.width - this->button->BitmapWidth()), 0);
this->button->SetId(273);
this->AddChild(this->button);
this->list = new UIComboBoxEx();
this->list->SetSize(this->geometry.width, this->dropdownHeight);
this->list->Move(0, this->button->BitmapHeight());
this->AddChild(this->list);
this->label = new UIStaticText();
this->label->SetSize((this->geometry.width - this->button->BitmapWidth()), this->button->BitmapHeight());
this->label->SetText("(NO SELECT)", 0);
this->label->Move(2, 3);
this->label->shadow = 1;
this->AddChild(this->label);
}
// OFFSET: 0x00878DF0
// FUNCTION: fn_11213
void UIComboBox_BmpWnd::Create(int width, int height, const char* path, const char* name) {
UIWindow::Resize(width, height);
this->name = name;
const std::string base(path);
this->button = new UIBitmapButton();
this->button->SetBitmap((base + "_out.bmp").c_str(), 0, 0);
this->button->SetBitmap((base + "_over.bmp").c_str(), 1, 0);
this->button->SetBitmap((base + "_press.bmp").c_str(), 2, 0);
this->button->SetSize(this->button->BitmapWidth(), this->button->BitmapHeight());
this->button->Move((this->geometry.width - this->button->BitmapWidth()), 0);
this->button->SetId(273);
this->AddChild(this->button);
this->list = new UIComboBoxEx();
this->list->SetSize(this->geometry.width, this->dropdownHeight);
this->list->Move(0, this->button->BitmapHeight());
this->AddChild(this->list);
char text[12] = {};
std::sprintf(text, "(NO SELECT)");
this->label = new UIStaticText();
this->label->SetSize((this->geometry.width - this->button->BitmapWidth()), this->button->BitmapHeight());
this->label->SetText(text, 0);
this->label->Move(2, 3);
this->label->shadow = 1;
this->AddChild(this->label);
}
// OFFSET: 0x00889D60
// FUNCTION: fn_11352
void UIComboBoxDefWnd::Paint() {
const COLORREF background = RGB(this->red, this->green, this->blue);
const COLORREF border = RGB(this->borderRed, this->borderGreen, this->borderBlue);
if (this->borderless == 0) {
RECT rectangle = {0, 0, this->geometry.width, this->geometry.height};
this->FillSurface(border, &rectangle);
SetRect(&rectangle, 1, 1, this->geometry.width - 1, this->geometry.height - 1);
this->FillSurface(background, &rectangle);
} else {
this->ClearSurface(background);
}
}
// OFFSET: 0x00890B50
// FUNCTION: fn_11434
void UIComboBoxDefWnd::OnLBtnUp(int, int) {
this->SendMsg(nullptr, UM_COMMAND, ID_OPEN_MEMBER_POS_COMBO, 0, 0, 0);
}
// OFFSET: 0x0089F5C0
// FUNCTION: fn_11623
void UIComboBoxDefWnd::Clear() {
this->list->Clear();
}
// OFFSET: 0x008A15A0
// FUNCTION: fn_11635
std::string UIComboBoxDefWnd::GetSelectedText() {
return this->label->tooltip.c_str();
}
// OFFSET: 0x008A25F0
// FUNCTION: fn_11641
void UIComboBoxDefWnd::AddOption(std::string text, std::uint32_t color) {
this->list->SendMsg(nullptr, UM_ADDITEM, reinterpret_cast<std::intptr_t>(text.c_str()), color, 0, 0);
}
// OFFSET: 0x008A2730
// FUNCTION: fn_11642
void UIComboBoxDefWnd::Select(int index) {
this->list->SendMsg(nullptr, UM_SETCURITEM, index, 0, 0, 0);
this->label->SetText(this->list->lines[index].text.c_str(), 0);
}
// OFFSET: 0x008A28B0
// FUNCTION: fn_11643
void TrimTrailing(std::string& text, const char* characters) {
const std::size_t end = text.find_last_not_of(characters) + 1;
if (end < text.size()) {
text.erase(end, text.size() - end);
}
}
// OFFSET: 0x00897E90
// FUNCTION: fn_11544
int UIComboBoxDefWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
const int value = static_cast<int>(a);
switch (message) {
case UM_COMMAND:
if (value == ID_OPEN_MEMBER_POS_COMBO) {
this->expanded = this->expanded == 0;
this->Resize(
this->geometry.width, this->expanded ? (this->geometry.height + this->list->geometry.height) : (this->geometry.height - this->list->geometry.height)
);
this->parent->Invalidate();
this->Invalidate();
this->list->Invalidate();
if (this->Root()) {
this->Root()->Invalidate();
}
if (this->parent) {
this->parent->SendMsg(nullptr, UM_REFRESHITEM, 0, 0, 0, 0);
}
}
return 0;
case UM_COMBOBOX_SELECTED:
if (g_windowMgr.WindowPolicy(3, this->parent->geometry.id) == 0 ||
value < 0) {
return 0;
}
this->label->SetText(this->list->lines[value].text.c_str(), 0);
this->SendMsg(nullptr, UM_COMMAND, ID_OPEN_MEMBER_POS_COMBO, 0, 0, 0);
this->parent->SendMsg(this, UM_COMBOBOX_SELECTED, value, 0, 0, 0);
return 0;
case UM_CHANGEMSG:
if (value >= 0) {
this->label->SetText(this->list->lines[value].text.c_str(), 0);
this->Invalidate();
}
return 0;
default:
return this->UIWindow::SendMsg(sender, message, a, b, c, d);
}
}
// OFFSET: 0x00898940
// FUNCTION: fn_11551
int UIItemStoreComboBoxWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
const int value = static_cast<int>(a);
switch (message) {
case UM_COMMAND:
if (value == ID_OPEN_MEMBER_POS_COMBO) {
this->expanded = this->expanded == 0;
if (this->expanded) {
this->list->Show(1);
this->Resize(this->geometry.width, this->list->geometry.height + this->geometry.height);
this->Move(214, this->geometry.y - this->list->geometry.height);
this->button->Move(this->geometry.width - this->button->BitmapWidth(), this->geometry.height - this->button->BitmapHeight());
this->label->Move(2, this->list->geometry.height + 3);
} else {
this->list->Show(0);
this->Resize(this->geometry.width, this->geometry.height - this->list->geometry.height);
this->Move(214, this->list->geometry.height + this->geometry.y);
this->button->Move(this->geometry.width - this->button->BitmapWidth(), 0);
this->label->Move(2, 3);
}
this->parent->Invalidate();
this->list->Invalidate();
this->Invalidate();
}
return 0;
case UM_COMBOBOX_SELECTED:
if (value < 0) {
return 0;
}
this->label->SetText(this->list->lines[value].text.c_str(), 0);
this->SendMsg(nullptr, UM_COMMAND, ID_OPEN_MEMBER_POS_COMBO, 0, 0, 0);
this->parent->SendMsg(this, UM_COMBOBOX_SELECTED, value, 0, 0, 0);
return 0;
default:
return this->UIWindow::SendMsg(sender, message, a, b, c, d);
}
}
// OFFSET: 0x0086CBA0
// FUNCTION: fn_11034
UIComboBoxDef2Wnd::UIComboBoxDef2Wnd()
: UIComboBoxDefWnd(), skin(0), alignment(0), textOffset(0), previousTextX(0) {
}
// OFFSET: 0x00872A70
// FUNCTION: fn_11133
UIComboBoxDef2Wnd::~UIComboBoxDef2Wnd() = default;
// OFFSET: 0x00885250
// FUNCTION: fn_11318
void UIComboBoxDef2Wnd::OnCreate(int width, int) {
std::string path = "유저인터페이스\\UIadventurerAgency\\";
if (this->skin == 1) {
path = "유저인터페이스\\login_interface\\";
}
this->button = new UIBitmapButton();
this->button->SetBitmap((path + "btn_dropdown_out" + ".bmp").c_str(), 0, 0);
this->button->SetBitmap((path + "btn_dropdown_over" + ".bmp").c_str(), 1, 0);
this->button->SetBitmap((path + "btn_dropdown_press" + ".bmp").c_str(), 2, 0);
this->button->SetSize(this->button->BitmapWidth(), this->button->BitmapHeight());
this->button->Move((this->geometry.width - this->button->BitmapWidth()), 0);
this->button->SetId(273);
this->AddChild(this->button);
auto* list = new UIComboBoxEx2();
this->list = list;
list->alignment = this->alignment;
list->SetSize(width, (this->dropdownHeight + 2));
list->Move(0, this->button->BitmapHeight());
this->AddChild(list);
this->label = new UIStaticText();
this->label->SetSize((this->geometry.width - this->button->BitmapWidth()), (this->button->BitmapHeight() - 6));
this->label->SetText("", 0);
if (this->alignment == 0) {
this->label->Move(2, (this->textOffset + 3));
} else if (this->alignment == 1) {
this->label->Move(static_cast<int>(static_cast<float>(this->geometry.width) * 0.5f - static_cast<float>(this->TextWidth(std::string(this->label->text).c_str(), 0, 0, 12, 0, 0)) * 0.5f), (this->textOffset + 3));
}
this->label->shadow = 1;
this->AddChild(this->label);
}
// OFFSET: 0x00889BB0
// FUNCTION: fn_11351
void UIComboBoxDef2Wnd::Paint() {
this->ClearSurface(0xFFFF00FF);
if (this->alignment != 1) {
return;
}
const int x = static_cast<int>(static_cast<float>(this->geometry.width) * 0.5f - static_cast<float>(this->TextWidth(std::string(this->label->text).c_str(), 0, 0, 12, 0, 0)) * 0.5f);
if (x != this->previousTextX) {
this->previousTextX = x;
this->label->Move(static_cast<int>(static_cast<float>(this->geometry.width) * 0.5f - static_cast<float>(this->TextWidth(std::string(this->label->text).c_str(), 0, 0, 12, 0, 0)) * 0.5f), (this->textOffset + 3));
this->label->Invalidate();
}
}
// OFFSET: 0x00886C30
// FUNCTION: fn_11329
void UINewComboBoxCtrl::OnCreate(int, int) {
const std::string base = "유저인터페이스\\basic_interface\\txtbox_btn_";
this->button = new UIBitmapButton();
this->button->SetBitmap((base + "a.bmp").c_str(), 0, 0);
this->button->SetBitmap((base + "b.bmp").c_str(), 1, 0);
this->button->SetBitmap((base + "c.bmp").c_str(), 2, 0);
this->button->SetSize(this->button->BitmapWidth(), this->button->BitmapHeight());
this->button->Move((this->geometry.width - this->button->BitmapWidth()), 0);
this->button->SetId(273);
this->AddChild(this->button);
this->label = new UIStaticText();
this->label->SetSize((this->geometry.width - this->button->BitmapWidth()), this->button->BitmapHeight());
this->label->SetText("(No Select)", 0);
this->label->Move(2, 3);
this->label->shadow = 1;
this->AddChild(this->label);
}
// OFFSET: 0x008994B0
// FUNCTION: fn_11555
int UINewComboBoxCtrl::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
if (message != UM_COMMAND) {
if (message != UM_COMBOBOX_SELECTED) {
return UIWindow::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
this->dropped = false;
const int index = static_cast<int>(argument1);
if (index < 0) {
return 0;
}
if (static_cast<unsigned int>(index) <= this->items.size()) {
this->label->SetText(this->items[index].c_str(), 0);
}
this->selected = index;
this->parent->SendMsg(this, UM_COMBOBOX_SELECTED, index, 0, 0, 0);
this->Invalidate();
this->parent->Invalidate();
if (this->Root()) {
this->Root()->Invalidate();
}
return 0;
}
if (argument1 == ID_OPEN_MEMBER_POS_COMBO) {
this->dropped = !this->dropped;
if (g_windowMgr.comboBoxWnd) {
g_windowMgr.CloseWindow(WID_COMBOBOXWND);
}
if (this->dropped) {
UIWindow* window = g_windowMgr.EnsureWindow(WID_COMBOBOXWND);
const int count = static_cast<int>(this->items.size());
for (int index = 0; index < count; ++index) {
window->SendMsg(nullptr, UM_ADDITEM, reinterpret_cast<std::intptr_t>(this->items[index].c_str()), 0, 0, 0);
}
window->SendMsg(nullptr, UM_SETCURITEM, this->selected, 0, 0, 0);
window->Resize(this->geometry.width, count * 16);
static_cast<UIComboBoxWnd*>(window)->SetOwner(this);
int x = 0;
int y = this->geometry.height;
this->ToScreen(x, y);
window->Move(x, y);
}
}
return 0;
}
// OFFSET: 0x008A1640
// FUNCTION: fn_11636
void UITextViewEX::AddLineLinks(UITextButton* const* first, UITextButton* const* last) {
std::vector<UITextButton*> links;
for (; first != last; ++first) {
links.push_back(*first);
}
this->lineLinks.push_back(std::vector<UITextButton*>(links));
}
// INLINED
static void TrimLeading(std::string& text, const char* characters) {
if (!text.empty()) {
const std::size_t first = text.find_first_not_of(characters);
if (first != 0) {
text.erase(0, first);
}
}
}
// OFFSET: 0x008A1880
// FUNCTION: fn_11638
void UIString::ParseTags(std::string text) {
TrimLeading(text, " \t");
if (text[0] != '<') {
this->text = text;
return;
}
const std::size_t begin = text.find_first_not_of("<");
const std::size_t end = text.find_first_of(">", begin);
std::string tags = text.substr(begin, end - begin);
std::size_t position = 0;
for (;;) {
std::size_t index = tags.find_first_of("=", position);
if (index == std::string::npos) {
break;
}
std::string key = tags.substr(position, index - position);
if (key.empty()) {
break;
}
TrimLeading(key, " \t");
TrimTrailing(key, " \t");
if (key == "image") {
const std::size_t start = tags.find_first_of("\"", index) + 1;
index = tags.find_first_of("\"", start);
this->image = tags.substr(start, index - start);
TrimLeading(this->image, " \t");
TrimTrailing(this->image, " \t");
TrimLeading(this->image, "\"");
TrimTrailing(this->image, "\"");
} else if (key == "color") {
const std::size_t start = tags.find_first_of(" \t", index) + 1;
index = tags.find_first_of(" \t", start);
const std::string value = tags.substr(start, index - start);
const std::string red = value.substr(0, 2);
const std::string green = value.substr(2, 2);
const std::string blue = value.substr(4, 2);
char* stop;
this->red = std::strtol(red.c_str(), &stop, 16);
this->green = std::strtol(green.c_str(), &stop, 16);
this->blue = std::strtol(blue.c_str(), &stop, 16);
} else if (key == "link") {
const std::size_t start = tags.find_first_of("\"", index) + 1;
index = tags.find_first_of("\"", start);
this->link = tags.substr(start, index - start);
TrimLeading(this->link, " \t");
TrimTrailing(this->link, " \t");
TrimLeading(this->link, "\"");
TrimTrailing(this->link, "\"");
this->red = 10;
this->green = 10;
this->blue = 255;
} else if (key == "font") {
const std::size_t start = tags.find_first_of("\"", index) + 1;
index = tags.find_first_of("\"", start);
this->fontName = tags.substr(start, index - start);
TrimLeading(this->fontName, " \t");
TrimTrailing(this->fontName, " \t");
TrimLeading(this->fontName, "\"");
TrimTrailing(this->fontName, "\"");
} else if (key == "bold") {
} else if (key == "size") {
const std::size_t start = tags.find_first_of(" \t", index) + 1;
index = tags.find_first_of(" \t", start);
const std::string value = tags.substr(start, index - start);
this->fontSize = std::atoi(value.c_str());
}
position = index + 1;
}
this->text = text.substr(end + 1, text.find_first_of("<", end + 1) - (end + 1));
}
// OFFSET: 0x008A0B10
// FUNCTION: fn_11630
void UIDescriptRace::DrawRaceDescription() {
if (this->m_race == 1) {
if (!g_doramCreationEnabled) {
return;
}
this->DrawTextAt(50, 23, LookupMessage(MSI_NEWMAKECHAR_DORAMINFO), 0, 0, 12, 0x99634C, 1, 0);
this->DrawTextAt(49, 22, LookupMessage(MSI_NEWMAKECHAR_DORAMINFO), 0, 0, 12, 0xFFFFFF, 1, 0);
std::vector<std::string> lines;
WrapPlainText(LookupMessage(MSI_CASH_MARK2), lines, 40);
int y = 22;
for (unsigned index = 0; index < lines.size(); ++index) {
this->DrawTextAt(112, y, lines[index].c_str(), 0, 0, 12, 0, 0, 0);
y += 20;
}
} else if (this->m_race == 0) {
this->DrawTextAt(50, 23, LookupMessage(MSI_NEWMAKECHAR_DORAMJOB), 0, 0, 12, 0x99634C, 1, 0);
this->DrawTextAt(49, 22, LookupMessage(MSI_NEWMAKECHAR_DORAMJOB), 0, 0, 12, 0xFFFFFF, 1, 0);
std::vector<std::string> lines;
WrapPlainText(LookupMessage(MSI_CASH_MARK1), lines, 40);
int y = 22;
for (unsigned index = 0; index < lines.size(); ++index) {
this->DrawTextAt(112, y, lines[index].c_str(), 0, 0, 12, 0, 0, 0);
y += 20;
}
}
const int job = this->m_race == 1 ? 4218 : 0;
const int action = this->m_noRace != 0 ? 9 : 1;
int frame = 0;
for (int layer = 0; layer < 2; ++layer) {
CActRes* act = nullptr;
CSprRes* sprite = nullptr;
CImfRes* imf = nullptr;
switch (layer) {
case 0:
act = static_cast<CActRes*>(ResourceMgr::Instance().Load(GetBodyActionResourceName(job, g_session.m_sex, job, 0)));
sprite = static_cast<CSprRes*>(ResourceMgr::Instance().Load(g_session.GetBodySprName(job, g_session.m_sex, job, 0)));
imf = static_cast<CImfRes*>(ResourceMgr::Instance().Load(GetBodyImfName(job, g_session.m_sex, 1, job).c_str()));
break;
case 1: {
int head = 1;
act = static_cast<CActRes*>(ResourceMgr::Instance().Load(g_session.GetHeadActName(job, g_session.m_sex, &head).c_str()));
sprite = static_cast<CSprRes*>(ResourceMgr::Instance().Load(g_session.GetHeadSprName(job, g_session.m_sex, &head).c_str()));
imf = static_cast<CImfRes*>(ResourceMgr::Instance().Load(GetBodyImfName(job, g_session.m_sex, head, job).c_str()));
break;
}
}
if (this->m_noRace) {
if (this->m_createTime + 60 <= timeGetTime()) {
int next = this->m_frameIndex + 1;
if (next >= static_cast<int>(act->FrameCount(action))) {
next = 0;
}
this->m_frameIndex = next;
this->m_createTime = timeGetTime();
}
frame = this->m_frameIndex;
}
const ActionFrame* actionFrame = &act->Frame(action, frame);
const std::uint32_t* palette = sprite->palette;
POINT point = imf->GetLongPoint(layer, action, frame);
if (layer == 1) {
const ActionFrame* body = &static_cast<CActRes*>(ResourceMgr::Instance().Load(GetBodyActionResourceName(job, g_session.m_sex, job, 0)))->Frame(action, frame);
if (actionFrame->anchorCount != 0 && body->anchorCount != 0 && actionFrame->anchors[0].attachmentId == body->anchors[0].attachmentId) {
point.x += body->anchors[0].x - actionFrame->anchors[0].x;
point.y += body->anchors[0].y - actionFrame->anchors[0].y;
}
}
const SpriteFrameCell& cell = actionFrame->Cell(layer);
if (cell.image == -1) {
continue;
}
const SpriteRleImage* image = sprite->images[cell.imageType][cell.image];
SpriteAtlasRecord record{};
CTexture* texture;
if (cell.imageType == 0) {
texture = g_renderer->atlas.Find(image, palette, record);
if (!texture) {
texture = g_renderer->atlas.Insert(*GetRenderSystemHolder()->system, image, palette, record, g_serviceType, g_resourceReuseDelay);
}
} else {
texture = static_cast<CTexture*>(const_cast<void*>(image->surface));
}
this->geometry.surface->DrawSurface(
cell.x + point.x + 60, cell.y + point.y + 140, texture, static_cast<int>(record.u0 * 256.0f), static_cast<int>(record.v0 * 256.0f), image->width,
image->height, cell.mirrored, image->doubleWidth + 1, image->doubleHeight + 1, 0, 0
);
}
}
// OFFSET: 0x0089F610
// FUNCTION: fn_11624
void UITextViewEX::SetText(std::string text) {
std::size_t position = 0;
for (;;) {
const std::size_t tag = text.find_first_of("<", position);
std::string segment = text.substr(position, tag - position);
int attached = segment.find_first_not_of(" \t") == 0;
TrimLeading(segment, " \t");
TrimTrailing(segment, " \t");
std::size_t offset = 0;
for (;;) {
const std::size_t caret = segment.find_first_of("^", offset);
if (offset == caret) {
const std::size_t next = segment.find_first_of("^", caret + 1);
std::string colored = segment.substr(caret, next - caret + 7);
if (colored[0] == '^') {
std::string color = colored.substr(1, 6);
std::string words = colored.substr(7, colored.size() - 14);
std::string red = color.substr(0, 2);
std::string green = color.substr(2, 2);
std::string blue = color.substr(4, 2);
char* stop;
const int redValue = std::strtol(red.c_str(), &stop, 16);
const int greenValue = std::strtol(green.c_str(), &stop, 16);
const int blueValue = std::strtol(blue.c_str(), &stop, 16);
attached = this->AddWords(words, attached, redValue, greenValue, blueValue);
}
offset = next + 7;
continue;
}
if (caret == std::string::npos) {
this->AddWords(segment.substr(offset, caret - offset), attached, 0, 0, 0);
break;
}
attached = this->AddWords(segment.substr(offset, caret - offset), attached, 0, 0, 0);
const std::size_t next = segment.find_first_of("^", caret + 1);
std::string colored = segment.substr(caret, next - caret + 7);
if (colored[0] == '^') {
std::string color = colored.substr(1, 6);
std::string words = colored.substr(7, colored.size() - 14);
std::string red = color.substr(0, 2);
std::string green = color.substr(2, 2);
std::string blue = color.substr(4, 2);
char* stop;
const int redValue = std::strtol(red.c_str(), &stop, 16);
const int greenValue = std::strtol(green.c_str(), &stop, 16);
const int blueValue = std::strtol(blue.c_str(), &stop, 16);
attached = this->AddWords(words, attached, redValue, greenValue, blueValue);
}
offset = next + 7;
if (offset >= segment.size()) {
break;
}
}
if (tag == std::string::npos) {
break;
}
const std::size_t close = text.find("<\\end>", tag);
segment = text.substr(tag, close - tag);
UIString* link = new UIString();
link->SetText(100, 100, segment);
link->Show(0);
this->AddChild(link);
this->extraLinks.push_back(link);
position = close + 6;
}
int x = 0;
auto first = this->extraLinks.begin();
auto link = first;
const auto last = this->extraLinks.end();
for (; link != last; ++link) {
UIString* label = static_cast<UIString*>(*link);
const std::string caption = label->text;
x += label->geometry.width + 5;
if (x + 15 > this->geometry.width || caption == "\n") {
this->AddLineLinks(reinterpret_cast<UITextButton* const*>(std::to_address(first)), reinterpret_cast<UITextButton* const*>(std::to_address(link)));
first = link;
x = label->text == "\n" ? 0 : label->geometry.width + 5;
}
}
this->AddLineLinks(reinterpret_cast<UITextButton* const*>(std::to_address(first)), reinterpret_cast<UITextButton* const*>(std::to_address(link)));
this->Refresh();
}
// OFFSET: 0x008A0480
// FUNCTION: fn_11625
int UITextViewEX::AddWords(std::string text, int attached, int red, int green, int blue) {
TrimLeading(text, " \t");
TrimTrailing(text, " \t");
std::size_t position = 0;
for (;;) {
const std::size_t space = text.find_first_of(" \t\n", position);
std::string word = text.substr(position, space - position);
if (position == space) {
if (text[position] != '\n') {
position = space + 1;
continue;
}
word = "\n";
} else if (word.size() == 1 && word[0] == '\r') {
position = space + 1;
continue;
}
if (position >= text.size()) {
break;
}
UIString* label = new UIString();
label->SetText(100, 100, word);
label->Show(0);
label->enabled = attached;
label->red = red;
label->green = green;
label->blue = blue;
attached = 0;
this->AddChild(label);
this->extraLinks.push_back(label);
if (space == std::string::npos) {
break;
}
position = space + 1;
}
return attached;
}
// OFFSET: 0x0086CFE0
// FUNCTION: fn_11040
UIComboBox_BmpWnd::UIComboBox_BmpWnd() : UIComboBoxDefWnd() {
}